A graphic engineer found the cause of low FPS: rendering/culling

Culling is not something you put in at the last moment, it is a core feature of a renderer. Did they get interns to code this?
If some of the comments in that Reddit thread are to be believed ("Press X to doubt"), that might actually be the case:
I was told none of the Devs who made the Cobra Engine still work at Fdev. Someone who apparently knows some insider info at Fdev told me the Cobra engine is in shambles and most of what we see here is hacked together, and I 100% that's what's happening.
Apparently the first 6 months at Fdev are spent trying to figure out how to use the Cobra engine.
This aligns with what I've heard as I work with a former frontier developer. They literally do not have the devs with enough knowledge or experience to make a game. They're frequently hiring from outside the industry and trying to turn those people into gamedevs - the problem is that the people training them were in the same position so its like the blind leading the blind.

Being a sucker for drama I also checked Frontier's Glassdoor reviews to see if there's anything going on there. Keep in mind GD reviews are more likely to be from people who are salty when they leave:
[April 2021] morale is at an all time low - it seems as if most of the staff has left the company out of frustration/boredom. The handful I know are much happier elsewhere enjoying better work and higher salaries.
[Feb 2021]
  • Morale on the longer standing projects is very low. People are only staying to get it shipped but most despise working on it and are desperate to leave.
  • People are leaving like rats from a sinking ship. This is because they are either bored to tears of the project/work they are doing or because they are not appreciated.
TBF these people claimed they were artists. So maybe the art departments are just bad.

To get even further into our paranoid theories we could check the job openings at FD, but there's no way to tell if those are for Elite or not.
 
The biggest mistake they could make now is to rush out patches for this. They need to actually try being honest with everyone and upfront about how long it's going to take and do it properly (not holding my breath though)
 
I think the word you're looking for is "egregious" - which means outstanding, in one way or another. ;)
Literally from ex (outside; out from) and grex (flock). It has the same root as the adjective "gregarious," meaning "likes to be in a group."

The most common collocations for "egregious" are great, and really capture how many in the community feel about this release:

Gaky4FB.png
 
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ObsidianAnt mentioned the occlusion culling problem during the alpha, and FDev assured him and everyone else that it would be turned on for release. I guess not.
Did they? My recollection was that it was acknowledged and implied that it would be fixed - "we know we have a lot of optimisation left to do" - but my recollection of FD's actual statements is that they have been very careful not to state outright that something is "going to be fixed by date X." In the same way, many interpreted David Braben's post about the specs of the machine he plays on at home as stating that it worked as expected on his machine, but that's not what he wrote - he just told us the machine he plays it on, not whether it plays acceptably.
I don't believe they said it was that far back?
They said it was a 5 week old build.
i wonder how are white knights going to defend this one because you cant fight science with religion
The Facebook groups are full of people saying that anyone reporting problems is being entitled. I've been called a Karen multiple times over the last few days for pointing out that releasing the update in this state is beyond the pale.
 
Did they? My recollection was that it was acknowledged and implied that it would be fixed - "we know we have a lot of optimisation left to do" - but my recollection of FD's actual statements is that they have been very careful not to state outright that something is "going to be fixed by date X." In the same way, many interpreted David Braben's post about the specs of the machine he plays on at home as stating that it worked as expected on his machine, but that's not what he wrote - he just told us the machine he plays it on, not whether it plays acceptably.

They said it was a 5 week old build.

The Facebook groups are full of people saying that anyone reporting problems is being entitled. I've been called a Karen multiple times over the last few days for pointing out that releasing the update in this state is beyond the pale.
Gamer culture is really, really weird. Like what other products do people treat like this? Movies maybe? Like people really invested in a particular series (say Star Wars) will make themselves believe that every release is good regardless of quality. (It was amusing to see that finally collapse with Rise of SkyWalker.... LOL).

Like if you bought a TV that randomly turned off 5 times a day... would you go on Samsung's forums and urge people to "give them a break" because "making TVs is hard"?
 
i wonder how are white knights going to defend this one because you cant fight science with religion
Unfortunately we have hundreds, likely thousands, of years of history that proves the very opposite. Whilst I agree with your sentiment it’s a sad fact that humans have an exceptional ability to deny science and scientific method in favour of blind faith, rumour and conspiracy theory (and of course good old fashioned Dogma.) The fight doesn’t even need to be won, only fought.

I give you COVID deniers, Flat Earthers and Creationism as some of the more recent examples.

....but I’m heading away from Odyssey now....

I would like to say it will be interesting to see if FDev do make any kind of comment regarding this, or indeed any of the bigger issues affecting the DLC in the coming weeks after taking quite a hammering, at least from many reviews I’ve read. I doubt it though and expect them to opt for a ‘heads down’ approach with patches and hot fixes - which I hope doesn’t further degrade what appears to me to be the worst period in relations between FDev and a very large section of the player base.
 
Still a better launch then Cyberpunk
Not really. I could play Cyberpunk 2077 from Day 1 and the issues weren't game breaking, at least for me. This...I can't even login to play and I'm afraid to switch back to Horizons as I've no idea what data of mine (e.g. some of my First Footfall entries and Materials I've picked up) it'll revert. When I was able to login and play this game, I'd still get disconnected somewhat frequently, especially when I tried to interact with something or shortly after I'd completed/obtained Material that I wanted to keep.
 
Gamer culture is really, really weird. Like what other products do people treat like this? Movies maybe? Like people really invested in a particular series (say Star Wars) will make themselves believe that every release is good regardless of quality. (It was amusing to see that finally collapse with Rise of SkyWalker.... LOL).

Like if you bought a TV that randomly turned off 5 times a day... would you go on Samsung's forums and urge people to "give them a break" because "making TVs is hard"?
It's remarkably tribal, and the language surrounding gaming has a couple of immediately noticeable features that practically beg for a critical discourse analysis.

For instance, a common choice of words when describing something simple like "I stopped playing game X" is "I left the game," which implies, arguably, a perception of the game as a community, rather than just as a product one uses. On the extreme end, it might even be profitably compared to other collocations such as leaving a cult (I'm looking at you, Star Citizen.)

In that respect, if we view gaming discourse (forums included) as an exercise in enacting an in/out-group identity, then the attitude to product you mentioned starts to make a lot of sense - it's not something that might fall under a more widely-analysed example from classical economics, such as deciding what car to buy or attitudes to product faults. If I went, say, to Germany and started criticising Germany for the things that happened in WW2, I'm pretty sure I'd be told dann verpiss dich back to Scotland, Arschloch in short order by the residents. For adherents of a game, I suspect that there is a sense of identity with and due to the game that is similar to our attitudes to our local and national communities, and a lot stronger than common-or-garden fandom: gamers spend hundreds, if not thousands of hours playing the same game together in often tight-knit communities on platforms that allow them to share text, voice and video communication. That simply must have an effect on how we identify in relation to the game, including people interpreting (in this case totally justified) criticism of a (disastrous) release as a personal attack.
 
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