Patch Notes Update Update 3.3.01

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Will Flanagan

W
Greetings Commanders,

The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch.

Thank you for your patience and we'll see you in the black!

Please find the full patch notes below:

Codex

  • Corrected titles and descriptions for gas giant entries
  • Changed references of "Stellar Body" to "Astronomical body"

Conflict Zones

  • Fixed enemy ships appearing as clean, and incorrectly causing bounties to be given to Commanders that destroyed them

Controls

  • Fixed occasional complete loss of control input in various situations
  • X52 and X56 presets should be be available once again
  • Fixed a binding issue with T-Flight HOTAS X that caused the confirm options not to be navigable
  • Fixed SRV UI going missing when using the open Codex shortcut
  • Fixed issues with the HOTAS 4 controller on PS4

Crashes/Stability

  • Fixed various crashes on PS4
  • Fixed crash that could occur when landing on a planet
  • Fixed crash that could occur when entering a Notable Stellar Phenomena
  • Fixed a crash that could occur when in the galaxy map
  • Fixed crash that could occur when using a research limpet
  • Fixed crash that could occur when jumping to a new system

Federal Capital Ship

  • Fixed hitcheck issues

Localisation

  • Updated Russian translations for Codex Discoveries
  • Added descriptions for the recently added high value mining commodities

Mamba

  • Increased top end speed
  • Increased pitch rate when below max PIPs
  • Slightly reduced the ENG usage on boost
  • Slightly increased heat gain to compensate

Mining

  • Changed new mineable commodity from 'Opal' to 'Void Opals'

Server Fixes

  • Fixed a number of adjudication and matchmaking server crashes
  • Fixed a number of transaction server performance and reliability issues
  • Fixed a cause of transaction server errors when selling exploration data
  • Retuned the balance of smuggling, crime, missions and selling exploration data with the faction simulation
  • Fixed a number of performance issues when processing the faction simulation
  • Fixed a server error with console players authenticating with the Companion API
  • Stop displaying first discovery names on the system map for star systems with that as their default discovery level, first mapping names should remain.
  • Server-side changes to recover more quickly from chat server failures

VR

  • Fixed hardlock that could occur when entering the Notable Stellar Phenomena
  • Corrected a visual mismatch between the left and right displays when probing planets
  • Fixed missing scan effects in the FSS mode when using a Vive HMD
 
Thanks Will, looking forward to reading the patch notes :)

Presumably you'll be editing the OP rather than creating a new post so https://elitedevtracker.com/ can capture it.




ETA OP has now been updated with patch notes, old discovery process has not yet been re-instated, shame :(
 
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Greetings Commanders,

The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch. This is the first patch for the Beyond - Chapter Four update and the patch notes will follow shortly.

Thank you for your patience and we'll see you in the black!

We are patiently awaiting those patch notes, Will.
 
Greetings Commanders,

The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch. This is the first patch for the Beyond - Chapter Four update and the patch notes will follow shortly.

Thank you for your patience and we'll see you in the black!

Yay fixes, give my thanks to the team =) o7
 
Greetings Commanders,

The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch. This is the first patch for the Beyond - Chapter Four update and the patch notes will follow shortly.

Thank you for your patience and we'll see you in the black!

I am very curious about the patch notes.

Cause I do hope it will save me some time writing bug reports.

If not - I am ready to flood the bug report forum.
o7
 
Honestly, I'm hoping they fix the Lagrange clouds, dunno if it's the same for PC, but for Xbox, attempting to drop in on one causes the entire console to crash.

3 crashes in a raw trying to join multicrew, the cmadr was in such a cloud - PC player
 
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Hopefully players on consoles will be able to enter the new clouds without our consoles turning off. [where is it]
 
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