Seen a few threads of people with issues regarding the 1.1 roll-out. PC software having to adapt to a bewildering array of hardware and windows-versions (and all the crap many install on top of that) that is not entirely unexpected.
I however got no issues. All is working fine. If anything, the game runs smoother now than in 1.07.
Some changes will take a bit getting used to. The new sounds, the new power-requirements of various modules, the new damage-models of various weapons. Others are great right off the bat. Love the new interface changes, and the map-routing is no longer slow as molasses. Not visited any Gas-Giants or densly populated Earth-Like worlds yet, so haven't had a chance to see the new planetary effects - apart from more depth in clouds from the barren rocks around which I keep my business for the time being.
I have noticed more details and variety in the outposts though. Not to sound wanting, but how about some more variety in stations? Surely that must be low hanging fruit in the immersion and assets department?
All in all, for me at least, 1.1 is a nice if small step forward. Game is getting better, no doubt. With wings in 1.2 and the rumored rewrite of NPC AI for that patch - and what ever else get crammed into it - we'll be looking at a major step forward.
Keep it up, and don't listen to the Carebears