A couple questions about industrial facilities

I just want to confirm two things that I’ve been told, because, as we all know, we don’t have a delete button and once these are placed there’s no going back.

1) Will a T1 industrial settlement M/L produce the same amount as a T2 industrial hub?

2) Will 4 slots each containing an industrial settlement/hub and a 5th containing a planetary outpost cause an orbital station to produce more than filling all 5 slots with settlements/hubs?
 
- Industrial Settlement M is a decent construction point giver. Be aware that industrial messes up other economies, like High Tech or Refinery. Can lead to loss of commodities via weak links even with little influence.

- L Settlement isn't tier 1, but Tier2.

- Hubs usually don't produce anything and are non-landable.

So your first question isn't really answerable. Unless what you meant was whether T2 settlement and hub give the same economy influence to a station. Then the answer is yes.


Question2: I'd always go for the port. It adds more population. T1 ports are strong in regards to population, better than Coriolis'. And the population boosts the supply.
 
1) Will a T1 industrial settlement M/L produce the same amount as a T2 industrial hub?
The T1 settlement has its own market, so in that sense produces a lot more than the hub, which doesn't.

Tier 1 settlements (small/medium) produce strong links at 0.4 (before modifiers), Tier 2 settlements (large) and Tier 2 hubs produce strong links at 0.8 (before modifiers).
Both produce weak links at 0.05 unmodifiable.

But on top of that ... an Industrial settlement grants +3/6/9 (depending on size) to development level, which has a big effect on market sizes, whereas an Industrial hub grants +3 only (but boosts tech level, and boosts wealth more than any of the settlements, and opens shipyards at any T1 planetary ports if your tech level is >35)

2) Will 4 slots each containing an industrial settlement/hub and a 5th containing a planetary outpost cause an orbital station to produce more than filling all 5 slots with settlements/hubs?
It's unlikely to make that much difference to what the orbital station itself produces either way, but the total combined output available at markets will be much higher with the two stations rather than just one, because the planetary outpost market will be huge.


(In this situation, I would start by building the planetary outpost, then if that somehow doesn't have enough industrial output already, build a single Tier 2 settlement next to it, and then I'd be very surprised if you still don't have enough commodities after that. Then build the others if you feel like building stuff, but it won't matter for commodity availability)
 
I went with a dedicated system for Industrial, industrial orbital outpost (not really using it, too far and M pad) and planetary industrial T1 port. No other facilities. T1 planetary exports all industrial materials I need for constructing, most (construction) commodities 10k+, some 100k+, just several 1k+. Taking amounts required for constructing into account, that is sufficient for several players.
 
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