A Global Grid Setting

Having a global grid option (even if you have to play a special map with the entrance, terrain, and boundaries pre-lined up) would really improve the game. Local grids for buildings already exist, so it's not a completely new feature.
 
Having a global grid option (even if you have to play a special map with the entrance, terrain, and boundaries pre-lined up) would really improve the game. Local grids for buildings already exist, so it's not a completely new feature.

there's a global grid option in the xyz tool - have you tried using that?
 
You could always put a building object in each corner of the map and use its grid to build all your structures on.
 
You could always put a building object in each corner of the map and use its grid to build all your structures on.

Doesn't change me wanting a true global parkwide grid like in the old days to place attractions and paths on :p
 
You could always put a building object in each corner of the map and use its grid to build all your structures on.

dont you have to keep that building open for the grid to show? doesnt work for terrain

Obviously having a full map grid IS ALREADY possible (based on placing an object in each corner) so theoretically, it should be an easy feature for the game to have as a default option that can be turned on/off instead of requiring 4 objects in each corner

Many people have requested this, and I especially want a grid OPTION for terrain to follow (like to make flat square walls)

https://forums.planetcoaster.com/showthread.php/21790-Square-shapes-w-Snap-to-Angle-for-Terrain?
 
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