The game was advertised by immersion.I don't put on a space suit, climb into a sealed cockpit, and strap myself into a 3D motion rig to play ED. I play it on a 24" monitor sitting in a desk chair in my shorts and t-shirt. The only thing that your "immersion" seems to bring me is frustration when I can't switch between fighter and cargo roles, because my ships are at different places, or I can't let my kid share my account without having to buy the game all over again.
I can have as many pilots as I want on the X-Box with one purchase... why not on the PC?
What you're advocating for is your personal set of rules, not some objective criteria that makes the game better for everyone else.
I'm fine with you playing by your set of rules. But as I said previously, your rules should be a choice, not a requirement for everyone else.
It promised a game full of semi-realism and even promised real time cargo loading.
From that point on I backed.
Immersion just means it feels real whiles you play it.
I stop to be a thing and instead I play as whoever I am in my game. and when I finish I am back to being me again.
Those ''rules'' are what the game was advertised on.
They kept going on about how it would be a full scale game , how everything would be hands on , how if you wanted to do something you had to do it first.
Many of us (not all) backed this game based on immersion.
I would pay per month for an extra ''immersive'' option that remains optional.