4.0 Access on PC: FAQ

When a player get's stuck in Oddysey and their only recourse is to log into Horizons to get back on their ship, will it matter which version of Horizons is used?
If you are an Odyssey owner, you only have access to one Horizons version (namely 3.8), you cannot even possibly launch Horizons 4.0.
At least I don't have a Horizons 4.0 option in the launcher:
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This means that if you are an Odyssey owner and you want to play with your friend who only owns Horizons, both of you will need to launch the game in Horizons 3.8 mode, since that is the only game version both of you have access to (not counting vanilla ED, that is).

"Horizons 4.0" is a misleading name, actually it's not even Horizons, it's basically Odyssey without foot content, it should be called "Odyssey Lite" or something like that. That's one of the reasons why Hor 4.0 users should totally be able to instance with Odyssey users btw
 
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Players with Odyssey need some means to instance with their friends who want to run Horizons 4.0.
The simple solution would be to just give Odyssey owners an additional menu option to choose which edition of Horizons they want to run (4.0 or 3.8).
Or they could allow Odyssey and 4.0 to instance only in space but that seems like it would be clunky in practice with players not understanding why they can't drop from orbit together.
Technically they could have classified Horizons 4.0 as free DLC rather than an update to the parent product and had it rated PEGI 16, which would have avoided the conflict.
 
Players with Odyssey need some means to instance with their friends who want to run Horizons 4.0.
The simple solution would be to just give Odyssey owners an additional menu option to choose which edition of Horizons they want to run (4.0 or 3.8).

What would be the point? If Odyssey owners need to choose a separate option in the launcher (other than Odyssey) in order to be able to instance with Horizons-only players, they can already do that, they only need to start Horizons 3.8.

Technically they could have classified Horizons 4.0 as free DLC rather than an update to the parent product and had it rated PEGI 16,

This^
Horizons 4.0 is the exact same code as Odyssey, not a third separate version of the game. I have Odyssey on one of my account and I have 2 subfolders under the Products folder, the first one is Horizons 3.8, the second one is Odyssey. When I log in with a Horizons-only alt account and choose Horizons 4.0 in the launcher, the game uses the Odyssey installation as the source of the game files, there is no need to install a third separate folder.
 
What would be the point? If Odyssey owners need to choose a separate option in the launcher (other than Odyssey) in order to be able to instance with Horizons-only players, they can already do that, they only need to start Horizons 3.8.
Elite Dangerous occupies more hard disk space than Cyberpunk 2077, and five times more than No Man's Sky. Part of the reason is that Horizons 3.8 is a separate game with its own 20 GB footprint. It doesn't have any of the new content (Salvation aftermath in HIP 22460, Thargoid anomalies, Scorpion SRV etc.). Why does Frontier want us to keep a client installed that they no longer support, now that Horizons owners have access to the new codebase? They promised Horizons compatibility for client 4.0 last year, it's here now, why can't we get rid of 3.8 if we want to?

Well, the answer is: we can. I've uninstalled 3.8, and if I need Horizons or the base game e.g. to get my SRV unstuck, I start 4.0 with the SeasonTwo or SeasonOne parameter. Frontier should give us launcher entries to make this easier.

I agree with @Old Duck, Frontier should stop pretending that Odyssey is downloadable content for a base game. It's a standalone game with entirely different hardware requirements.
 
Elite Dangerous occupies more hard disk space than Cyberpunk 2077, and five times more than No Man's Sky. Part of the reason is that Horizons 3.8 is a separate game with its own 20 GB footprint. It doesn't have any of the new content (Salvation aftermath in HIP 22460, Thargoid anomalies, Scorpion SRV etc.). Why does Frontier want us to keep a client installed that they no longer support, now that Horizons owners have access to the new codebase? They promised Horizons compatibility for client 4.0 last year, it's here now, why can't we get rid of 3.8 if we want to?

Well, the answer is: we can. I've uninstalled 3.8, and if I need Horizons or the base game e.g. to get my SRV unstuck, I start 4.0 with the SeasonTwo or SeasonOne parameter. Frontier should give us launcher entries to make this easier.

