1st 3 days trading with my Fleet Carrier. 1.6 Billion profit

Updated, jump to page 4 post 68.

So just finished my 1st Tritium trading buy / sell runs, full hold @ 23k Tons. After set up on the 9th, with FC deposit paid and 1.8B put in the FC for funding I left myself with exactly 2b in cash.

Now I have 3.6b after buying Tritium for 5k-12k and selling it for 85k. 31 runs buy and sell, 124 total trips from FC to stations. And got intradicted by an NPC...……………….. once! Indradicted buy a CMDR Pirate or Griefer...………… 0. And all trips in a 756T T9 un engineered.

Nest run will be even more profitable as I now have a 23k cargo or return sale commodities from the Tritium selling station, to sell at the Tritum buying station, also giving 3.5k credits a ton profit, so 80M extra credits profit for the new "buy" trips for more Tritium.

Had half a dozen chases from NPC Pirates who low wake followed me who when they appeared saw my FC and 2-4 security ships too, and said "Ha, now I have you" , then instantly turned and ran back into supercruise.

Fleet carriers really do make trading a lot safer as you can jump to the buy / sell station planet and have very short "trip" times in Supercruise. From a low of 10 seconds, to a high of 60 seconds. To short a timespan for almost any Pirate, NPC or CMDR to spot you, turn, catch you and intradict you before you have dropped out of SC into the "safe zone" of the Station or the Fleet Carrier.

Loving it. a nice break for bloody LTD mining.
 
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Had half a dozen chases from NPC Pirates who low wake followed me who when they appeared saw my FC and 2-4 security ships too, and said "Ha, now I have you" , then instantly turned and ran back into supercruise.

NPCs are hilarious. Not just when they try to fight you at a station (or now FC), but when you are in a REZ site and they scan you and say "How do you make a living?" and then you pull out your guns and say "Like this" (and then proceed to kill them), or (my favourite) when they interdict you while fuel scooping, and all you do is pull away from the star, while they try to keep a lock on, so fall into the exclusion zone of the star (lol).

Honestly, I just love pride before a fall, lol.
 
Good on you for making this work. The good news for Traders is that Tritium is a great commodity to work with, given the price swings and the settings on the Carrier market.

Now if only we could sell anything else at a reasonable price, maybe the every trader in the galaxy wouldn't be totally Nascar'd in the same handful of systems that sell Tritium on the cheap. #PleaseAnotherZeroToTheMarkupSlider

EDIT: Cleaned up a sentence that read like I had a stroke halfway through writing it.
 
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I"m usually one who doesn't care if someone else is making tons of money. I still don't really. My concern, however, given how they decided the price of carriers, is that they will treat this as the norm and alter prices of things accordingly. Then everyone would HAVE to do these activities.

I hope that doesn't happen, though.
 
How about skip the slider and just let people enter a number?

Now that's crazy talk :)

Seriously, I would happily sit holding that + button for 30 minutes if it meant I could actually set a reasonable price. But, yeah, entering a number would also be good, especially since we already have that functionality, even on consoles, for entering system names on the Galaxy Map.
 
Indeed, I am Hopeful. I've been buying Tritium for 150% over Average - I want to Contribute to our fellow commanders finacially, for having them do the leg work for me. a Win-win for everyone!
 
....Then everyone would HAVE to do these activities.

I hope that doesn't happen, though.
Too late, I fear.... I've only been with the game for six months so far, and in that time the focus of the game seems to have moved to mining and everyone feeling entitled to the biggest ship (which I fully accept SHOULD be years into progression).... :(
Anyway we digress......
 
The German analogy for ‘money makes money’ is:
‘The devil always sh..s on the biggest heap.’

I guess the concept of the FC as money sink totally failed.
We need something REALLY BIG to spend our money on.
A full-size station perhaps?

But than poor Old Duck will be left behind for good…
 
So just finished my 1st Tritium trading buy / sell runs, full hold @ 23k Tons. After set up on the 9th, with FC deposit paid and 1.8B put in the FC for funding I left myself with exactly 2b in cash.

Now I have 3.6b after buying Tritium for 5k-12k and selling it for 85k. 31 runs buy and sell, 124 total trips from FC to stations. And got intradicted by an NPC...……………….. once! Indradicted buy a CMDR Pirate or Griefer...………… 0. And all trips in a 756T T9 un engineered.

Nest run will be even more profitable as I now have a 23k cargo or return sale commodities from the Tritium selling station, to sell at the Tritum buying station, also giving 3.5k credits a ton profit, so 80M extra credits profit for the new "buy" trips for more Tritium.

