3.0 T9 vs Anaconda

I'm terrible for doing this. I decide I want a ship, then look at another ship and think "what about that though?".

My most recent version of this, is as the title suggests, the T9 vs Conda. Specifically because the T9 buff makes the ship look really good as a trader, but I can't help still looking at a Conda. God that ship looks good.

Here's a quick rundown of the showdown:

Conda-
-better jump range
-better shields
-more armour
-faster/more nimble

T9-
-around 300 tonnes/150% cargo capacity
-cheaper

So, as you can see, the T9 is definitely a better trader, but the Annie would be nicer to fly. So, what do I do? I like flying nice ships, but that loss in profit could really sting. What's more important to the rest of you?

Think this might need a poll too:
T9 - 8
Annie - 3
On the fence - 7
Other -

Edit: If you have just stumbled across this thread, I've made up my mind on what to get. But if you want to continue the discussion, feel free to. I'm not one to get in the way of debate.
 
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The Annie is a lot more versatile. If you go with the T-9 it can certainly do other things, but it isn't better than the Annie at anything but trading.

Unless you have other ships for other roles or don't want to do much except trading, you'll probably be much better off with the Annie. Also, while the Annie doesn't hold as much, it's still a great trader and you could use it to earn enough for a T-9 pretty fast.

Of course, what you really want is a Cutter :)
 
The Annie is a lot more versatile. If you go with the T-9 it can certainly do other things, but it isn't better than the Annie at anything but trading.

Unless you have other ships for other roles or don't want to do much except trading, you'll probably be much better off with the Annie. Also, while the Annie doesn't hold as much, it's still a great trader and you could use it to earn enough for a T-9 pretty fast.

Of course, what you really want is a Cutter :)

The Cutter is probably a long term project. But right now, I have money for one or the other. The only slot left in my fleet, at least that I feel needs filling (might change later), is large capacity trader. My largest ship (in terms of cargo hauling), is a Python, which is great for medium pads, but lags behind bigger ships in raw hauling numbers.

I suppose if we were to look long term, what I pick now would likely grind out the Cutter for me, so that's something to consider.
 
The loss of profit will hit you badly, not if but when you are caught in your T-9. In such a circumstance, the Haulaconda would have been a better bet.
 
If you're hauling in a relatively small area, such as in The Pleiades, an upgraded Type-9 would be better. If you're planning to haul over long distance, an Anaconda or Cutter would be a better choice.
 
If you're hauling in a relatively small area, such as in The Pleiades, an upgraded Type-9 would be better. If you're planning to haul over long distance, an Anaconda or Cutter would be a better choice.

I doubt that after doing tests in Beta, the new engineering combined with the hull mass reduction means you can haul 700+ tonnes of cargo in the T9 from Shinrata to the Pleiades non stop without a scoop and still maintain 30's jump range. That was using Mass manager, with Deep charge you could probably get even further with a slightly reduced OPT MASS but increased MFPJ.

It is often forgotten that the T9 has double the fuel capacity over the Annie, it is essentially now Cutter performance, but with a lighter hull. However, unlike the Cutter, you won't be changing course to engage in PvP whilst hauling 600+ tonnes of cargo. The Anaconda doesn't even come close anymore.

Only situation I would consider using the Anaconda for a freighter is a situation like the Dove Enigma in Colonia, I need to get 300+ tonnes of cargo to Colonia within a few hours. Even then, I'd probably just use the Cutter or T9 due to the extra capacity, I flew a 28LY 720 tonne payload Cutter to Colonia (only low grade engineering) Took me a week, but I was exploring enroute.

T9 pretty much excels at two roles now - High paid wing haulage missions (All 1 jump routes) Mining, even deep space mining since you no longer need a scoop, an unladen engineered mining rig will likely get you to California without a scoop. And two C8 cargo slots means can you get a bit more creative with the other slots for mining.

All we need now are those scanner/limpet racks to free up more space.
 
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This really depends of your play style. If you are a serious trader (don't mind me, I got Elite in trading before 2.2, I think, I never owned a T9 and I don't consider myself a dedicated trader), T9 is the obvious choice. But if you haven't got into the T6 --> T7 -->T9 route so far and you are using a Python, maybe Anaconda is for you (it was for me).

Thus saying, if trading is your main income and taken into consideration the 3.0 T9 buff...
 
Even when Trading the T9 is worse.

Because
- jumprange forcing you for loooong travels to good routes plus limiting viability of longer routes.
- handling severly increasing time of loops
- handling of T9 makes you want to scratch your eyes out.

Dont buy T9. It is abysmal.
 
I doubt that after doing tests in Beta, the new engineering combined with the hull mass reduction means you can haul 700+ tonnes of cargo in the T9 from Shinrata to the Pleiades non stop without a scoop and still maintain 30's jump range. That was using Mass manager, with Deep charge you could probably get even further with a slightly reduced OPT MASS but increased MFPJ.

It is often forgotten that the T9 has double the fuel capacity over the Annie, it is essentially now Cutter performance, but with a lighter hull. However, unlike the Cutter, you won't be changing course to engage in PvP whilst hauling 600+ tonnes of cargo. The Anaconda doesn't even come close anymore.

