_MT affecting everything?

It might just be a brain fart, but why am I getting a strange metal effect on the parts of my shield I made non-metal (black) in my _MT image?

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It might just be a brain fart, but why am I getting a strange metal effect on the parts of my shield I made non-metal (black) in my _MT image?

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I found it is way easier to desigate certain different Materials to different Parts of the Model. When you have done that, just create a _MT file named after the Material assigned to that part of the Model and treat it seperately. this way you don't need to create a precise image map like you have done.
 
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