Had half a dozen chases from NPC Pirates who low wake followed me who when they appeared saw my FC and 2-4 security ships too, and said "Ha, now I have you" , then instantly turned and ran back into supercruise.

Fleet carriers really do make trading a lot safer as you can jump to the buy / sell station planet and have very short "trip" times in Supercruise. From a low of 10 seconds, to a high of 60 seconds. To short a timespan for almost any Pirate, NPC or CMDR to spot you, turn, catch you and intradict you before you have dropped out of SC into the "safe zone" of the Station or the Fleet Carrier.

Loving it. a nice break for bloody LTD mining.
So, the gameplay added to seasoned CMDRs, who have billions in the bank, in your example is lots and lots and lots of short supercruise trips? Now personally, I'd have to ask, after an 18 months delay to really nail FCs, is that engaging, bar raising gameplay, that the 5% of the userbase able to afford them is looking for? Has all that development time moved the game forwards to interesting new waters?

Maybe I'm being over cynical? So trading has been moved forwards from jump, jump, jump, SC trip, to dozens of SC trips over and over? And on top of this, trading has been made, Elite: Less Dangerous?


Tell me, in a few more days are you still going to be doing this? Short SC trips are that interesting 5yrs in?
 
So, the gameplay added to seasoned CMDRs, who have billions in the bank, in your example is lots and lots and lots of short supercruise trips? Now personally, I'd have to ask, after an 18 months delay to really nail FCs, is that engaging, bar raising gameplay, that the 5% of the userbase able to afford them is looking for? Has all that development time moved the game forwards to interesting new waters?

Maybe I'm being over cynical? So trading has been moved forwards from jump, jump, jump, SC trip, to dozens of SC trips over and over? And on top of this, trading has been made, Elite: Less Dangerous?


Tell me, in a few more days are you still going to be doing this? Short SC trips are that interesting 5yrs in?

Development seems to be primarily focused on ways to make the credit counter go up, rather than ways to make the game interesting.

Now given that the OP seems quite happy to do the same thing hundreds of times for that very purpose, it could be argued that FDev are actually catering to their playerbase. Unfortunately, that leaves those of us hoping for a more in-depth (dare I say 'immersive') experience somewhat out in the cold.

Expect Odyssey to pay hundreds of millions of credits for a two minute walk - once you've grinded the 10 billion for a shopping cart.
 
So just finished my 1st Tritium trading buy / sell runs, full hold @ 23k Tons. After set up on the 9th, with FC deposit paid and 1.8B put in the FC for funding I left myself with exactly 2b in cash.

Now I have 3.6b after buying Tritium for 5k-12k and selling it for 85k. 31 runs buy and sell, 124 total trips from FC to stations. And got intradicted by an NPC...……………….. once! Indradicted buy a CMDR Pirate or Griefer...………… 0. And all trips in a 756T T9 un engineered.

Nest run will be even more profitable as I now have a 23k cargo or return sale commodities from the Tritium selling station, to sell at the Tritum buying station, also giving 3.5k credits a ton profit, so 80M extra credits profit for the new "buy" trips for more Tritium.

Had half a dozen chases from NPC Pirates who low wake followed me who when they appeared saw my FC and 2-4 security ships too, and said "Ha, now I have you" , then instantly turned and ran back into supercruise.

Fleet carriers really do make trading a lot safer as you can jump to the buy / sell station planet and have very short "trip" times in Supercruise. From a low of 10 seconds, to a high of 60 seconds. To short a timespan for almost any Pirate, NPC or CMDR to spot you, turn, catch you and intradict you before you have dropped out of SC into the "safe zone" of the Station or the Fleet Carrier.

Loving it. a nice break for bloody LTD mining.

I've managed to make 3bn, but I went mining as well.
 
Tell me, in a few more days are you still going to be doing this? Short SC trips are that interesting 5yrs in?

A short term grind for FC running costs, the initial aim is to generate about 14b in credits to bank into the FC , that will cover ANY running costs for 10 years. Once that is out of they way, will add about another 3b for other ships I fancy, week to week capital, then actually get round to trying engineering, which i havent since it was introduced.

Then I may take the FC exploring, but that has never really floated my boat. Money is not truely my thing in ED, much prefer combat and other stuff, i got through 2015-2020 with about 500m max. Only became Elite Trader last few months.

I think i will leave exploring until EDO in 2021/22 it will be prettier and more interesting.
 
