The way I understand it, and I may be wrong, if you have no port forward, and no UPnP, you'll still have instances with other CMDRs so long as THEY have one of those options are active on their end, they become the 'server'.OK, here's an ignorant question. I've seen people talking about uPnP and port forwarding as if one of them has to be active in order to see other commanders and do multiplayer. I've never enabled either of them (and know for a fact that I've disabled uPnP on my router). I still see other players in Open and private groups and haven't had a problem with big meet-ups. There must be some third option--otherwise I would have expected the game software itself to have been much more vocal in telling me what I need to enable--right?. Is this change a signal that things will start working worse if I don't configure something? Or have I been that guy who's bad networking has interfered with everyone else in the instance without realizing it?
But you and I might never be instanced as we both have everything disabled.
However, FD has made recent network changes that I don't fully understand, where they threw in a new network server for those like us.
It may have been part of 2.3 release, I don't fully recall.