A Kickstarters thoughts on how to Fix Elite.

True, but have a very limited range and they don't fly your own ships.

Also, unlike your actual ship, they can't be interdicted. So for the cheap cost of using ship transfer (who of us it not sitting on a pile of credits, with nothing to spend them on?) you can currently travel without any chance of being attacked. Letting the NPC fly would not grant immunity from that.

And on limited range: if you want to go that far, just go in several legs.
 
As a researcher, I can say with confidence that YES! The Odyssey brought nothing of interest apart from the legs! Broken planetary technology, terrible UI, terrible FPS... It's not just "problems" - it's a completely broken product we got! Even the alpha looked better!
A researcher. My, oh my - what illustrous company among a mere peasant mob of gamers. Kickstarter backer, researchers - what's next: armchair software engineers? War veterans, fathers of four children?
 
As a researcher, I can say with confidence that YES! The Odyssey brought nothing of interest apart from the legs! Broken planetary technology, terrible UI, terrible FPS... It's not just "problems" - it's a completely broken product we got! Even the alpha looked better!
I never really noticed... Granted I haven't played Horizons since Odyssey lauched, bar moving a FC from and to Colonia (as my laptop is not powerful enough to play Odyssey in its current state) so may have missed something momentuous..

As a researcher, precisely what is it that you are researching? I admit to being at a loss there as I only play the game 🤷‍♂️ It is a game, isn't it?
 
Also, unlike your actual ship, they can't be interdicted. So for the cheap cost of using ship transfer (who of us it not sitting on a pile of credits, with nothing to spend them on?) you can currently travel without any chance of being attacked. Letting the NPC fly would not grant immunity from that.
I suspect that many would want immunity and not everyone is sitting on a big pile of credits. My new commander for Odyssey certainly isn't.

And on limited range: if you want to go that far, just go in several legs.
Yes you can, but it's very slow, as you need to go to a station, then go to the taxi booth, then choose your system etc.

There are negatives for using the taxi service, having an NPC fly your ship for you, I can't see them, and then if you need to be at the controls in case of an interdiction, then why have an NPC pilot your ship in the first place.
 
A researcher. My, oh my - what illustrous company among a mere peasant mob of gamers. Kickstarter backer, researchers - what's next: armchair software engineers? War veterans, fathers of four children?
No we get enough posts from the AAA developers who spend most of their time here already... They have to tell us that they are developers and 'know' everything ;)


Edit: Typo
 
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Thoughts on how Elite could be/ could have been.

I was there for the kickstarter too, from what they were saying then I kind of expected something like this:
Usual disclaimers apply, I am not a softie so obviously these things are probably not as easy as I am imagining!

1: Elite Dangerous. We got something that was a good start - basically Elite updated. I quite enjoyed wandering around, slowly saving up the money to eventually buy an AspX (ah, those were the days!)
From there, I would have done this:
2: Interiors. Yes, bring it on! Elite has always been about you and your little ship against an unimaginably huge and utterly uncaring galaxy. Anything that increases your connection to the ship should be welcomed. Also, it opens the way for other things later. To start with, we can introduce an engineering station that can produce Jumponium or something like that. This allows us to bring in Engineers in a different way. Engineers should be a source of blueprints/ design ideas. The actual upgrade should be done in your ship at the engineering station. Also engineers should be more limited in scope, specialising in certain things. Then, as more engineering becomes available, we can get recipes from our friendly engineers to allow us to do more cool things.
3: Horizons. Rocky Planets. I had nothing to complain about here. As an explorer I would have liked the first engineers to specialise in FSDs maybe? Or maybe sensors so pew pew people have something, and explorers can find more interesting things.
4: Gas Giants. Or, maybe these should come before Rocky Planets? On the principle of just changing one thing at a time, Gas Giants allow you to develop clouds without worrying about anything else. Most flight sims etc can do clouds, so 'how hard can it be?'. I would imagine layers of clouds followed by layers of clear space - colours defined by the planet as seen from space etc. To keep it simple you could even use a similar outpost model to the ones in space (just make sure all the landing pads are on top...) Engineers hiding here might focus on shields? As shields help protect you from the atmosphere you have to get through to get there. Make the glide effect red, and maybe add a temperature/ pressure warning if you go too deep.
5: Water worlds. Allows you to develop water effects without all those tiresome beaches getting in the way, looking all inviting and stuff. You already have clouds so chuck them in too. Would need a new outpost model, for floating. Enginers might specialise in weapons maybe? To help you shoot all the big wild creatures that (might...) lurk just below the waves. Allegedly.
6: Lava worlds. Allows you to work out the boundary between liquid and solid, while not having actual wave effects (assuming lava isn't going to be swooshing around that much!). 'Sea' level (or 'lava level') should be fairly static, you need to work out which bits of crust would stick up above it. SRVs would get toasted if they fall in, so engineers would need to concentrate on heat management.
Beyond that, I'm not sure. maybe plants can be developed on planets with atmospheres but without water, then add water to get to Earth-likes? As has been discussed before, rivers are an issue that would take a lot of thought so I don't know. Animals are another question entirely.

