3 minor feature suggestions -

When using a Fleet Carrier -
1) Allow CMDRs to set a cap on the sell order. Logic - If I fill my FC with tritium, some to sell and some to get back, I cannot fly to colonia and put it up for sale. Why? Because I will have none for the return mission. If I could CAP a sell order then I could reserve a certain amount of tritium.
The current workaround is using stolen tritium but I am not certain how good this is for some.
2) Allow CMDR's to schedule multiple jumps - Logic. - Current game play loop is sitting on the FC just waiting for jump jump jump jump jump - I understand I would still have to log in and refuel so having a 'one tank' cap would be good. It would also allow for more understanding of the efficiency mechanics of the FC jump. If you need to get somewhere fast you cant go as far. AS it stands now there is very little reason to make shorter jumps.
3) PLEASE PLEASE (this is the moonshot one) PLEASE give us some sort of advertising or in game for the markets. My current options are to share ALL my CMDR and Exploration data to get my market data on a third party site OR I don't upload it in which case I have to spam Discord's. -- Having some sort of advertising in game or something. Some way to share markets or search markets would be awesome. I understand it is somewhat of a moonshot to ask because this might require new UI elements.

Still, If you don't ask you wont get, so these are my recommendations.

Thanks
CMDR Bro Ken Wan (UNV Signals Analysis Directorate)
 
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