We really really need some way of at least putting in custom images.
Especially if we want to use custom logos for rides.
We really really need some way of at least putting in custom images.
I like this a lot [up]I'd love to see Googie signs in game (at least, to be able to build em).
for those confused, I mean signs like these:
https://c2.staticflickr.com/4/3416/3639999378_070d7732cc_z.jpg
https://img1.etsystatic.com/005/0/6051143/il_fullxfull.397078939_azb3.jpg
https://upload.wikimedia.org/wikipedia/commons/1/1d/Welcome_to_fabulous_las_vegas_sign.jpg
Maybe this could fit in with sci-fi or retro?? Idk. What do y'all think?
(Copied from a thread i made because i didn't know this one existed. RIP me.)
What would be the simplest way of doing this now that we have Thememakers Toolkit? Is there a free tool we could use?
if you're referring to software Blender is free. You can download it online.
I can see about putting together a tutorial when I do my next one, if people are interested.
if you're referring to software Blender is free. You can download it online.
This is especially true of Blender 2.8 (currently in Beta, but there are already a bunch of tutorial vids out there) -- some "features" that discouraged beginners into giving up in a few clicks have been changed to be far more intuitive to newbies (and can be set to whichever in the preferences, good for the old guard and people who like it that way). [up]And it's not too difficult to learn, really fantastic program considering the lack of price!
This is especially true of Blender 2.8 (currently in Beta, but there are already a bunch of tutorial vids out there) -- some "features" that discouraged beginners into giving up in a few clicks have been changed to be far more intuitive to newbies (and can be set to whichever in the preferences, good for the old guard and people who like it that way). [up]
And it's not too difficult to learn, really fantastic program considering the lack of price! I've been making some character signs, I can see about putting together a tutorial when I do my next one, if people are interested.