Woah, away for a month and the argument still rages
I thought the Internet was designed to aid cooperation?![]()
I think most of us have moved on from this now.
People seem to like banging their head against a wall!
Woah, away for a month and the argument still rages
I thought the Internet was designed to aid cooperation?![]()
1. Not even mentioning that 50K subs difference would be meaningless for EvE, but you are wrong
http://www.ign.com/articles/2013/02/28/eve-online-passes-half-a-million-subscribers
2. Useless remark regarding WoT. You keep implying games about PvP would be "niche", I pointed out one of the most successful online games in history with 60 million accounts doesn´t even have PvE, it´s PVP-only.
Do I want PvP-only for ED? Hell no. I want PvAll, because I play PvE+PvP, the only playstyle which makes sense for an online sandbox sim. Unlike you I´m not a PvE-extremist who wants to opt out of real player interaction and complains about a certain playstyle again and again. You want to shoot bots the whole day? Fine, good old single player mode awaits you.
I'm too old and too successful to actually give a flying f*** about someoneCan´t cope with another player who is probably a better pilot and might blow up your polygon ship in a video game, but still want to play online?
Again, bad idea to say that PvE players should only have access to 5% of content, and even then they would be attacked by *******s. (that "policeships will guard you"-crap has not worked in Eve either. Just google Burn Jita to get the most blatant example)Fine, stay in the safer areas then. Policeships will guard you, that should be more than enough safety for the PvE-only folks.
Stop the deception by using "The PvP folks" term, there is no PvP folk, there is PvE+PvP=PvAll folk majority who want a seamless sandbox experience and
Only way instances break immersion if you are not immersed anyway. Your PILOT (you know, the online persona you are supposed to see as your alter ego who actually does all that) has no way of knowing what is going on in different instance. As far as your pilot is concerned, what he sees is all there ever is. Only once he docks in station he could receive information that in area where he just was has been majort battleground.there are people like you who want countless immersion breaking restrictions,
separate safemode servers or groups with full rewards for less risk, or even worse WOW type flagging invincible mode. I´m opposed to easymode in online sandboxes. It´s unfair and game breaking. The game is called Elite Dangerous not Elite Safemode.
Several exploiting methods of the grouping system and missing risk vs. reward (as this has not even been outlined yet by the devs) - pointed out in other threads.
PvP has never been more popular option in games which have presented possibility to opt out of it. That is a fact, not poll.PvE-only agenda again. Why can´t you accept that PvAll won every poll and stop trying to ruin the game before its even out.
PVALL DOES NOT EXIST! IT IS JUST ATTEMPT TO RENAME PVP!Here we go again, PvE-only terminology agenda once more.
Again: I´m playing PvE AND PvP=PvAll, so does the majority, you want a special snowflake exception mode and break the sandbox. What´s so hard to understand? Don´t. Ruin. The Sandbox.
Or not. Elite has always been about one pilot.Not yet but maybe they think about something like "endgame progression" to keep people interested longer than 3-4 months.
Where did I ever say "near hubs" ? Pro tip, look at the number of systems, go count the number of zeros then think again how much of a "stupid handicap" that is. "Overpopulated".. sure.. if every single person on this planet joins Elite Dangerous and owns one system, you are still left with 390 000 000 000 free systems, which makes it basically still empty. But enough with the analogies, you obviously didn´t get it in the inital post anyway, unable to grasp the amount of available empty, procedurally generated territory.
over 10 years of dull "equality" online gaming should be enough. Look at the failing MMO market of PvE-centric junk and secluded PvP arenas, zero sense of accomplishment and everyone´s a hero right from the start. Clap clap amazing gameplay... YAWN.
Hopefully ED stays a mile away from this easymode attitude of the instant gratification MMO generation.
MODS! Wake up!
This horse is well and truly thrashed don't you think ?
Last few posts are the same guys arguing (no surprise there) about PvP.
It's a circular argument with both sides refusing to give ground which has been said over and over and over and ....
Why are you trying to limit free speech? You have just demonstrated why I don't contribute much to these forums as interesting as they are.
A discussion that repeats the same things over and over and both sides refuse to give any ground is pointless.