I agree with @Old Duck, Frontier should stop pretending that Odyssey is downloadable content for a base game. It's a standalone game with entirely different hardware requirements.

Problem is, Horizons 3.8 still looks and performs better than 4.0, and since you cannot even instance with Odyssey players in space while you are in Horizons 4.0, there is literally zero reason to launch the new version in the first place. The only new "gameplay" 4.0 has to offer is that you cannot use Thargoid modules in a couple of systems. That's not much of an incentive, if you ask me :)
 
Problem is, Horizons 3.8 still looks and performs better than 4.0, and since you cannot even instance with Odyssey players in space while you are in Horizons 4.0, there is literally zero reason to launch the new version in the first place. The only new "gameplay" 4.0 has to offer is that you cannot use Thargoid modules in a couple of systems. That's not much of an incentive, if you ask me :)
Currently there isn't much, but that may change after update 14.
 
Currently there isn't much, but that may change after update 14.

Well, if it's only going to affect AX, that still won't be a big deal. I mean, they could add 10 new types of Thargoid interceptors, most people I regularly play with would check them out maybe once then be like "ok cool, let's go back to San Tu rings". In 3.8 ofc, because why would anyone want to do that with X percent less fps while everything is looking worse.
 
Well, if it's only going to affect AX, that still won't be a big deal. I mean, they could add 10 new types of Thargoid interceptors, most people I regularly play with would check them out maybe once then be like "ok cool, let's go back to San Tu rings". In 3.8 ofc, because why would anyone want to do that with X percent less fps while everything is looking worse.
To be fair, a decent number of people think 4.0 looks better. I do feel that anyone who prefers Horizons 4.0 over 3.8 would likely go ahead and buy Odyssey, because why not? On sale, the atmospheric planets alone would be worth it (for those who prefer 4.0). That's why I think the numbers of Horizons 4.0 players will be relatively small compared to H3.8 and Odyssey, which is why I don't fully understand the level of lamenting about instancing with those very few H4 players.
 
What would be the point? If Odyssey owners need to choose a separate option in the launcher (other than Odyssey) in order to be able to instance with Horizons-only players, they can already do that, they only need to start Horizons 3.8.
That people may want to use the 4.0 client for Horizons now that they have access to it is point enough, let alone for any content exclusive to the 4.0 client now or in the future. And considering how trivial it would be to just add a Horizons 4.0 launcher option to Odyssey, the question isn't what's the point but rather why wasn't it already there?
 
That people may want to use the 4.0 client for Horizons now that they have access to it is point enough, let alone for any content exclusive to the 4.0 client now or in the future. And considering how trivial it would be to just add a Horizons 4.0 launcher option to Odyssey, the question isn't what's the point but rather why wasn't it already there?

The real solution would be if Odyssey and Odyssey Lite users could instance with one another in space.
 
The real solution would be if Odyssey and Odyssey Lite users could instance with one another in space.

I guess that would happen some time in the future, after they close all the loops that may allow a horizons player to interact with a human looking commander or a human looking npc.
Hopefully Elite will live long enough to see this going through.


Anyway, they could avoided any of this bullcrap by releasing Odyssey as a standalone game.
No more discussions about pegi rating differences between the base game and the dlc, about but i have the right to it, but why i cannot instance with... etc
 
I guess that would happen some time in the future, after they close all the loops that may allow a horizons player to interact with a human looking commander or a human looking npc.
Hopefully Elite will live long enough to see this going through.


Anyway, they could avoided any of this bullcrap by releasing Odyssey as a standalone game.
No more discussions about pegi rating differences between the base game and the dlc, about but i have the right to it, but why i cannot instance with... etc

Or they could just release Ody Lite as a DLC under the same PEGI rating as Odyssey (for €0.1 or something, if for some stupid legal reason it's not possible to do it for free).

I don't even understand why they had to call Ody Lite Horizons 4.0, since it's demonstrably the exact same physical product as Odyssey, byte-for-byte.
 
For the same stupid legal reason, so that they could give it for free?

I think they can give away for free anything they wish, it's just that someone argued some time ago that a free DLC cannot have different PEGI rating from the base game (although I don't believe that such a legal condition exists).
 
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