Hey FDev,
I would like to start out by saying thank you for such a great year so far for Elite Dangerous. Your hard work has really shown. It brings me joy to see so many commanders excited and returning to enjoy your new content, including power play 2.0.
With the way that I had been playing...
Hello Commanders!
My name is Mace, and you might know me as the Press Secretary for Aisling Duval Comms. I'm stepping in for Hunter this week.
Here are our goals for this week, cycle 324:
✅ Vote for Consolidation! Voting is the most important thing you can do for AD, so make sure to maintain...
Hello Commanders!
My name is Mace, and I'm the Press Secretary for Aisling Duval Comms. I'll be stepping in for Hunter this week.
Here are our goals for this week, cycle 309:
✅ Vote for Consolidation! Voting is the most important thing you can do for AD, so make sure to maintain rank 2...
The new Crime and Punishment system is not tuned correctly for Powerplay undermining and has made this aspect of the game uninviting/not fun and appears to punish this type of play.
- Gain bounty when you destroy legitimate opposing faction NPC – Agree
- Gain Notoriety value when...
Hello there! Yesterday i had some time spent undermining Winter's system, it had anarchy gov., and any npc i've killed there had "outlaw" status. Please explain me why i've got 10 notoriety rating after all? Im pledged to Empire power, i went into opposing power's anarchy system, enemies were...
Firstly I would like to congratulate FDev on the Crime & Punishment system being introduced in Beyond; in my view it is excellent so hats off.
One potential issue in regard to Powerplay though is that the current method of detecting whether a system is being opposed or undermined involves using...
The hard coded Powerplay allegiances no longer reflect how the game is being played (eg Yuri Grom is an ally of the Imperial Powers but the game does not recognise this). As such imho there needs to be someway for those pledged to a Power to change its diplomatic status. It would therefore be...
After tooling around in the beta for awhile now its come to my attention that new player are utterly hopeless when they first load in, seriously i have seen 6 crash right into the side of the station when trying to enter :p. So in the manner of attempting to help yonder newbies I went around...