it works again! although i'm not seeing my bounties count on the cg (and yes, I have signed up)We're aware of this and on the case o7
Are they the right sort of bounties? The faction offering the CG isn't the controlling faction of the (or any) system, so you need to either get lucky with a KWS or find wanted ships in their station/installation jurisdictions. Looking for installations in systems where they're in Boom or War is apparently pretty effective (I'm not near enough to check personally)it works again! although i'm not seeing my bounties count on the cg (and yes, I have signed up)
Has this been fixed? I'm still unable to see the mission for the permit. Allied status with Sirius Corp here
- Sirius system permit will now be offered by Sirius Corp after obtaining full Ally status - Issue ID 60854
that's probably it then, none of them were for the cg faction...no wonder it's not progressing very quicklyAre they the right sort of bounties? The faction offering the CG isn't the controlling faction of the (or any) system, so you need to either get lucky with a KWS or find wanted ships in their station/installation jurisdictions. Looking for installations in systems where they're in Boom or War is apparently pretty effective (I'm not near enough to check personally)
I believe this is an old bug, or at least not introduced with today's fix. I don't have this entirely confirmed but I've made it work if I remember to change the Nav panel tab to "Transactions" or "Contacts", instead of "Navigation". It doesn't like to be stared at ;-)Not the proper thread, but hoping that someone takes notice. It seems like plotting a jump and then entering supercruise makes the ship target some other system instead of the next system in your route. Not sure if it happens all the time or exactly when it started. I suspect it started occurring with update 16, possibly with the server tweaking a while back, or maybe it actually started with the CG. It's also a bit more complicated, but I haven't fully studies the problem and when and where it occurs.
The Mbooni permit bacame available to me after this update. It wasn't before. I'm allied with Azimuth.There are stories about Azimuth/Mbooni permit not being attainable, is a fix to that also implemented along with the Alioth and Sirius permit?
While I despise Azimuth and especially Damnation for what they've done do the whole humanity (and Ms. Seo Jin-Ae), I've come to the realisation that I might need their weapons after all. Enemy of my enemy can be a useful asset, until he's the enemy again. And I think that I've been avoiding interfering in Azimuth affairs for long enough that I'm not on their "shoot on sight" list anymore
You can’t kiss women anymore without their consent HenochHi Sally, you are the Flower of our Community! Please, is there any hope for CQC fixes with the next update? Thank youxx
This can happen in busy periods. Times are only a concern if they extend beyond 60 minutes.
Interesting. I plotted a jump to Cemiess as soon as I could after the patch and it was only 22 minutes and change.Carrier jump set to 1:04.
I turned game off, back - and have mail "jump was delayed" and another hour counts down.
This is NOT fun far-far away from the bubble.
Or if you expected to be able to play the game.This can happen in busy periods. Times are only a concern if they extend beyond 60 minutes.
Does it count, 2 evenings I had 70 mins (once per evening), and today one of lesser jumps (57 mins) was "delayed" to another 57 mins ?This can happen in busy periods. Times are only a concern if they extend beyond 60 minutes.
I thought it was stated that the 15 minute time was the minimum time allowed to protect the servers but would be longer if demand was high.The description of fleet carriers states 15 (+5) minutes as jump time. Why are the developers satisfied with 60 (+5) minutes and consider only more than 60 minutes as an issue?
If the problem cannot be fixed, it might be better to change the official 'specification' to reality instead of accepting a difference of a factor of 4.