Your Feature Request / Idea
Of all of the new dinosaurs seen from Fallen Kingdom, Baryonyx has been the most divisive amongst fans. While it was great to finally see the British spinosaurid on the big screen after many years of it being relegated as a background prop and even losing out on a starring role in JP/// to Spinosaurus, there was disappointment with its design with the harshest of critics going so far as to say it looked more like a “SyFy Dinocroc” than a Baryonyx. This is understandable when considering during the promotion of the previous film on the park’s website there was a superior design created by the great paleoartist, Julius Csotonyi.
Up until that point, Baryonyx hadn’t physically appeared in any of the movies; it only appeared here and there in a couple of games and toys. But suddenly, not only had Baryonyx finally appeared in the movies (at least just for the website) but it also had an incredibly accurate portrayal. This wasn’t just comparatively accurate for the Jurassic franchise, this was a 100% accurate portrayal of the spinosaurid with no shrink-wrapping, no pronated hands and even having bright colours; the exact opposite of how the Jurassic franchise has portrayed their dinosaurs. Fallen Kingdom's Baryonyx wasn’t bad, personally I found it okay and it is more in line with how the rest of the Jurassic Franchise's dinosaurs are portrayed. But I, along with many others, wished that the filmmakers could have used more design elements from Cstonyi's website painting on Fallen Kingdom's Baryonyx, to make it more visually impressive and slightly more accurate.
Frontier appeared to have thought the same thing, by making a couple of subtle changes to the film design. JWE's Baryonyx model takes more after its real-life counterpart by having a larger thumb claw and conical teeth. However I feel more drastic changes need to be done in order to make Baryonyx a more desirable dinosaur for players to have in their parks. This can be resolved through two changes:
1. Making the animal less shrink-wrapped.
While this appearance made sense in the context of Fallen Kingdom, with the collapse of Isla Nublar's ecosystem as a result of Mt. Sibo's volcanic activity, it doesn’t make sense in the context of the game. The Baryonyx in JWE are essentially looked after and fed in a zoo-like environment, so it doesn’t make sense that despite being well fed by regularly supplied carnivore or live bait feeders, the poor dinosaur appears to be starving, with its ribs visible!
2. Change the head from its Fallen Kingdom design, to one that is based on Csotonyi's website design.
This change in particular would be the most noticeable and the most dramatic. The proposed new and more accurate skull will be much longer, feature a more pronounced notch in the upper jaw and add the triangular crest on the top of its nasal bones. The width of the new Baryonyx skull will also be much thinner, especially when compared to Spinosaurus; however, at the same time, it will also be comparatively wider than Suchomimus' skull.
Speaking of the African spinosaurids, the new Baryonyx head would also feature smaller and smoother scales, similar to the Suchomimus and Spinosaurus. This change would replace the rather large lumpy and bumpy scales that are currently on Baryonyx.
Of all of the new dinosaurs seen from Fallen Kingdom, Baryonyx has been the most divisive amongst fans. While it was great to finally see the British spinosaurid on the big screen after many years of it being relegated as a background prop and even losing out on a starring role in JP/// to Spinosaurus, there was disappointment with its design with the harshest of critics going so far as to say it looked more like a “SyFy Dinocroc” than a Baryonyx. This is understandable when considering during the promotion of the previous film on the park’s website there was a superior design created by the great paleoartist, Julius Csotonyi.
Frontier appeared to have thought the same thing, by making a couple of subtle changes to the film design. JWE's Baryonyx model takes more after its real-life counterpart by having a larger thumb claw and conical teeth. However I feel more drastic changes need to be done in order to make Baryonyx a more desirable dinosaur for players to have in their parks. This can be resolved through two changes:
1. Making the animal less shrink-wrapped.
While this appearance made sense in the context of Fallen Kingdom, with the collapse of Isla Nublar's ecosystem as a result of Mt. Sibo's volcanic activity, it doesn’t make sense in the context of the game. The Baryonyx in JWE are essentially looked after and fed in a zoo-like environment, so it doesn’t make sense that despite being well fed by regularly supplied carnivore or live bait feeders, the poor dinosaur appears to be starving, with its ribs visible!
2. Change the head from its Fallen Kingdom design, to one that is based on Csotonyi's website design.
This change in particular would be the most noticeable and the most dramatic. The proposed new and more accurate skull will be much longer, feature a more pronounced notch in the upper jaw and add the triangular crest on the top of its nasal bones. The width of the new Baryonyx skull will also be much thinner, especially when compared to Spinosaurus; however, at the same time, it will also be comparatively wider than Suchomimus' skull.
Speaking of the African spinosaurids, the new Baryonyx head would also feature smaller and smoother scales, similar to the Suchomimus and Spinosaurus. This change would replace the rather large lumpy and bumpy scales that are currently on Baryonyx.