A Final Plea to Frontier for Longer Hairstyles

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TBH, I think the dev's obsession with finding "in-universe" explanations for stuff like this often raises more questions than it answers.

They've said you're viewing the "holo-me" from a first-person POV. You're sat in the pilot's seat staring at a holographic image creation tool.
If that's correct and, in-universe, you're actually making the holo-me image look whatever way you want it, you've got to wonder what it's for.

Is it for transmitting holo-projections across the galaxy... even though everybody else communicates via text messages and they need to use spaceships to carry data from one star system to another?
Perhaps it's so you can join a 34th century dating site or use dodgy holographic chat-rooms?
I think we should be told!

Personally, I'd rather they just called it a "character creation tool", stuck it in the options menu, and acknowledged that it's part of a video game. :eek:

I overall agree with this sentiment, but I don't mind that it's accessible on your ship.

However, I always have a problem with the "it's part of a video game" arguement. Honestly, it's not an either/or binary dynamic argument we should be having. Simply an acknowledgement of which parts add to the game by enhancing the simulation elements of the game, and which should be separated out and recognized as necessary for gameplay, but not lore.

Trying to make cross-galaxy telepresence a thing feels like it's going to cause more lore-related problems than it will solve.
 
Oh my word! I posted a jokey thread on the topic of commander creator. Intended as pure fun and no offence intended. I didn't honestly think people would be so caught up by the notion of space hair! I must've flipped past this thread.
The mind truly boggles at what matters to people in games and how much things are taken to heart. That's not criticism, just observation.
 
This is absolutely nutz. Depending on a game to solve personal issues. If this is the final plea then this needs to end. Seriously. Make it final, Momoka. A video game can not help with personal issues.

Thats disgraceful, I actually logged out of the forum yesterday because some of this clowns comments had my blood boiling, thanks seven for turning a reasonable request into an absolute joke. Really looking forward to you starting a thread.:mad:
 
I overall agree with this sentiment, but I don't mind that it's accessible on your ship.

However, I always have a problem with the "it's part of a video game" arguement. Honestly, it's not an either/or binary dynamic argument we should be having. Simply an acknowledgement of which parts add to the game by enhancing the simulation elements of the game, and which should be separated out and recognized as necessary for gameplay, but not lore.

Trying to make cross-galaxy telepresence a thing feels like it's going to cause more lore-related problems than it will solve.

A character-creator undeniably IS part of the "game options" rather than part of the gameplay though.

What's next?

Put the control configurations in-game as well because, as it turns out, 34th century spaceships are all flown via a small panel filled with buttons that are labeled with various numbers and letters of the alphabet and the controller config' allows you, as a pilot, to access the advanced system design tool and alter the function of all the controls for your spaceship?

Perhaps they could call it "holo-key"?
 
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A character-creator undeniably IS part of the "game options" rather than part of the gameplay though.

I don't disagree, and maybe I over reacted to your post... it's just that the "war" that always seems to be raging is between those who want everything scrutinized with an eye on immersion (or realism, or consistency, or verisimilitude, or whatever you want to call it, the definitions shift slightly with some) and those who want everything focued on fun and to hell with that "'mursion crap."

I was probably just touchy over the choice of words, even though I agreed with your sentiment.
 
I feel like I've been in some weird slumber for 3 decades and woken up in the Idiocracy.

Get used to it. The same happens in software development, these days bad practices are "rediscovered" and labeled as awesome. JS programmers writing JS parsers for their own code to validate string costants because they don't understand basic OOP concepts, and then giving talks about their creation.

C# programmers believing that LINQ is a great idea, that Microsoft invented first.

People dismissing Java for a lack of multiple inheritance.

NPM joking about maven, then learning in the lpad-debacle why maven was doing it correctly and just how wrong they were to laugh about it.

Stupid is the new smart.
 
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Wonder what it is going to be like when we can land on earth likes. Still no long hair because it would cost to much to program the movement of hair.
 
We all have to make sacrifices.
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Now I'm ready for Holo-Me!
 
776 posts so far about hair length? Are you kidding me? With all the issues in the game this is a priority? Let's play with it a little then decide. So many make a lot of noise never actually using a new feature or even understanding how it works. But they are all about deciding how it is not going to work for their game play before they even have a chance to use it. This is noise and fears versus actually using a new feature. Ignore them until we have a new addition to play with.
 
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776 posts so far about hair length? Are you kidding me? With all the issues in the game this is a priority?

People are able to discuss multiple topics. We're interesting that way.

The topic of ship names has come up after every update and that is arguably just as frivolous.
 
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I don't disagree, and maybe I over reacted to your post... it's just that the "war" that always seems to be raging is between those who want everything scrutinized with an eye on immersion (or realism, or consistency, or verisimilitude, or whatever you want to call it, the definitions shift slightly with some) and those who want everything focued on fun and to hell with that "'mursion crap."

I was probably just touchy over the choice of words, even though I agreed with your sentiment.

I don't actually have anything against a character creator, and the fact that they've seen fit to introduce it suggests that, sooner or later, there'll be a good reason for it to exist and that's got to be a good thing, right?

I just think it's a bit unfortunate that they felt like they had to hype it up and try and make it "part of the game" in order that people might be sufficiently interested in it.
It's like they think players aren't smart enough to pay attention to new features unless unless they're rammed down our throats.
 
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