Is anything known about the non-thargoid changes yet?
Exactly what I came in to ask. I'm very pleasantly surprised the beta's so soon and I fully intend to jump in head first, but surely there's non-thargoid related changes you can tease?
Is anything known about the non-thargoid changes yet?
"You cannot give Reputation to the same post ten times."In case you haven't seen in Newsletter #186 which was sent out today, or if you don't subscribe to the Elite Dangerous Newsletter (you should!) we've announced details for the Beta for 2.4 The Return!
Here's what was posted in the Newsletter:
Need a fix for the skimmer rain.
Excited about aliens, though
In case you haven't seen in Newsletter #186 which was sent out today, or if you don't subscribe to the Elite Dangerous Newsletter (you should!) we've announced details for the Beta for 2.4 The Return!
Here's what was posted in the Newsletter:
You've put my mother-in-law in game? :O
That's evil! She has a mass lock factor of 100!
In case you haven't seen in Newsletter #186 which was sent out today, or if you don't subscribe to the Elite Dangerous Newsletter (you should!) we've announced details for the Beta for 2.4 The Return!
Here's what was posted in the Newsletter:
If most content is the Thargoids arriving... then we can only test like 20% of the whole update?
If most content is the Thargoids arriving... then we can only test like 20% of the whole update?
I understand that Thargoid content etc. won't be part of the beta, but what does the term "content" mean in this specific context?
You will be able to test all the bugfixes, plus any new mechanics, plus 20% of the new content. What else do you want? Getting a Corellian YT-1300f light freighter on the game will never happen
I understand that Thargoid content etc. won't be part of the beta, but what does the term "content" mean in this specific context?
Story events, new discoveries, of course. GalNet news, related CGs, of course. But what about the "new weapons to fight the Thargoids", for example? Will they be in the beta? Will we be able to test them for bugs, balance etc? Will we be able to check out the means to acquire them, and how they interact with the current gear system (buy gear with credits -> go to engineer and play the enchantment lottery)?
And to be absolutely frank, I mean this not just in a "we should test this so it does not get released with major bugs, showstoppers, or crass balance issues", but I totally also mean that I want to know what kind of grind and how much thereof will have to be done to just get back to the status quo after 2.4 goes live, how much of our current gear (if any) gets obsolete and thus whether it is worth even doing anything any more until 2.4 (which is why I am already sitting on some materials for some planned upgrades but have not used them and stopped playing a few weeks ago, no point wasting all those materials on modding some lasers if in 2.4 I may need to get and then mod a new set of lasers anyway...). And, ultimately also, how much preparation we can do beforehand to deal with the grind-back-to-status-quo as efficiently as possible (i.e. fulfill preconditions for unlocking new engineers, collect materials needed for new blueprints). Like, for example, if there is a new engineer required to unlock for Thargoid-related gear (new items and/or upgrades) and that engineer requires a certain reputation with a specific faction to unlock, I and many others sure as heck would want to grind that faction reputation before 2.4 goes live, just as we did before 2.1.
woo..woo...NAVY CAREERSFirst thing I'd guess would be Hull Repair Limpets, followed by new anti-thargoid weapons - to see how much Nerf they need before going live.
I'd imagine some new Engineers to mod them, new materials to search high and low for, and of course, how to best use them against our fellow commanders in trade ships as they approach CG's.
Who wants that piece of junk? Give me a Kuat Firespray-31 any day of the week.
Here's hoping you had time to include a simple typing in of LAT/LON coords to mark a Surface Waypoint, Frontier