.... and watch out when taking any missions to Alpha Centauri - if the outpost destination is Hutton Orbital then that's a 90 minute SuperCruise away from the arrival point (0.22 LY or c.7,000,000 Ls)
10 mins doesn't sound so bad now does it...
.... and watch out when taking any missions to Alpha Centauri - if the outpost destination is Hutton Orbital then that's a 90 minute SuperCruise away from the arrival point (0.22 LY or c.7,000,000 Ls)
I'm unwilling to be idle at a game for 10 minutes, lets use that as a guideline. About how far from entry point would be a 10 minute flight? 100ls as suggested above?
...................just because of someone else's judgement of what they think i should be doing with MY time is the only true waste of time .................
Well you know which system you were in when it took you too long. So why not open up the system map for that system and look at the distance between the entry point and the station? Then you will know for yourself how far is too far for you. No need for anyone else to try and guess for you.
So why ask other people to expend their time working something out for you? Use your own time to work out what distance is too far for you to be bothered with!
{In case you didn't realise it, this post was intended as a light-hearted tease, not a crushing criticism.}
My commanders don't have a limit, they'll go where ever they need.
This time/distance equation is part of what makes the game different.
I think it might not be as simple as a single ls/min answer. First you are accelerating then decelerating as you leave one gravity well and enter another. Then it depends if you have directly targeted your destination. Are you planing to set at 75% at 7seconds, or 6, or 5. Are you planing to do some of the more advance braking manoeuvres?That is awesome, and I admire your wherewithal! I was just wondering what the equation actually was.
From what I'm sensing, 5k lightseconds is about 7-10 minutes of actually game play.
I'm feeling bad that people seem to be mad at me for asking about this. I'm a new player and figured I should ask questions like this in the forum.
........
I'm feeling bad that people seem to be mad at me for asking about this. I'm a new player and figured I should ask questions like this in the forum.
That is awesome, and I admire your wherewithal! I was just wondering what the equation actually was.
From what I'm sensing, 5k lightseconds is about 7-10 minutes of actually game play.
I'm feeling bad that people seem to be mad at me for asking about this. I'm a new player and figured I should ask questions like this in the forum.
The problem with the equation is that it can be very complicated, the Hutton Orbital trip is 90 minutes long but is quite simple as there are few gravity fields to interact with on the route so you can get up to the maximum speed of 2001c. But in a smaller system with many more bodies and gravity fields involved it is very difficult as how you fly to your destination and how adjacent to your route other bodies are will have a great influence. For example heading straight to your destination in the plane of all the orbits with your course taking you close to another star in the system and several gas giants will take longer than heading away from the plane of all the bodies in the system before heading to a point where you can head perpendicular to that plane to your destination as the latter course will keep you further away from the gravity fields which slow you down.
How how long is too long is also complex it is affected by how much reward is involved as well as if running a mission the risk of being interdicted and for really long cruises how much will the wear and tear cost but the overriding issue is what seems like a long time to you.
Thank you! So it's the variation of gravitational bodies that makes an actual answer non-static. This I understand. I'll start taking notes of times where I accidentally get a 10 minute flight and consider that distance a good ball park of what I want to avoid.
I usually like playing trade routes, but unless the station is close to the star, i think i'm going to have to be more combat based in this game. Thanks for the breakdown!