Patch Notes Update 1.4.01 update

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Don't know if it's just me, but at max settings with GTX780Ti Res site asteroid pop-in and lod shift looks worse than ever. Decsending down from 13km asteroids were actually disappearing. Not been anywhere near that bad prior to this patch. Anyone else confirm this?
 
Be great to get a comment about the system jumps taking so long. Game is broken for me.

Same here It is being worked on however go through the support email route NOT bug report route, Ive had a good response from FDEVs it didnt seem to bad last night instead of every jump taking up to a minute it was 1 jump in 8 etc, but report it anyway more the merrier.
 
not sure if the upgrade worked with steam anyone got a link for the upgrade got v 2015.10.16.84963 0.43670.0 (0.4.34970 SERVER) also had no syn file status either
 
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Yeah but B sounds more fun!

So you think FD might be rebooting Dungeon Keeper as their unannounced next franchise, and are doing a bit of live roleplay to get themselves in the mood? ;)

I'd like it if FD could use episodic 'Slow games development' as a mark of quality to sell more copies by showing that a game was produced by not wrecking its developers.
 
What no fix for
10CR bug
No contacts in range left panel bug
Corruption in transactions screen left panel
Anaconda HUD bug
Thrusters at launch bug
Crazy spinning NPC's
NPC's ramming again just like pre 1.3
and many many more

With regards Thrusters at launch bug I reported this a while back the response was "due to a lot of complaints by cmdrs?? and accidental crashes of lift off it has been removed and the new feature only lets you thrust away once the pad lock states release...I know I know crazy right "What crashes ...what complaints" i only noticed it in the cqc beta 1.3 I reported it as I knew it would come over to 1.4 and guess what !!!
 
WELL the mining bugs HAVE NOT BEEN FIXED the hopper is still jamming and you're still getting booted so all in all a waste of time if you're mining
 
Feel your pain I have reported issues in cqc 1.3 beta well before 1.4 release and it goes unchecked I have had better responses from contacting via support email NOt bug reporting, but not the answers i wanted to here, I would suggest keep emailing the support team only not Bug report, keep reporting it until an answer is sourced esp: on the small but VERY annoying issues.
 
I'm still testing with an A3 FSD Interdictor and it seems to be less of a struggle.

Will be able to get a better feel after a few more. Lord I hope this is a bit better.

edit: nope deadly's and above in small ships basically warp around the mini-game still
 
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WELL the mining bugs HAVE NOT BEEN FIXED the hopper is still jamming and you're still getting booted so all in all a waste of time if you're mining

Won't be doing that then....also been in a High Int res site for about 15 mins now, and only 1 wanted eagle has spawned. Not really what I'd call High Intensity.
 
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