A founders point of view. Three Days mining then from Startup to dead in 60 sec. This cant be right..

so, 5 years of on and off playing and still going out into space without a way to defend yourself against the stupidly easy pirate npcs?

no sympathy. The game should not cater to bad player decisions.
 
I know this is little consolation after the fact OP, but I was told something when I was new to the game that I've kept as it has always served true.

The only place in the game that is safe to log off at, is a station of some sort. Otherwise when you log in, you have to be expecting to get attacked.

Sorry you lost your stuff though mate, I feel for you.
This one. I can't think of any game that hasn't taught me never, ever log off anywhere that isn't a safe harbour of some description. Asteroid rings are not safe harbour.
 
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I feel your pain OP. It's a poor mechanic that you can be empty on entry and get immediately scanned, then ignored for the remainder of your mining session. Any pirate worth their salt would wait until you've actually collected something before scanning you and demanding a cut. Add to that poor mechanic the fact that pirates in ships incapable of even making to where you are can drop into your session in unpopulated systems and it's a reminder that the game developers want to ensure no reward comes without some risk of combat. It's amazing pirates haven't started demanding cartographic data.
I remember the time I made my first trip to sag A* with three VIPs on board and went to scan the tourist beacon, then next thing I know a pirate viper comes up to me like "what are you hauling?"

at sagittarius A*

before the anchorage was added, or carriers, or anything

with no scoop
 
It is inexcusable that you were made to experience the coding quality of a 13-year-old kid programming his first Random Encounter Generator on a monochrome AMSTRAD CPC 6128 for AD&D during the 1990s...

Ahem... /coughs in self-taught BASIC/

People who say it’s the OP’s fault for not speccing his ship, while technically being true, are missing the point. This game, for all of its technical brilliance has some shockingly poor random encounter generation along with the dire dialogue is certainly not in the top 1% of all encounter generators. ;-)

the fact that they always appear like clockwork no matter where you are, given the mind-bendingly insane vastness of space is just a pathetic mechanic.
 
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I remember the time I made my first trip to sag A* with three VIPs on board and went to scan the tourist beacon, then next thing I know a pirate viper comes up to me like "what are you hauling?"

at sagittarius A*

before the anchorage was added, or carriers, or anything

with no scoop
I remember seeing ships there as well but nothing between Sol and there. It's like wading down a river a mile for clean trout fishing only to find the Griswolds have camped there illegally.
 
This one. I can't think of any game that hasn't taught me never, ever log off anywhere that isn't a safe harbour of some description. Asteroid rings are not safe harbour.
I log off all the time in hostile regions, simply because I am completely overpowered. I can wake up, make toast and coffee, read the news then finally return fire.
 
the fact that they always appear like clockwork no matter where you are, given the mind-bendingly insane vastness of space is just a pathetic mechanic.

yea, this is true. But that just means that this player would have been potentially killed going into the mining area, while mining, or as they approach the station or wherever they decided to logout of the game and login that isn't a station. They deserved to die ...and improving the npc spawning and ai would just make that more likely. Having it predictable just helps stupid choices like defenseless ships. So yes, it's a dumb RNG setup, but improving that doesn't help the OP's premise and is kind of a different topic.
 
I log off all the time in hostile regions, simply because I am completely overpowered. I can wake up, make toast and coffee, read the news then finally return fire.
This is a big thing, I see people in the mining systems talking in system chat about "the 192t python" as a standard build that a lot of them fly from DTEA's channel, and I eventually looked it up and found out why I see so many of them being given a tough time by NPCs, never mind what happens if another player ends up deciding that they've lost their hull integrity privileges

DTEA put out a lot of good advice but "what is a suitable mining build for flying in open" is not one of them
 
... So yes, it's a dumb RNG setup, but improving that doesn't help the OP's premise and is kind of a different topic.
In a practical sense it's not even RNG because it always happens, it's a clockwork mechanic, easy to plan for, easy to avoid, with a number of options depending on your proclivities, fight or flight.
 
This is a big thing, I see people in the mining systems talking in system chat about "the 192t python" as a standard build that a lot of them fly from DTEA's channel, and I eventually looked it up and found out why I see so many of them being given a tough time by NPCs, never mind what happens if another player ends up deciding that they've lost their hull integrity privileges

DTEA put out a lot of good advice but "what is a suitable mining build for flying in open" is not one of them
Fortunately they have escape pods. This is what I like about NPCs (not just Solo), they are predictable and so I can build for them.
 
Fortunately they have escape pods. This is what I like about NPCs (not just Solo), they are predictable and so I can build for them.
Honestly, DTEA's build might be capable of handling NPCs well enough if you actually stick to the build but it calls for a lot of engineering on the shields, which are prismatic. A 3A standard shield with unengineered boosters might as well not be there.
Of course, you can get away with a paper shield if you just wait for the NPCs to bog off at the start of your mining session, fill your hold, then don't log off until you're back on the landing pad.
 
