Obligatory Cockpit Cat...
You can stop reading here if you don't like reading things.
I noticed that a lot of commanders have different play styles. I'm not talking about Solo/Open/PG mode preference here. I mean we all seem to approach the experience differently. Some of us are clearly roleplaying via self-imposed ironman permadeath rules and our associations with certain native powers and player factions. Others have different accounts for different commanders, all of which belong to them, but who have very specific functions. A few are only here for the death and glory, narratives be damned.
I'm just Good Whiskey. I'm this guy in most games. I'm simply indulging in the simulation here, but as myself. I'm even Good Whiskey in Fallout 4 where I play as a gunslinging boozehound who fills every problem he can't talk his way through or around with bullets. It took me a long time to find an online persona that suits me perfectly, and now that I'm comfortable, I don't really create "characters" any more with unique backstories and traits that are different from my own. The appeal of that process is gone for me.
How do you Elite? Is your pilot just you, sitting there in your cockpit and going about your business, or are you someone else? A "digital alter ego"? Are you many different people who are all trying to achieve different things within the gameworld? Do the motivations of characters you cook up supplant your own when something happens to them, or do you find yourself bending the arc of their stories to fit within the parameters of a grand cosmic tale that you're trying very hard to steer toward some preordained end?
This stuff is interesting to me. Whether you play in Open or Solo, not so much.

You can stop reading here if you don't like reading things.

I noticed that a lot of commanders have different play styles. I'm not talking about Solo/Open/PG mode preference here. I mean we all seem to approach the experience differently. Some of us are clearly roleplaying via self-imposed ironman permadeath rules and our associations with certain native powers and player factions. Others have different accounts for different commanders, all of which belong to them, but who have very specific functions. A few are only here for the death and glory, narratives be damned.
I'm just Good Whiskey. I'm this guy in most games. I'm simply indulging in the simulation here, but as myself. I'm even Good Whiskey in Fallout 4 where I play as a gunslinging boozehound who fills every problem he can't talk his way through or around with bullets. It took me a long time to find an online persona that suits me perfectly, and now that I'm comfortable, I don't really create "characters" any more with unique backstories and traits that are different from my own. The appeal of that process is gone for me.
How do you Elite? Is your pilot just you, sitting there in your cockpit and going about your business, or are you someone else? A "digital alter ego"? Are you many different people who are all trying to achieve different things within the gameworld? Do the motivations of characters you cook up supplant your own when something happens to them, or do you find yourself bending the arc of their stories to fit within the parameters of a grand cosmic tale that you're trying very hard to steer toward some preordained end?
This stuff is interesting to me. Whether you play in Open or Solo, not so much.