Off for a G&T now. I wish...
 
I never really noticed... Granted I haven't played Horizons since Odyssey lauched, bar moving a FC from and to Colonia (as my laptop is not powerful enough to play Odyssey in its current state) so may have missed something momentuous..

As a researcher, precisely what is it that you are researching? I admit to being at a loss there as I only play the game 🤷‍♂️ It is a game, isn't it?
Perhaps something went wrong with the translator. I don't know English very well. But for some reason you chose to base it on one word rather than the whole message.
 
Perhaps something went wrong with the translator. I don't know English very well. But for some reason you chose to base it on one word rather than the whole message.
No, perhaps the translator erred with "researcher" instead of "explorer" - which is very possible.

I based my response on the "it is a completely broken product" (which may be a translator error, although it is specific enough to be doubtful) which is patently incorrect as I, and others, are playing the DLC (issues included) regularly, ergo - it cannot be 'completely broken' else we would be unable to do so.
 
No, perhaps the translator erred with "researcher" instead of "explorer" - which is very possible.

I based my response on the "it is a completely broken product" (which may be a translator error, although it is specific enough to be doubtful) which is patently incorrect as I, and others, are playing the DLC (issues included) regularly, ergo - it cannot be 'completely broken' else we would be unable to do so.
This is of course my personal opinion, but it is pain and suffering, but not a game for fun))) everything goes well until you come to the system with POI and my FPS from 60 comes to 15, or when on a beautiful from orbit planet bad terrain( worse horizons) and 30 FPS. All this has been said here before. And it sounds like whining! But I'm not enjoying the game either... And it's sad.
 
Before i start, this is not a troll. This isnt a dig at FDev. This is coming from a long time Elite player since 1984, a Elite D. kickstarter with over 15,000hrs play ( soley in VR ). This i my thoughts on what is wrong with Odyssey.

Im triple elite, king, admiral, 50 billing in cash, all the ships most of them engineered and a carrier thats funded for over 10yrs. When space legs were anounced it was a huge suprise however slightly concerning were the huge guns carried on their backs followed by 'no ship interiors' BUT the 'armstrong moment' kept the hopes alive. Surely for an armstrong moment you cant suddenly appear on the outside of your ship :/ To fix this you only need to do the cockpit interiors with an airlock + steps enabling the armstrong moment. Litrally getting out of your chair and making your own way out of the ship, this would be perfect. Not animated either, needs to be player controlled. This would also pave the way for ship boarding in space or on planets ect... For someone to steal a ship thats left unlocked or open. Stranded players should be able to send a distress call for someone to either pick them up or kill them :D Space legs promised from the kickstarter along with a huge list of other things that never made it into the game. What we got was not exactly what most of the community had in mind. If we wanted an FPS shooter theres already 100s out there that do it perfectly.

