Hey guys,
There is a 3rd patch incoming on the beta servers. Here's the change log.
We are expecting this to go live sometime this evening. I will update this thread once the update is live.
- Fixed parent ship livery slots appearing briefly when selecting a launch able, which should prevent a crash caused by trying to modify a slot that doesn't exist
- Prevent crash on game shutdown
- Prevent a crash trying to generate a mission for a station that no longer exists
- Fix a crash with the fighter bay trying to access an invalid state machine
- Fix a Commander ID mismatch with launch able vehicle in save game causing matchmaking errors
- Fix an error with settlement on Dahan 3 a
- For the basic flight tutorial, disallow request dock with fake station
- Fix stations being different from before the beta
- Fix error in ship delivery calculation – it should be a linear association with distance, not exponential! (May still need further balancing)
- Don’t send the ship arrived inbox message until the ship has actually arrived
- Crewed SLF displays player rank, not crew's rank fixed
- Display the NPC crew experience correctly
- Fixed some server stat retrieval issues
- Fighter and vehicle bays are now numbers this is to help match the bay to the vessel when using livery
- Fixed loading screen model for the Taipan
- Z-fighting on fighter models on ship spinning load screen fixed
- Only add headings to "store multiple" page if they will be populated
- Fixed ‘sleepy’ expression pose
- Fixed ancient collectables appearing as "Mining Fragments" on the GUI
- Fixed mysterious thing not deactivating
- Audio: Fixed out of range warning and linked it up to UI
- Audio: Fixed "no more targets" NPC crew line
- Audio: Enabled "multiple contacts" message which could never trigger before
- Audio: Rock & Ice Fumaroles have no impact audio fixed
There is a 3rd patch incoming on the beta servers. Here's the change log.
We are expecting this to go live sometime this evening. I will update this thread once the update is live.
- Fixed parent ship livery slots appearing briefly when selecting a launch able, which should prevent a crash caused by trying to modify a slot that doesn't exist
- Prevent crash on game shutdown
- Prevent a crash trying to generate a mission for a station that no longer exists
- Fix a crash with the fighter bay trying to access an invalid state machine
- Fix a Commander ID mismatch with launch able vehicle in save game causing matchmaking errors
- Fix an error with settlement on Dahan 3 a
- For the basic flight tutorial, disallow request dock with fake station
- Fix stations being different from before the beta
- Fix error in ship delivery calculation – it should be a linear association with distance, not exponential! (May still need further balancing)
- Don’t send the ship arrived inbox message until the ship has actually arrived
- Crewed SLF displays player rank, not crew's rank fixed
- Display the NPC crew experience correctly
- Fixed some server stat retrieval issues
- Fighter and vehicle bays are now numbers this is to help match the bay to the vessel when using livery
- Fixed loading screen model for the Taipan
- Z-fighting on fighter models on ship spinning load screen fixed
- Only add headings to "store multiple" page if they will be populated
- Fixed ‘sleepy’ expression pose
- Fixed ancient collectables appearing as "Mining Fragments" on the GUI
- Fixed mysterious thing not deactivating
- Audio: Fixed out of range warning and linked it up to UI
- Audio: Fixed "no more targets" NPC crew line
- Audio: Enabled "multiple contacts" message which could never trigger before
- Audio: Rock & Ice Fumaroles have no impact audio fixed