Having a global grid option (even if you have to play a special map with the entrance, terrain, and boundaries pre-lined up) would really improve the game. Local grids for buildings already exist, so it's not a completely new feature.
Having a global grid option (even if you have to play a special map with the entrance, terrain, and boundaries pre-lined up) would really improve the game. Local grids for buildings already exist, so it's not a completely new feature.
there's a global grid option in the xyz tool - have you tried using that?
You could always put a building object in each corner of the map and use its grid to build all your structures on.
I don't think that works with paths
Doesn't change me wanting a true global parkwide grid like in the old days to place attractions and paths on![]()
You could always put a building object in each corner of the map and use its grid to build all your structures on.