NPCs are hilarious. Not just when they try to fight you at a station (or now FC), but when you are in a REZ site and they scan you and say "How do you make a living?" and then you pull out your guns and say "Like this" (and then proceed to kill them), or (my favourite) when they interdict you while fuel scooping, and all you do is pull away from the star, while they try to keep a lock on, so fall into the exclusion zone of the star (lol).

Honestly, I just love pride before a fall, lol.
Call an ambulance!

Deploys hardpoints But not for me!
 
A short term grind for FC running costs, the initial aim is to generate about 14b in credits to bank into the FC , that will cover ANY running costs for 10 years. Once that is out of they way, will add about another 3b for other ships I fancy, week to week capital, then actually get round to trying engineering, which i havent since it was introduced.

Then I may take the FC exploring, but that has never really floated my boat. Money is not truely my thing in ED, much prefer combat and other stuff, i got through 2015-2020 with about 500m max. Only became Elite Trader last few months.

I think i will leave exploring until EDO in 2021/22 it will be prettier and more interesting.
Fair enough... But if travelling around with a FC to explore proves to be slower and at times tedious (forced mining and waiting), might you not end up wondering why you simply didn't just explore in an well outfitted regular ship instead?

Hopefully again I'm being over cynical, but IMHO FCs just seem to be too poorly designed with shallow mechanics to actually be engaging enough to merit their use... Other than initial novelty factor.

See how you get on when you explore with one, and post back and hopefully you'll change my mind!
 
Good on you for making this work. The good news for Traders is that Tritium is a great commodity to work with, given the price swings and the settings on the Carrier market.

Now if only we could sell anything else at a reasonable price, maybe the every trader in the galaxy wouldn't be totally Nascar'd in the same handful of systems that sell Tritium on the cheap. #PleaseAnotherZeroToTheMarkupSlider
I'd expect the 15K tritium to be temporary, so if you need to bankroll a few years' upkeep now is the time.
 
Fair enough... But if travelling around with a FC to explore proves to be slower and at times tedious (forced mining and waiting), might you not end up wondering why you simply didn't just explore in an well outfitted regular ship instead?

Hopefully again I'm being over cynical, but IMHO FCs just seem to be too poorly designed with shallow mechanics to actually be engaging enough to merit their use... Other than initial novelty factor.

See how you get on when you explore with one, and post back and hopefully you'll change my mind!

My issue is I really, really get bored with star jumping and the "witchspace" cutscene mechanic. So exploring the normal ship only is like the worst thing for me, when Borann A2 LTD mining previous few weeks i would groan if the 1.6m selling system was 250+ LY from Borann as i knew it was 24+ jumps and 1/2 hr each way with fuel scooping. What a drag.

I used to really like combat and was very excited a few months back to finally get my A rated Fed Corvette, only to have my 1st PVP encounter with a cmdr in an Engineered Krait mk11 kill me in under 30 seconds. I was like what.

Like others have said, back in 2016 an A rated Fed Corvette was a big , big , thing and something to be feared. Absolutely no way you would intradict one a pick a fight with it in a Python, back then, you would get mauled.

So sighed at the "I must grind engineering now" prospect to compete. but the FC came up and the 5b was doable with hard work and all the LTD mining gave me a great way to amass raw materials. I stopped and traded them up every 3-4 LTD runs. I now have a minimum of 10 of any raw materials (except the ones on the far right column, not sure how you aquire them yet?).
 
Just a little update now things have "settled" with Tritium buy / sell prices the last week. Playing less now, not in a mad rush to 14b credits in the FC bank. Approaching near the 2 week mark since FC lauch, having the day before had 8.8b credits + ship fleet. I am now at.

Fleet Carrier + ship fleet
1 extra ship (Diamondback Explorer with Guardian FSD booster, 12m kitted out)
5.2b cr my bank
1.9b cr in the FC bank

Happy enough. Also good news FC has earned "380m" in profit for other cmdrs trading Tritium and other goods off my FC whilst parked at Tritium buy / sell stations. I always set a 10k T profit margin for anyone who wants to buy and sell via my FC , and usually have very short jumps docked at the orbital planet of the space station.

Currently buying Tritium for 14.5k at a station selling it for 4.5k , just jumped a few hours ago from a station paying 52k for Tritium i was selling for 42k. Thanks whoever did this, you must be in solo as i never see many people hauling in open.

Anyway, happy as my FC upkeep costs are 10m a week so passive trading on top of my own haulage work has netted me 38 weeks upkeep alone.

STARLORD BEEHIVE WOY-3OZ

o7 Cmdrs.
 
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