Only situation I would consider using the Anaconda for a freighter is a situation like the Dove Enigma in Colonia, I need to get 300+ tonnes of cargo to Colonia within a few hours. Even then, I'd probably just use the Cutter or T9 due to the extra capacity, I flew a 28LY 720 tonne payload Cutter to Colonia (only low grade engineering) Took me a week, but I was exploring enroute.

T9 pretty much excels at two roles now - High paid wing haulage missions (All 1 jump routes) Mining, even deep space mining since you no longer need a scoop, an unladen engineered mining rig will likely get you to California without a scoop. And two C8 cargo slots means can you get a bit more creative with the other slots for mining.

All we need now are those scanner/limpet racks to free up more space.

A loaded T9 can get 30ly?? I build one in beta with d rated stuff and a maxed out a rated FSD. It's loaded jump range was only 18 (37 empty) if I remember right. If this is the case I am really looking forward to 3.0 even more.
 
It depends on the trade. If doing one-jump A-B-A trading I would think sheer cargo capacity is the object. But in recent trade CGs my 40ly Anaconda with 400+ tons has been wonderful. It's been necessary to go up to 100ly for commodities at good prices as all the nearby systems get depleted. There's also been a thing where malefactors put good nearby sources for CG goods into lockdown.
 
A loaded T9 can get 30ly?? I build one in beta with d rated stuff and a maxed out a rated FSD. It's loaded jump range was only 18 (37 empty) if I remember right. If this is the case I am really looking forward to 3.0 even more.

Maybe the extra 10% fuel secondary effect is better than the 4% optimal mass on the Type-9. I forgot to experiment with optimal mass vs extra fuel per jump on the beta.
 
Remember that you need at the Anaconda a fuelscoop because she has just enough fuel for 4 full-range Jumps. This will reduce the capacity even more because for good performance it should be not smaller than a class 5A fuelscoop or better a class 6. The Type-9 has a much bigger overall range and beats the Anaconda not only in Capacity, but also in total range. But everything which extends the range of the Type 9 will become tedios because you don't want to scoop in a Type-9 :D
The Anaconda is a good multiship but for pure trading like community goals i would recommand strongly the Type-9. Lesser rebuy and more capacity. If you go for the pleiades (CG's, reparing stations) than i would recommand the Anaconda.
Once you have access to the Cutter, the choice will become obsolete ;)
 
A loaded T9 can get 30ly?? I build one in beta with d rated stuff and a maxed out a rated FSD. It's loaded jump range was only 18 (37 empty) if I remember right. If this is the case I am really looking forward to 3.0 even more.

My mistake, just got home and checked my figures, 21LY hauling 720 tonnes of cargo, 38LY empty, this wasn't fully modded or stripped down. The +30LY laden build was my T-10.

Cheers
 
Trading profit comes from capacity AND time taken to make the journey.

The T9 is only useful if you are always making local journeys of a single hop. Once you start thinking about distance, A T9 that takes two hops for the anaconda's one is less cargo per hour. Some of my most profitable routes were around 85LY apart, which would have been 5 hops in a T9 instead of 3 hops in the Conda. One hour would net me 8 trips at 450T in a Conda and 5 trips at 500T in a T9.

It really is a no brainer, since the T9 can't really fight, it's a pig to fly when laden, and it's dog slow even if you ignore the awful handling.
 
Trading profit comes from capacity AND time taken to make the journey.

The T9 is only useful if you are always making local journeys of a single hop. Once you start thinking about distance, A T9 that takes two hops for the anaconda's one is less cargo per hour. Some of my most profitable routes were around 85LY apart, which would have been 5 hops in a T9 instead of 3 hops in the Conda. One hour would net me 8 trips at 450T in a Conda and 5 trips at 500T in a T9.

It really is a no brainer, since the T9 can't really fight, it's a pig to fly when laden, and it's dog slow even if you ignore the awful handling.

Hmm... but we are not talking about a 500t T9... we are talking about a 720t T9 (which will come with 3.0 patch).

EDIT: The buff certanly makes the T9 quite a bit more attractive; I will certanly test some wing cargo missions with one.
 
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Trading profit comes from capacity AND time taken to make the journey.

The T9 is only useful if you are always making local journeys of a single hop. Once you start thinking about distance, A T9 that takes two hops for the anaconda's one is less cargo per hour. Some of my most profitable routes were around 85LY apart, which would have been 5 hops in a T9 instead of 3 hops in the Conda. One hour would net me 8 trips at 450T in a Conda and 5 trips at 500T in a T9.

It really is a no brainer, since the T9 can't really fight, it's a pig to fly when laden, and it's dog slow even if you ignore the awful handling.

In 3.0 it will be 756t capacity for the Type 9 which negates the difference of those 2 jumps ;)

edit: ninja'd by Cagman^^
 
Here is where the ability to try out ships would come in handy.

I was tempted too by the increase capacity of the T9, and replaced my Tradeconda with a T9 for a short time.
Unfortunately I realized that the Supercruise handling of the Conda is all I can take. Everything that is more sluggish than that I simply can't take anymore.
It makes me want to pull the joystick right of its socket.

In short, performance on paper is one thing, how the ship feels to you and how much you enjoy to fly it is a completely different matter.
 
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Forget about the 'profit'.

It really means nothing - what can you buy with the extra credits?

So, fly the one you want and have fun. You can always buy a T9 as a backup (no engineering, no weapons, max cargo, no shields, max jump) when you find a good quick local route. It's dangerous and fun that way as well.
 
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