Newcomer / Intro (3rd day playing) Did I get a bargain?

Nice find and welcome to the game. Out of interest have you done (relative to your three days) much ship play yet or did you just jump on the nearest apex to the nearest war and sign up at frontline?
 
Nice find and welcome to the game. Out of interest have you done (relative to your three days) much ship play yet or did you just jump on the nearest apex to the nearest war and sign up at frontline?
Thank you,

I jumped in and done the tutorials, left that and worked my way to a Cobra Mk III which I ran some more missions to get it kitted out decently. Then I found the ground missions by accident, I talked to the NPC in a station who said there was ground combat missions available, so I thought I would see what they were about and I found them fun, and the rewards (for winning) was quite good I thought. I have made quite a bit of credits from them. Though I need to get onto those engineers now, seems like a long challenge ahead of me to open all of those people.
 
Once again, congratulations on finding that Maverick suit. If you want to try exo biology with an Artemis suit, don't worry about engineering it or finding one pre-engineered. Part of the fun of exo biology is seeing the plants, so you choose to land on the light side of planets. I've just been to the farthest edge of the galaxy you can get to and back doing some exo biology scans on the way with a stock Artemis suit. You don't need more, but the ability to run longer, faster or use the jet pack to get higher and a bit more battery life would be nice to haves. Night vision or stealth not really useful on the Artemis suit.
Thank you, This is on my list to get started on, It does look quite interesting to just explore the planets and see what can be found. Good to know I dont really need more than the basic suit, which I have bought before I logged off last night.

So much to do in Elite the mind boggles.... Glad I am retired, and have much time on my hands.
 
Thank you, This is on my list to get started on, It does look quite interesting to just explore the planets and see what can be found. Good to know I dont really need more than the basic suit, which I have bought before I logged off last night.

So much to do in Elite the mind boggles.... Glad I am retired, and have much time on my hands.
Maybe you have discovered this - exploration in general really needs a Detailed Surface Scanner (DSS) fitted to your ship. You shoot probes at planets to map them and it reveals areas in a 'heat map' where you are likely to find biology examples to scan or geological features with raw materials that can be collected with an SRV needed in ship engineering and synthesising resources like SRV fuel, ammunition and so on. In inhabited space it can reveal other surface features like 'irregular markers' which is one place you can find containers of commodities and materials needed for suit and/or weapon engineering. It is unfortunate its hard to get suit and weapon engineering materials without becoming a murderous thief... stealing from surface bases.
Mapping planets with the DSS gains you exploration data which can be sold in stations at Universal Cartographics. Obtaining and selling exploration data Its actually the most profitable activity when you can only afford to buy a small starting ship like a Hauler or Cobra. Water worlds, Earth Like Worlds and terraformable planets pay the most when you map them, even if you are not the first to discover them.
The general issue with exploring space is that while there are wonders to be found, its also full of a lot of star systems that are not very interesting. My way of exploring is to have a destination and visit known points of interest on the way there. A website called edsm.net has a galaxy map where you can enable markers for these points of interest so you can make a list to visit as you travel.
If you really want to get away from inhabited space and start finding systems no one was discovered before, engineering a ship specialised for exploration becomes a must. Something light weight and a frameshift drive engineered for higher jump ranges. Engineering such as ship was my first major goal and a reason to go around unlocking all the ship engineers and finding the materials needed. This was before Odyssey with suit and personal weapon engineering which I have not got into much myself yet - it feels like too much of a mountain to climb when I'd rather be engineering and flying ships.
There are lots of YouTube video guides around to help with how to unlock engineers and find materials which will save a lot of time, but you're on day 3 and there is lots to learn and the Cobra MKIII is the perfect small multi-purpose ship to learn with. There are a number of 3rd party websites around which are essential to support your game play - help you find where to buy everything from ships and ship modules, to suits and profitable trading routes if you want to do trading. For when you're ready....
 
