Hello,
That's a bit of a mouthful ^
I have just modified one of my rollercoasters to add some block brakes. It now has 3 trains instead of 1 (which is gonna help get that massive queue in and out the door as quickly as possible, hooray) - or so I thought. The ride can't get past the test stage. All the block brakes seem operational - I think I've put them in pretty good positions really considering I built the ride so that the coaster never stops moving. The issue I've found when testing is this: Once the first train leaves the station, the second moves into the station and the third (which is positioned halfway through the entire ride, starts moving. The first train makes its way through the ride, the third moves to the next block brake but the second train (which had entered the station) doesn't move. Therefore the third doesn't and the first eventually gets stuck too.
I can't just open the ride to see if it'll all work out as no guests will go near a ride that hasn't finished its testing stage.
Anyone know how to fix this or where I might have made a mistake? I thought about putting a block brake at the start of the ride instead of positioning one towards the end (but there's not much logic in that, in the sense that no one would ever build a coaster like that in real life).
Thanks for any help you can offer me. [big grin]
That's a bit of a mouthful ^
I have just modified one of my rollercoasters to add some block brakes. It now has 3 trains instead of 1 (which is gonna help get that massive queue in and out the door as quickly as possible, hooray) - or so I thought. The ride can't get past the test stage. All the block brakes seem operational - I think I've put them in pretty good positions really considering I built the ride so that the coaster never stops moving. The issue I've found when testing is this: Once the first train leaves the station, the second moves into the station and the third (which is positioned halfway through the entire ride, starts moving. The first train makes its way through the ride, the third moves to the next block brake but the second train (which had entered the station) doesn't move. Therefore the third doesn't and the first eventually gets stuck too.
I can't just open the ride to see if it'll all work out as no guests will go near a ride that hasn't finished its testing stage.
Anyone know how to fix this or where I might have made a mistake? I thought about putting a block brake at the start of the ride instead of positioning one towards the end (but there's not much logic in that, in the sense that no one would ever build a coaster like that in real life).
Thanks for any help you can offer me. [big grin]