I log off all the time in hostile regions, simply because I am completely overpowered. I can wake up, make toast and coffee, read the news then finally return fire.
Oh yeah.... do it all you like, if you know what you're doing and are ready for the consequences.

I logged into EVE for the first time in months a while back... forgot I last logged out in the middle of hostile nullsec XD
 
Oh yeah.... do it all you like, if you know what you're doing and are ready for the consequences.

I logged into EVE for the first time in months a while back... forgot I last logged out in the middle of hostile nullsec XD
lol I did that in WoW recently and forgot I was dead already, respawned and died in an instant. I had a group with me last time.
 
So many L2P threads today, so many ...

nvm OP - back on that horse. For your second mining trip you will know what the pirates are probably gonna do. You could even, y'know, pay attention to the screen and when they ask for stuff just drop it. Or boost away. Or prepare to fight. So many options!
Isn't it epic?
 
Wow a founder and long time player (?) still dont know the basics and what to do in specific situations ?

I wonder what kind of ship you did use. If NPC pirates are to hard to fight for you, better get a ship where you can defend yourself.
I mean i can defend against one pirate in a type 9 but if you have trouble get a T10 and do some engineering.
Even better is a Corvette or if you like to run get a cutter and boost away or fight.

If you go to a REZ, well thats a spot for bounty hunting not for mining (it was quite some long time ago). But even there, its not that hard to defend against pirates while mining in the right ship ( even thought thouse hatch open drones are pesty).

If you got trouble with other players go to a private goup or play solo. Easy solution, if you dont want that you have to live with other ppl shooting you down, but then dont complain about it.

Really ppl that whine about something in Ed are just not well informed how to do things and so they do them wrong.
There are tons of information on forums or youtube, read or watch em.
I have a coulege at work that whines too, but he is to lasy to read and do the right things. He complains about engineering and the time it takes to gather materials.
When i ask him what he does to get em, i told him how to do it.
Same with mining, and he is a founder too. His main excuse is he does not have much time as others so others are better then him.
Thats so untrue, because in ED time does not matter and you can do what you whant when you want (exept you do missions).
I told him he just to lasy to get informations and plan things right in ED and thats why he gets problems or wasting his short playtime.

Oh by the way, do you think as a founder you are someone special? I mean you get some small bonusses already aside from normal commanders but its always shocking to see that thouse founders complain about how unfair the game is but in reality is so supereasy nowadays.
 
I love mining. Mining is THE thing for me. When I mine, I HATE being interrupted. That is why throughout the entire time I have been playing Elite Dangerous, my focus was to always have a ship that can chase off those NPCs that interrupt my fun time. Moving up from my Sidewinder to an AspX, then to a Python, then to an Anaconda and finally to my Type 10, my focus was always to have the shields and guns needed to tell NPCs to "b off". Yes it means less capacity for ore but in the long run, do you really want to scoot around like a timid rabbit among the rocks or do you want to stomp around like a lion ready to defend its territory?
 
...do you really want to scoot around like a timid rabbit among the rocks or do you want to stomp around like a lion ready to defend its territory?
Or you can head out into the transcendant tranquility of the deep black and mine like a crazed Zen master. OOOOOOMMMMMM mane padme OOOOOMMMMMM <asteroid fragments with a deafening detonation> Awright! 15 chunks!
 
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There is a lead up... you need to look at the radar. You will see them before they can scan you. So just boost away from them.

Or, even better, find a High Security system with rings. Pirates seldom drop in on you, and if they do, you will have police help within 15 seconds of the first shot fired at you. Make sure you have enough shields to protect you for a couple of minutes while avoiding the pirates and allow the police to kill them.
Most miners wouldn't mine in a high security system because the rings in that system won't have pristine reserves.

As someone else suggested, you could mine outside the bubble where there are no NPCs. This is much easier to do if you have a fleet carrier.
 
I can't help but think this is just another whiner's thread.

Not much sympathy for the OP, as a player myself that hates pewpew in ED, I have spent many times in Rings, in many different Ships, all of which I'v NO IDEA how they would perform in a fight......cos I don't do pewpew!!!!
Yet I have never, ever, ever been attacked by Pirates in a Mining Ring. As other's have stated, the mechanics of Mining in the bubble aren't all that difficult.

Enter Ring, don't Mine at all until Pirates appear, boost away until you lose them, then Mine in peace.
If connection is lost then either give up & sell your wares or re-enter but be prepared to boost away should Pirates return.....which they don't always do.

The game is about personal choices.

It's your own fault if the choices you make are bad ones OP!
 
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