In this post, i am going to talk about gameplay mechanigs that Frontier implemented in Planet Zoo that just don't make any sense to me. I won't be talking about adding something in the game. All of these points, except for number 3, shouldn't take to much time to fix and could improve the gameplay by a lot.
Let's start.
1. Path Size (High priority)
In the game, the minimum path size is currently 4 meters. Making smaller paths would be incredible easy for them, and i just don't get why they didn't add 1m, 1.5m, 2m ... as a path size. This makes rebuilding some existing zoos in the game a lot difficult, and also restricts the gameplay, for absolutely no reason.
2. Deep Diving Need (Medium Priority)
To make your animals dive, you need a lot of underwater space, and it also needs to be 4 meters deep so that they actually dive. This is really annoying, especially because of the spectacled caiman, the african penguin and the giant otter. The required depth should be 1.5m or even lower, but definetly not 4 meters. This makes building realistic habitats for some animals nearly impossible, and except for maybe some aquariums i have never seen and african penguin enclosure that had 4 meter deep water.
3. Animal's walking areas are too restricted (Medium Priority)
The problem with some animals is that you place them in their habitat, and they can't reach half of the space. For example, snow leopards, which are really good climbers, can't cross a f*cking log. Or a capuchin monkey can't just climb over it, but has to walk about 2 meters around it just to reach another part of the habitat. This is due the way to big hitboxes for scenery boxes and animals. I think this would probably be impossible by now, because all hitboxes would need a change, but it should have already happened at the beginning of the game.
4. Protestors (Low Priority)
Protestors are one of the most annoying an useless things in the game. They are literally walking around your zoo and shouting around, because the TeMpArAtUrE oF yOuR gOliAtH bEeTlE doesn't feel right, or yOuR aArDvAaRk, which is in a 700m² habitat, iS tOo StReSsEd. I think this useless feature should be removed in all game modes.
5. Limited climbing (Medium priority)
In the game, a lot of animals can't climb, even though they do it often in real life. For an example, the nile monitor is a really good climber, but can't even walk up a 10cm stone. Planet Zoo has a good climbing system, however many things are wrong with it, some trees aren't climbable for any animals, like why can't a monkey climb up a oak tree. Also' there aren't any animals that can climb up rocks. At least dall sheeps and snow leopards should be able to climb steep rock hangs.
6. Buildings, useless Warnings and Habitat Gates in Sandbox Mode (Low Priority)
In Sandbox Mode, all you want to do is build a nice zoo. So it is very annoying to have to get a staff, build a staff room, have the staff running 2 km only to place a animal in a habitat, which wouldn't be possible without a habitat gate. I think that you should just be able to drag your animal into your habitat in sandbox mode. Habitat gates are also annoying to place, since they require a flat terrain in a radius of around 3 meters around them, for whatever reason. A huge problem for me are also annoying useless warnings in sandbox. Some examples:
1. Your keeper can't access your habitat
2. Your animal is starving / severly dehydrated
3. You need to build a vet / research centre
Why can't you just turn this annoying stuff of if you don't want it.
7. Not being able to edit terrain next to water, barriers and paths. (Very high Priority)
This is the most annoying thing ever in planet zoo, and has 0 reasons for being in the game. You always have to remove all paths or barriers around some terrain to edit it, which is time consuming and useless, because you can place them at the exact same place afterwards. I spend around half an hour building a habitat, and 1 hour removing paths and barriers only to edit the terrain slightly. This is just huge bullsh*t.
8. Feeder and water bottle placements (Low priority)
Can someone please tell me why my feeder can float 10 meters in the air, but can't be placed 2 meters away from a barrier. Why can't any f*cking thing be placed nex to barriers in this game. Sucks.
9. Useless features (Very Low Priority)
Useless features:
1. Animal talks, literally just a dude standing there doing nothing
2. Zookeepers shouting random bullsh*t that doesn't make sense when they enter a habitat
3. Some Guest thought, like "The temperature for the goliath beetle seems to be to low", like how the f*ck can you tell this
4. Okapi and Anteater being walkthrough animals, okapis are very shy and anteaters are dangerous, there isn't a single zoo which has a walkthrough of them in the world
10. Arboreal animals problems (Medium priority)
Some animals, that spend most of their life in trees, climb very rarely. For example, i build a lemur house with about 30 red ruffed lemurs, 2 of them climb at one time, the rest stays at the ground. The same is for basically any monkey, the clouded leopard, binturong, red panda .... If these animals literally live in trees, why do the spend 90% of their time on the ground. Doesn't make sense, and never will.