Maybe you have discovered this - exploration in general really needs a Detailed Surface Scanner (DSS) fitted to your ship. You shoot probes at planets to map them and it reveals areas in a 'heat map' where you are likely to find biology examples to scan or geological features with raw materials that can be collected with an SRV needed in ship engineering and synthesising resources like SRV fuel, ammunition and so on. In inhabited space it can reveal other surface features like 'irregular markers' which is one place you can find containers of commodities and materials needed for suit and/or weapon engineering. It is unfortunate its hard to get suit and weapon engineering materials without becoming a murderous thief... stealing from surface bases.
Mapping planets with the DSS gains you exploration data which can be sold in stations at Universal Cartographics. Obtaining and selling exploration data Its actually the most profitable activity when you can only afford to buy a small starting ship like a Hauler or Cobra. Water worlds, Earth Like Worlds and terraformable planets pay the most when you map them, even if you are not the first to discover them.
The general issue with exploring space is that while there are wonders to be found, its also full of a lot of star systems that are not very interesting. My way of exploring is to have a destination and visit known points of interest on the way there. A website called edsm.net has a galaxy map where you can enable markers for these points of interest so you can make a list to visit as you travel.
If you really want to get away from inhabited space and start finding systems no one was discovered before, engineering a ship specialised for exploration becomes a must. Something light weight and a frameshift drive engineered for higher jump ranges. Engineering such as ship was my first major goal and a reason to go around unlocking all the ship engineers and finding the materials needed. This was before Odyssey with suit and personal weapon engineering which I have not got into much myself yet - it feels like too much of a mountain to climb when I'd rather be engineering and flying ships.
There are lots of YouTube video guides around to help with how to unlock engineers and find materials which will save a lot of time, but you're on day 3 and there is lots to learn and the Cobra MKIII is the perfect small multi-purpose ship to learn with. There are a number of 3rd party websites around which are essential to support your game play - help you find where to buy everything from ships and ship modules, to suits and profitable trading routes if you want to do trading. For when you're ready....
Thank you for the details information. I have been reading up today about exploration, found Inara (set up my Cmdr's account the other day) which seems to be a great site for information on all things Elite. And yes I shall be getting some of the engineers unlocked to get a ship suited to exploration when I have the funds etc. Just so much to do, its a little overwhelming at times, but taking it at a pace I am enjoying with finding all the interesting things to do.

With luck like that I’d suggest you go looking for Settlement Defence Plans, Opinion Polls and Smear Campaigns (and sell all the ones you no longer need:ROFLMAO:)

Don‘t miss out on a good roll of luck.
Yes I have read about those today. I do hope luck stays with me as they seem to be very hard to get hold of.

Really appreciate all the replies and help/information, its a breath of fresh air for this old fellow.
 
The general issue with exploring space is that while there are wonders to be found, its also full of a lot of star systems that are not very interesting.
I find it helpful to filter out M-class stars, which are the most common and usually just have boring rocky and icy bodies.

D2EA has a good video on finding more exotic stuff, paying particular attention to the "mass code" part of the system name.

How to find Black Holes In Elite Dangerous (System Names are NOT Random)
 
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found Inara (set up my Cmdr's account the other day) which seems to be a great site for information on all things Elite.
Inara is one of the essential tools 👍
You can add blueprints for the engineering tasks you want to do it it shows you the materials you have missing to do it. Thing to watch out for is the Missing Components page that shows a table of all missing items does not work and it says you need more than you do. Check individual blue prints in your crafting list for a true display of what materials are missing.
 
I find it helpful to filter out M-class stars, which are the most common and usually just have boring rocky and icy bodies.

D2EA has a good video on finding more exotic stuff, paying particular attention to the "mass code" part of the system name.

How to find Black Holes In Elite Dangerous (System Names are NOT Random)
I do exclude M class stars sometimes, and it does make a noticeable difference. I will pay more attention to the mass code next time I'm out. I knew there was a mass code, just not what it looked like in the system name :cool:
 
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