synth

  1. ebbrell

    Allow materials to support 1 or 2 decmial place balances and transactions

    I have been thinking. I like the idea of the new advanced multi cannons, especially because they are not included in the experimental limit of weapons. but, to use them in AX mode, we need to use an entire T of materials in some cases. people are put off needed to have so much guardian...
  2. Luna Valenwood

    Neutron experiments by a space mad explorer

    This post is essentially a culmination of some experiments I have been doing. At first it started out as a question on the fleetcomm squad chat. What happens when you neutron jump at 1%? Somewhere along the way it balooned into many experiments with people asking various things for me to test...
  3. Esquisite

    Chaff chaff chaff

    Good morning Fdev. I have a question and a suggestion. There are 2 types of player/pvper. Gimballed or fixed. Now gimballed players normally with a shield or hull tank can get a constant bead on you plinking away whatever shields or hull you have with impunity. The counter to this is the...
  4. P

    How and Why the New Ammo Synth Cancellation Timer is Bad for the Community as a Whole.

    This is going to be a long post, prepare yourself. Anyone with any experience knows that most ships are under constant fire in PVP, this is exceptionally true in both winged combat and 1v1’s and especially for large ships, good luck ever getting an ammo synthesis off vs a competent pilot. One...
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