Or are you saying that by allowing them to continue the argument is healthy and contributes something worthwhile ?
Actually I have been interested in the continuing pvp discussion having never played any multi user games before.
MODS! Wake up!
This horse is well and truly thrashed don't you think ?
Last few posts are the same guys arguing (no surprise there) about PvP.
It's a circular argument with both sides refusing to give ground which has been said over and over and over and ....
This discussion has run it's course, if the posts don't get back on topic I'll close the thread.
Michael
Fine, so you mean 50K is nothing? If you say so.Oh gosh. They finally managed to achieve that. How incredible. 50k subscriptions is very important for Eve, considering that they had very long static period in their subscriptions.
Right now, ED is in the niche with only 25K remaining Elite fans who backed the game.Which still does not change fact that Eve has free reign over small niche without competition. Something that is bound to change in year or two and will most likely kill Eve.
ED is going to be MMO. Compare MMO with MMO instead of FPS with tanks. It makes as much sense as taking F1 car and then saying that it is we should not consider mule and cart to be slow and irrelevant method of transportation because F1 car can get to places so and so fast.
PvAll is load of rubbish. It is just attempt to rename PvP. It IS PvP. Because PvP alone cannot keep together any MMO. Only FPS games.
In case you have not thought about it, trying to force people who consider PvP to be totally not fun (which is actually majority of players, as noted for example in WoW where PvP vs PvE-servers in terms of population is estimated to be around 40/60 in favour of PvE) to be with you in PvP or single player. Very stupid policy really, because single player does not provide incentive to BUY stuff. You know, those micropayments which are supposed to be means to maintain this game?
Hardcore PvP-crowd is already catered for. Eve is all about PvP,
Star Citizen is offering some half attempt to throw a little bone to PvE majority, and failing really.
You can put that concept into a museumED has to compete with them by offering something neither does....
And that is PvE without limitations and without PvP. Separate PvP and PvE to different universes.
I'm too old and too successful to actually give a flying f***
childish and flat out ******* behaviour rampant in PvP communities. Been there, seen that
Again, bad idea to say that PvE players should only have access to 5% of content, and even then they would be attacked by *******s. (that "policeships will guard you"-crap has not worked in Eve either. Just google Burn Jita to get the most blatant example)
PVALL DOES NOT EXIST! IT IS JUST ATTEMPT TO RENAME PVP!
What you call PvAll is 100% of what PvP has been all about since day one of MMO.
...museum. Stop demanding Space WoW.And solution is easy.
Different.
Servers.
"way of least resistance" was the downfall of online gamingLet people decide what they want. But I think you know just as well as I do, that PvP-server is going to be barren. So you cannot accept that others would be given freedom to play the game as they want, without disruptive *******s coming in guns blazing to ruin the game with idiotic behaviour.
Let's see... WoW, the most successful game in MMO... Separate PvP and PvE, majority of players in PvE-servers.
By the way, checked that term PvAll. It actually is already defined...
It means player versus all... As in, deathmatch.
"Owning" any star system will be irrelevant - anyone who wants to will just avoid your star system.
with all due respect, if the topic is claiming territory, people smell PVP from a mile away, therefore the drama.
An on-topic question for FromHell - I remember from the debate-that-shall-not-be-named (oh okay - the PvP/PvE one) that you were quite adamant when talking about the poll results that the majority should get their way - do you also feel the same about this poll you created? The majority do not want the possibility to rule/defend their own star systems - does that answer your original query and are you happy with the result?
Outer space, including the moon and other celestial bodies, is not subject to national appropriation by claim of sovereignty, by means of use or occupation, or by any other means.
The moon and other celestial bodies shall be used by all States Parties to the Treaty exclusively for peaceful purposes. The establishment of military bases, installations and fortifications, the testing of any type of weapons and the conduct of military maneuvers on celestial bodies shall be forbidden.
Structures are irrelevant to this issue.
Because it is not based on player skill as such.
Guess what, instancing is a must.
Elite: Dangerous multiplayer “isn’t an MMO”, closer to “things like Call of Duty”
so it´s a LOT closer to a MMOFPS than MMORPG.
I don't know, it works well for Question Time.A discussion that repeats the same things over and over and both sides refuse to give any ground is pointless.