A few questions.

Just wanted to say that I love what Frontier is doing with PZ. I wanted to ask some questions as to the nature of the game
  1. How did they make it so the patterns of animals like zebras and tigers are unique?
  2. What was it like programming the climbing and how long did it take?
  3. Is there any concept art that I can look at on websites like ArtStation?
  4. Will animal models vary such as with manes, horns, tusks, antlers, etc?
  5. Will there be maps that aren't just in the middle of nowhere like PC? I'd especially like zoos within cities similar to London, Berlin, Central Park, and Vienna.
 

HeatherG

Volunteer Moderator
Much of the information you can find in the Developer Journals. There are many in the News and Announcements section of the forum.
Your #1 - There is genetic diversity so the stripes will look different on the same animal (ie zebras) You will be able to tell them apart from others

This is a link to my favorite article, an interview article, that talks about many things
 
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1. Make one very large texture per animal, and shift placement per animal.
(A guess, but most logical solution IMO)

That way having the texture slightly differently placed per animal gives the illusion of them having different patterns.
 
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