Dream patch notes:
- removed the restriction on which modules can be used in which analysis/combat HUD mode
- restored surface rocks to ice worlds
- fixed bug where rocks start to float and SRV sinks into surface of planets
- added size 2 "limpet rack" module which can hold 2 limpet controllers
- removed restriction on needing to zero the throttle to enter FSS mode
- removed the restriction on needing to be in supercruise in order to use FSS and DSS
- added preview of the FSS system waveform to the main HUD following a honk
- added "accessibility" modes which provide colour schemes tailored to colour blindness and which reduce effects such as FSS blue blob pulsing known to trigger migraine attacks
- reduced the harshness of the new lighting system
- removed display of "press not bound to do XXX" messages
- made the Mamba be one of the fastest ships in the game and improved it's pitch rate slightly
- increased max squadron limit from 1 to 3
- tidied up the general use and appearance of the comms panel
- fixed the problem with pips constantly being changed when switching between ships and SRVs
- added more mysterious things
Errr, yeah ... that ought to do it for now!
Edit: oooh! I've been ninja'd by the actual patch notes appearing!
rushes off to check how many of the above are on the list