There already is a kind of an autopilot, your ship computer steers your ship if you launch a fighter without crew. Why can't this be extended into making jumps as well? nothing more than jumps and basic navigation.
Listen I rather see some players leave because they want autopilot and don't pay attention to the game and don't bother playing the game than lose players that pay attention to the game focus on the game.
The sheer amount of hate for an autopilot is staggering here, ............
How about a compromise solution.
Include the option of boarding a passenger ship to a few select destinations in the galaxy, but let it take a few days to get anywhere and when you do arrive you have the option of sending for your ship, which will take an equal amount of time. In other words, you get to your destination with zero effort but you pay the all the costs associated with being a passenger and more importantly a big penalty in down time.
Better than leaving your computer on continuously day and night with the cruise control set.
Exploration is designed for a particular player group in mind, those who want to go places and explore things not because they are hard and a long way away. But because you find bit dull, boring and repetitious you want to take that away from those who enjoy the exploration mechanic. Here's a suggestion, don't go exploring!
So, as the OP actually said, make an autopilot optional.
So, as the OP actually said, make an autopilot optional.
Thing is SirMaxx I can use it to exploit the system. That why Autopilot is not a good idea.Wow! Nice to meet you, too!
I merely pointed out that you wouldn't be "taking it away" from those that "want to go places and explore things not because they are hard and a long way away" if you made it optional.
That's all.
Now, why don't you go lie down for a bit?