A case for tractor beams

If we can't have tractor beams, which I am fully willing to accept *I Guess /sigh*, then can we do something about collector limpets? Why does one limpet take up one entire spot in cargo? Why can't they just be considered ammo, since you buy them at the rearm service, and store in your limpet control unit, just like any other type of ammo. Cap it at say, 500 per? maybe more, maybe less, I dunno. Remove the timer on them, or increase it by at least a factor of 5, and allow the option in ship setting, like turret control, to pick up what you tell them to, and nothing else.

Limpets take up 1 ton as it's a semi autonomous drone that you program depending on what controllers you have equipped.

And if you just send out a collector without having any of the stuff targeted that you want it will just keep collecting many more times it's original volume in stuff. It only does a single trip if you have a specific item targeted while you program it.

I often take a controller in one of spare slots on my cobra IV and a few limpets in the cargo just for the random stuff I find from time to time. Well worth the 101cr for a limpet imo.
 
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Perhaps adding a new Engineer who specializes in mining, salvage, collection and recovery would be a good idea? For example, "Shan Vinquar" could offer certain types of augmentations to mining lasers, prospecting controllers and various limpet controllers. In the former case, he'd offer enhancements to either make the lasers more efficient, more powerful or lighter (with balancing effects). He'd make prospector controllers more efficient or more detailed, and in the last case, boosting the amount of active limpets would be a benefit to miners everywhere.

A guy can collect a lot more ore with 15 limpets, that I'm sure :)
 
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Rather than near-magic tractor beams, I prefer the suggestion of some kind of magnetic grapnel launchers. Fit them into utility slots and they will target nearby claimable objects within range, then launch a magnetic clamp on a tether (with tiny maneuvering thrusters as an extra option), which then reels the object in and places it into the cargo bay. It could also look pretty fancy, as a mining ship with multiple grapnel lines active at once from their various utility slots would end up looking like some kind of angry rock-eating squid.

Decent limpet blueprints for engineers would be nice too.
 
Screw tractor beams, give me my harpoon!

Perhaps adding a new Engineer who specializes in mining, salvage, collection and recovery would be a good idea? For example, "Shan Vinquar" could offer certain types of augmentations to mining lasers, prospecting controllers and various limpet controllers. In the former case, he'd offer enhancements to either make the lasers more efficient, more powerful or lighter (with balancing effects). He'd make prospector controllers more efficient or more detailed, and in the last case, boosting the amount of active limpets would be a benefit to miners everywhere.

A guy can collect a lot more ore with 15 limpets, that I'm sure :)

I like where this is going. yes please
 
Lore wise, I really like the Harpoon. In the Elite Reclamation novel harpoons are used more then once to retrieve a ship. Talk about new mechanics for potential pirates to disable a ship and take it back to a black market station for salvage. Taking that one step further, other less scrupulous CMDR's could visit the ship yards at the pirate stations and the only options are previously loved ships that come with a WANTED tag and a few blood stains on the seats.
 
Space Fido, a retriever with a bubble helmet and a SCBA attached to his back, and some floaties and fins and a small booster rocket so he can fetch.
 
There is no artificial gravity in the Elite galaxy. :)

Than explain me please, how coriolis stations are working. Check how the buildings on the outer edges are placed, there is NO WAY one could stand there through coriolis gravity. They would allbe pressed into the edges of the rooms.
I say, there IS artificial gravity and IF we will be able to walk on our ships at some day, artificial gravity and inertia dumper will exist! Try to ram a wall with 400m/s in reality. Yes the ships would stop, but you not :D

To OP:
I think that a tractor beam in Elite would work more like a vacuum cleaner and just sucks everything in the cone of range into the hatch. For mining and salvage perfectly fine, for ships? No way ;) it would be at least a nice QoL feature.
 
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Robert Maynard

Volunteer Moderator
Than explain me please, how coriolis stations are working. Check how the buildings on the outer edges are placed, there is NO WAY one could stand there through coriolis gravity. They would allbe pressed into the edges of the rooms.
I say, there IS artificial gravity and IF we will be able to walk on our ships at some day, artificial gravity and inertia dumper will exist! Try to ram a wall with 400m/s in reality. Yes the ships would stop, but you not :D

Coriolis (and other spinning stations) use the spin to create a centripetal force acting on objects (from the deck resisting that which is on it flying off into space) which would appear to the observer to be similar to a gravitational force.

To OP:
I think that a tractor beam in Elite would work more like a vacuum cleaner and just sucks everything in the cone of range into the hatch. For mining and salvage perfectly fine, for ships? No way ;) it would be at least a nice QoL feature.

A vacuum cleaner - in a vacuum? :eek: That's not gonna work.... ;)
 

Minonian

Banned
Tractor beams are not magic. You can make them with electromagnets. The material being captured doesn't need to be ferrous. It just needs to be a conductor, ie metalllic. Pretty sure there is a good amount of metal in ships and cargo canisters, and also in many minable materials.

https://youtu.be/bRDKOcfrI-Y

For objects that are not conductors it is theoretically possible to pull them with scattered photons:

http://opfocus.org/index.php?topic=story&v=15&s=5

Interesting, but nothing magical about it. It's simply playing with magnetic push and pull, the smallest outer 6 magnets showing different poles outward compared to the innermost, as a result, if the composition of 7 magnets attracting another magnet or magnetizing materials, than its keeps pulled by the stronger inner magnet, but when gets close enough also pushed by the weaker outer magnets, and as a result it's begin trapped between the opposing forces, and keeps a constant distance.

Getting back to the op, Do Thargoids have tractor beams?
 
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Screw tractor beams, give me my harpoon!

If we ever get boarding gameplay I suppose that this is the way to go. :D

Thar he blows. Get me mah harpoon. *harpoons Beluga*

harpoon-manned.jpg
 
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