I would love to hear your opinion on this points, and if you agree or disagree with them.
Thanks for reading!
Let's start.
1. Path Size (High priority)
In the game, the minimum path size is currently 4 meters. Making smaller paths would be incredible easy for them, and i just don't get why they didn't add 1m, 1.5m, 2m ... as a path size. This makes rebuilding some existing zoos in the game a lot difficult, and also restricts the gameplay, for absolutely no reason.
2. Deep Diving Need (Medium Priority)
To make your animals dive, you need a lot of underwater space, and it also needs to be 4 meters deep so that they actually dive. This is really annoying, especially because of the spectacled caiman, the african penguin and the giant otter. The required depth should be 1.5m or even lower, but definetly not 4 meters. This makes building realistic habitats for some animals nearly impossible, and except for maybe some aquariums i have never seen and african penguin enclosure that had 4 meter deep water.
3. Animal's walking areas are too restricted (Medium Priority)
The problem with some animals is that you place them in their habitat, and they can't reach half of the space. For example, snow leopards, which are really good climbers, can't cross a f*cking log. Or a capuchin monkey can't just climb over it, but has to walk about 2 meters around it just to reach another part of the habitat. This is due the way to big hitboxes for scenery boxes and animals. I think this would probably be impossible by now, because all hitboxes would need a change, but it should have already happened at the beginning of the game.
4. Protestors (Low Priority)
Protestors are one of the most annoying an useless things in the game. They are literally walking around your zoo and shouting around, because the TeMpArAtUrE oF yOuR gOliAtH bEeTlE doesn't feel right, or yOuR aArDvAaRk, which is in a 700m² habitat, iS tOo StReSsEd. I think this useless feature should be removed in all game modes.
5. Limited climbing (Medium priority)
In the game, a lot of animals can't climb, even though they do it often in real life. For an example, the nile monitor is a really good climber, but can't even walk up a 10cm stone. Planet Zoo has a good climbing system, however many things are wrong with it, some trees aren't climbable for any animals, like why can't a monkey climb up a oak tree. Also' there aren't any animals that can climb up rocks. At least dall sheeps and snow leopards should be able to climb steep rock hangs.
6. Buildings, useless Warnings and Habitat Gates in Sandbox Mode (Low Priority)
In Sandbox Mode, all you want to do is build a nice zoo. So it is very annoying to have to get a staff, build a staff room, have the staff running 2 km only to place a animal in a habitat, which wouldn't be possible without a habitat gate. I think that you should just be able to drag your animal into your habitat in sandbox mode. Habitat gates are also annoying to place, since they require a flat terrain in a radius of around 3 meters around them, for whatever reason. A huge problem for me are also annoying useless warnings in sandbox. Some examples:
1. Your keeper can't access your habitat
2. Your animal is starving / severly dehydrated
3. You need to build a vet / research centre
Why can't you just turn this annoying stuff of if you don't want it.
7. Not being able to edit terrain next to water, barriers and paths. (Very high Priority)
This is the most annoying thing ever in planet zoo, and has 0 reasons for being in the game. You always have to remove all paths or barriers around some terrain to edit it, which is time consuming and useless, because you can place them at the exact same place afterwards. I spend around half an hour building a habitat, and 1 hour removing paths and barriers only to edit the terrain slightly. This is just huge bullsh*t.
8. Feeder and water bottle placements (Low priority)
Can someone please tell me why my feeder can float 10 meters in the air, but can't be placed 2 meters away from a barrier. Why can't any f*cking thing be placed nex to barriers in this game. Sucks.
9. Useless features (Very Low Priority)
Useless features:
1. Animal talks, literally just a dude standing there doing nothing
2. Zookeepers shouting random bullsh*t that doesn't make sense when they enter a habitat
3. Some Guest thought, like "The temperature for the goliath beetle seems to be to low", like how the f*ck can you tell this
4. Okapi and Anteater being walkthrough animals, okapis are very shy and anteaters are dangerous, there isn't a single zoo which has a walkthrough of them in the world
10. Arboreal animals problems (Medium priority)
Some animals, that spend most of their life in trees, climb very rarely. For example, i build a lemur house with about 30 red ruffed lemurs, 2 of them climb at one time, the rest stays at the ground. The same is for basically any monkey, the clouded leopard, binturong, red panda .... If these animals literally live in trees, why do the spend 90% of their time on the ground. Doesn't make sense, and never will.
I would love to hear your opinion on this points, and if you agree or disagree with them.
Thanks for reading!
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