You heard it well Patrickand a bunch of new ships like Beluga and Dolphin as well. Michael said that ships will coming in relation to gameplay. So... Big hype
And a some ideas go through my mind related to passengers gameplay mechanics :
Prisoners convoys : let's imagine a mission to bring an evil pirate and his crew to a trial. we can expect a multi stage mission (convoy, ambush,etc,..) > special cargo hold > cells ---> ( a new outfitting option)
Humanitarian missions
Medical assistance mission
I sadly don't, too busy mostly, but thanks for the compliment!Wow! Great graphics as well!! Badassss
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You doing any video-cuts with Elite?![]()
- Add links to new tutorial videos
There is game breaking critical issue than needs to be fixed now
No, I'm not the author. Obviously people don't bother to report it here.Have you created a bug report for that, rather than a post on reddit?
No, I'm not the author. Obviously people don't bother to report it here.
Your "improved npcs" are literally one-shotting players.
https://www.youtube.com/watch?v=oZN_yZ07-18
B**ch please. Devs don't even knew this issue existed. I wrote report at support site anyway.And yet expect it to get magically fixed.
B**ch please. Devs don't even knew this issue existed. I wrote report at support site anyway.
where do i get those MICRORESOURCES for the engeneers?????
Something I noticed with 2.1 is way better interactivity. There is more life in and around stations, both in space and on surfaces.
I feel like I'm part of space now and not just being a spectator on the side.
2.1 is what 2.0 should've been, not including Engineers ofc. But better late than never.![]()