In my experience it seems that roughly 2 out of every 3 people I interdict and attack will pull the plug and quit. It may not be the first interdiction, but it will happen before they try to jump out or before I kill them.
This is a huge problem for those of us who enjoy multiplayer. It needs resolving. Is there any word from FD that this is being looked at? Or is this another example of glaring oversight?
This is a huge problem for those of us who enjoy multiplayer. It needs resolving. Is there any word from FD that this is being looked at? Or is this another example of glaring oversight?