Not my feedback and a lot might change before it goes live, but you should all read this thread
https://forums.frontier.co.uk/showthread.php?t=248603
https://forums.frontier.co.uk/showthread.php?t=248603
Not my feedback and a lot might change before it goes live, but you should all read this thread
https://forums.frontier.co.uk/showthread.php?t=248603
Explorers who don't use Engineer mods are going to be in for a world of hurt
Not sweet. I went exploring to escape the "Jump through this hoop a ziljon times" mechanic. If the assessment is correct this is now forced upon me in order to survive the 1% of my time I plan to be in/near the bubble?
It's nice to see that all the effort that players have been putting into the study of materials are completely wasted.I would recommend panicking about Synthesis Materials. Namely: if you are currently located in an area that you cannot return from without jumponium then you should at least farm enough jumponium for your return trip before 2.1 goes live. The 3-2-1 rule is probably gone (there are five tiers instead of four, and materials have moved, so at the very least the rule has changed). Further it is extremely punishing to get anything better than Common mats right now (Metallic Meteorites are now a great resource for Common mats, but that's about as good as it gets). There's some evidence that mat distribution has changed entirely, so you can't rely on planets you have surveyed before even if you have the insane levels of tenacity that it must now take to get tier 4 & 5 mats.
I would recommend panicking about Synthesis Materials. Namely: if you are currently located in an area that you cannot return from without jumponium then you should at least farm enough jumponium for your return trip before 2.1 goes live. The 3-2-1 rule is probably gone (there are five tiers instead of four, and materials have moved, so at the very least the rule has changed). Further it is extremely punishing to get anything better than Common mats right now (Metallic Meteorites are now a great resource for Common mats, but that's about as good as it gets). There's some evidence that mat distribution has changed entirely, so you can't rely on planets you have surveyed before even if you have the insane levels of tenacity that it must now take to get tier 4 & 5 mats.
Um I hope looking for jumponium hasn't changed too much, I love driving around searching for stuff.
I think I might go and try this out in the beta.
There are a couple of issues with AI right now. One is them Brave Sir Robinning when their shields drop, which is pretty annoying. I went to a Nav beacon to try this out and had this happen to me a couple of times. The other thing is that AI are largely faster than CMDR's, and we don't really have a chance at closing the distance when the shields drop.From past experience I'd guess that Frontier currently have the AI dialled up past 11 at the moment and will probably tone it down for release. They seem to swing the tweaks to extreme ranges and sit back to watch the forum posts, probably having a good chuckle while doing so.
I think the earlier comment in one of the live streams about explorers having to be armed in the future, is probably only half true - I reckon you could still go out unarmed, but will need good shields and maybe some boosters to survive an attack. The frequency of interdictions doesn't seem to have gone up if you're not running a mission. There is also system authority assistance now and they are effective if you can survive long enough for them to arrive.
So much shiny stuff added - the galaxy just got even more beautiful.
Sweet!
Explorers who don't use Engineer mods are going to be in for a world of hurt
Not sweet. I went exploring to escape the "Jump through this hoop a ziljon times" mechanic. If the assessment is correct this is now forced upon me in order to survive the 1% of my time I plan to be in/near the bubble?
Exploration is going to be greatly slowed down if explorers now need to spend time in the bubble to get all the top-rated modifications necessary to try and keep safe out in the Void and especially in the buble with these seemingly way-overpowered NPC's.
[mad]
I wasn't planning on returning for months. And when I do it's with a shedload of data that matters to me. So .... not a happy bunny.
Well... If this the case, is it worth me continuing to Beagles Point as very much a tail ender of the DW Expedition?
I'll be rather peeved if upon my return I get my handed to me on a plate and lose months worth of time, data and effort.
Fingers very much crossed that things get dialled down for the release.
It is a useful tactic for testing stuff though. Figuring out where exactly the extreme ranges are can be quite difficult at first, and it's much better to change them during public testing (beta) than after things go live.From past experience I'd guess that Frontier currently have the AI dialled up past 11 at the moment and will probably tone it down for release. They seem to swing the tweaks to extreme ranges and sit back to watch the forum posts, probably having a good chuckle while doing so.
Yep, I think you have that right. Being armed well enough is for destroying other ships, but if your only goal is survival, then it's actually better to use the mass which your weapons would have for more shields or armour.I think the earlier comment in one of the live streams about explorers having to be armed in the future, is probably only half true - I reckon you could still go out unarmed, but will need good shields and maybe some boosters to survive an attack. The frequency of interdictions doesn't seem to have gone up if you're not running a mission. There is also system authority assistance now and they are effective if you can survive long enough for them to arrive.
Ah, that's interesting. I thought I was just unlucky being repeatedly jumped by Elite 'Lances; I like it, but I do certainly think there should be some accommodation for returning explorers - maybe there should be a short grace period when returning from the deep black, during which you wouldn't be subject to high-class interdictions (because no-one would know where you were going to arrive back in the Bubble!) so you'd get an hour or so of relative safety on return provided you'd been far enough / long enough out.
I mean, it'd be hard enough to organise a PC interdiction against a specific returning explorer, even if you were on their friends list and could see the general direction they were headed. And NPC bounty hunters and pirates don't even have that much information.