1 year short status from my perspective

The OP has very valid points - that much is fact Cmdr's. For those that have slated and given the response of "what were you expecting..." yadda yadda, well...........................what it said on the Tin would be nice.

Instead, we get additional depth of gameplay we didn't ask for and flawed in every way (PP) and an uninvited or mentioned guest in any way - XBone - which then takes priority over further unwanted depth - CQC.

What we wanted, whether some of you like it or not (and I evaluate probably not played thousands of hours of the original elite), is an updated, graphically rich version of elite - trade, fight, explore blah blah - planetary landings is THE most immersive element of this (despite not in elite but frontier), the ability to move around your ship would be great - not impossible or difficult to arrange and for the love of god - a decent Track IR limitation that 'we' decide. "but you are strapped into your seat, you wouldn't be able to move your head...." - is drivel. why strapped in with no gravity to exert Newtonian physics exertions? undoubtedly a pressurised enviornment or some such but no requirement to limit Track IR at all - then again the occulus took priority there didn't it!

No. The OP has all valid points and those that slamdunk are simply not wanted. I empathise - a lot of us do - but................we hang on in there in the hope that FD start to concentrate on corps dynamics of the game FIRST, before adding on drivel that doesn't and has not worked, since inception.

Don't slamdunk - come fight it out - GD-219 for the next day or so.

Fly safe..................

I Don't.

;-)
 
Yes, or Early Access. Feature incomplete, like Elite, only labelled as such, planets probably in Sept. , new net code (C++) to follow, game is progressing very nicely.

Thats awesome to hear I did get the early access when it first had became available but have not paid attention to it sense then. Guess I need to get back in it.

I wonder if Frontier should have kept ED in beta or a "early access" type for another year there would be less complaining.. Then again everyone would just complain how long its been in beta if they did so its lose lose for Frontier. Space Engineers has been in early access for a long time. I think thats smart.
 
The OP has very valid points - that much is fact Cmdr's. For those that have slated and given the response of "what were you expecting..." yadda yadda, well...........................what it said on the Tin would be nice.

Instead, we get additional depth of gameplay we didn't ask for and flawed in every way (PP) and an uninvited or mentioned guest in any way - XBone - which then takes priority over further unwanted depth - CQC.

What we wanted, whether some of you like it or not (and I evaluate probably not played thousands of hours of the original elite), is an updated, graphically rich version of elite - trade, fight, explore blah blah - planetary landings is THE most immersive element of this (despite not in elite but frontier), the ability to move around your ship would be great - not impossible or difficult to arrange and for the love of god - a decent Track IR limitation that 'we' decide. "but you are strapped into your seat, you wouldn't be able to move your head...." - is drivel. why strapped in with no gravity to exert Newtonian physics exertions? undoubtedly a pressurised enviornment or some such but no requirement to limit Track IR at all - then again the occulus took priority there didn't it!

No. The OP has all valid points and those that slamdunk are simply not wanted. I empathise - a lot of us do - but................we hang on in there in the hope that FD start to concentrate on corps dynamics of the game FIRST, before adding on drivel that doesn't and has not worked, since inception.

Don't slamdunk - come fight it out - GD-219 for the next day or so.

Fly safe..................

I Don't.

;-)

Console release was stated as something they would like in the old video's, just because people didn't pay attention or didn't like idea of it and made a mental block does not make it magically never have been mentioned.
 
Something in here does not quite compute. If you've been playing for a year, you obviously can't be that disappointed, or you'd have stopped 11+ months ago.

I genuinely don't mean to be a smartass, but I think the reason there are so many complaints on this forum isn't that the game isn't good, but that it has so much potential and it still hasn't reached it. That's the problem with the scope of what Frontier took on - a simulation of a galaxy. And the problem with something that enormous is that the demands and expectations are, well, astronomical.

Pretty much every single element in the game could be improved, and you'll find countless threads demanding Frontier rectify each one. Exploration. Bounty Hunting. Piracy. Trading. Fix the BGS. Add more detailed missions. Get rid of the grind. Add more purpose. But get rid of Powerplay. Add lots more ships, but make every single one unique and special.

I have to admit - I wasn't a backer, so perhaps I don't feel the same level of frustration as some others. There is so much I'd love to see, and I've had my share of complaints. But the fact that people are complaining, yet still playing, is more indicative of the potential of the game than of its failings, IMO.

