I think you misunderstood what the OP was saying.Perhaps it's you who should read the OP again. You say there's "unreasonably long times" to meet up, between players... in the bubble? Are you sure you read the OP? Since it states it would be an hour to transfer, from specific locations, inside the bubble, but you think that would eliminate "unreasonably long times" to meet up... in the bubble.
The OP said:
This requires either very slowly flying your main ship to your destination, docking/scooping for fuel every few jumps (none of my PvP ships use fuel scoops). Or, zip over in your taxi ship, in minutes, and then wait up to an hour for transfer to complete.
In other words, if you travel there in your combat ship right now it could take 30-40 mins (even longer if you don't have a fuel scoop). Or you could travel there quickly in a ship with a high jump range, but still have to wait up to an hour for your combat ship to be transferred to your new location.
Spending 30-60 mins to meet up with someone in-game is a long time if you only have a couple of hours free time to play.
Even a combat ship could fully cross the bubble in a half hour, but you think making that trip longer would reduce "unreasonably long times".
Sorry, I don't understand. Please can you explain why the OP's suggestion of:
...some kind of "Nav beacon highway", where a select few special beacons allow you to jump from one, to another (normal space to normal space, at special nav beacons only, not every Nav beacon), and cross a fairly large distance quite quickly. You'd still have your final run to the station/whatever to do, and any unconnected jumps in-between.
...would make the trip across the bubble longer than it does right now?
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