The galaxy. The Elite galaxy is huge. Its absolutely fantastic. With Horizons you were on the right track, the planets looked great with lots of interesting places however you failed to flesh it out. Odyssey planet tech had everyone with high hopes, maybe theyre actually going to add more diversity and actual things to find with wrecks to search and loot to be gained without the need for grind, grind grind! What Odyssey gave us was almost a blank slate. Planets are worse, barron flat and boring. Spend more time adding different planet models, even some broken, collided moons ect and add things that can be found.

The Elite status. Having a loading bar to your next rank was a little frustrating for me. The Elite ranks should be gained by skill, either PvP or PvE and it should be a suprise when you rank up OR rank down, you got this right in the original Elite. Was impossible to know when you would be ranked up, it just happened. Right on Commander!

Bountys shouldnt have any limits and accumulate according to the crime and ONLY be collectable/valid in the region the crimes were commited. This would allow real pirate play ie: An Empire aligned player could go into the Federation controlled systems and actually pirate knowing he can return to Empire space clean but wanted in the Federation. Players should also be able to place bountys on other players aswell as send cash to other players without the current hassle of dropping cargo. Tracking any CMDR should be possible via ship or station consoles without them being on your friends list, you should be given the CMDRs exact position at that time however you need to wait 5/10mins between querys. This would give some really cool game play.

Hired NPCs should be sat in the cockpit chairs and be able to fly the ship like an auto-pilot. Plot the route in the map and let the NPC fly the ship there.

The Grind. The amount of stuff needed for upgrades needs reducing drastically. Far too much time is spent collecting mats/blueprints ect. Logging out/in to do the same thing hours on end is NO FUN at all. Guns, suites and equipment should be bought with the original cash like the ship modules - what were you thinking?? This would allow players to actually play the game.

VR. Elite was the standard for VR when it arrived on the PC scene. Nothing does VR like Elite. You need to get rid of the on foot screen and add real VR. Add an option to have flat screen for those with weak VR legs but at least give us VR veterans the option to have non interupted VR support. The immersion of Elite in VR is second to none but that immersion is so broken at the moment.

CMDR Y2K signing out.
I would sign under every single word! @sallymorganmoore please deliver this to the company management ears!
 
As a fellow Kickstarter, but with less playtime, I see a lot of good suggestions in your post. But I do not agree with your suggestion that players should be able to place bounties on other players as I see that option as ripe for abuse. Both by griefers and farmers alike. This will drive even more players to solo when implemented.
 
I suspect that many would want immunity and not everyone is sitting on a big pile of credits. My new commander for Odyssey certainly isn't.


Yes you can, but it's very slow, as you need to go to a station, then go to the taxi booth, then choose your system etc.

There are negatives for using the taxi service, having an NPC fly your ship for you, I can't see them, and then if you need to be at the controls in case of an interdiction, then why have an NPC pilot your ship in the first place.

Would we not have taxis and their apparent advantages, i would fully agree. In the present situation, with that stuff in place... i really don't care any more. My sarcastic voice even says that for the sake of consistency, FDS interdictors should be removed from the game and piracy should now require you to persuade the target (text chat) to drop out of supercruise so you can rob it...
 
Would we not have taxis and their apparent advantages, i would fully agree. In the present situation, with that stuff in place... i really don't care any more. My sarcastic voice even says that for the sake of consistency, FDS interdictors should be removed from the game and piracy should now require you to persuade the target (text chat) to drop out of supercruise so you can rob it...
Don't forget about the inherent negatives of only using Apex. It will take much longer to get somewhere using the taxis and then having to wait for your ship to arrive, you could be looking at hours longer depending on how far you've gone.

Sure you don't get interdicted, but it take much longer.

We now have a choice, a much longer but safer method, or the faster and more dangerous method. That's a good kind of choice in my view.

Also it's highly unlikely you will get interdicted with an empty cargo bay. I don't think you can transport your ship with cargo in it.
 
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