You definitely hit home with this post for me. I also have at least a thousand hours of gameplay under my belt and I still find reasons to keep playing. It's not that I'm blind to the shortcomings or don't want specific things fixed, but man, I still love this game and still find ways to enjoy what we got. Good luck FDev!!
 
Exactly this. Backers tend to think of themselves as special and their opinions matter the most. I've backed other games myself and I know the feeling. I'm just as guilty as backers of this game. But business reality sets in some time and when that happens so does change.

It's not that we think we're special. We were promised one thing and we got another, so we're angry about it. And Cradle2Grave is right, we're not shareholders. There's absolutely no recourse for getting screwed over.

Don't get me wrong, I live in a sort of form dual personality. I do actually enjoy the game and I'm happy with what Frontier delivered. I still play. But I get angry whenever I think about what I actually got and how it differs from what I was promised and discussed with them in good faith.

I 'get' the business reality and I can sort of forgive them. But I'm not happy about it. I think the fact that most of the DDF folks feel the same way (it's quite a sad place to see so many enthusiastic people deluded like this including myself) is a really bad sign as to how the product differs from the promise.

I have hopes that it'll work closer to that vision in two or three years. I had hoped that 1.4 would move us closer giving 1.3 gave us something completely different. But 1.4 is mainly about CQC so no big 'DDF gains' there I think either. I said after 1.3 that I'd give 1.4 and 1.5 a chance to show that Frontier ARE still respecting the DDF and working towards some of it. 1.4 obviously isn't it, so if 1.5 is something else again THAT is when I'll really start to feel let down.

Ship-naming, ship's crew and Tier 2 NPCs for me please... 1.5!
 
Last edited:
<snip>
(Oh, and WRT "pseudointellectual comments" uh, I ran a software company I started and grew it from $0/yr sales to $32m/year with 120 employees. To you it may sound like I'm being psuedointellectual, but to me I think I sound like I know what I'm talking about)
The prosecution rests. :)
 
Last edited:
Nope - the people who's support it is costing them are the people who want the moon on a stick, for virtually no cost, and will be critical no matter what FD do. These are the little people, with little or no influence in the community versus those who support the game and the company and rally them on to new heights. Of course things move in different directions to the original stated concepts - it is the natural way of evolutionary processes. This is NOT a bad thing overall.

It's not 'wanting the moon on the stick, for virtually no cost', it's being extremely wary of putting any more money into a company which hasn't delivered what it claimed it would with the last lot of money. You can troll away all you like, that only makes you the 'little person', easily pleased and easily amused as people of little intellect tend to be. Claiming that FD are going 'above and beyond' the original design is one of the most facile things I've read on this forum. They have not even implemented most of the mechanics they proposed. Anyway, well done being a .

Wow its over you head. I can understand that you don't understand. That is fine. But simply because your hurt feelings are getting in the way of your logic does not mean the way you feel is how it is. That was condescending. The point is indeed the amount of time sunk into developing a game. Which is why I said people don't understand it.

Now you are being a moron , as well as being wrong. Not sure it's really worth reiterating the point I made since it was quite clearly beyond the limit of your comprehension. Which, given it's a pretty simple matter, is rather pathetic.
 
Last edited:
Ok see that makes more sense. From my perspective there are a ton of things to do, in 160 hours I've focused mostly on combat so even if I were to get bored of doing combat oriented things I would still have lots of new things to try. If backers were told certain things would be there or it would be going in a certain direction and that's changed then I can understand why people would be upset. At the same time, it's hard to sympathize when people have over 1000 hours in the game already. I don't know.

Only 1200 people have 1000 hrs in out of over a half to 3/4 of a million copies sold. So not really a number to throw around. You have less time in the game than most have from gamma alone so you may not have the big picture yet. Hours played in this game mean nothing as most of the time you are doing nothing. I would be interested in knowing what the average gameplay would be if all the screensaver portions of the game were removed from the equation. I have spent untold hours travelling from A to B while alt-tab'd out of the game reading the forums or something else while the game plays itself. Hours played don't come close to telling the real GAMEPLAY time in this game. I don't know any other game I own where I can do that unless the game is paused.
 
Back
Top Bottom