A message from Salomé

I think the important thing here is Salome's call for independent pilots - us - to fight the existing powers, set blockades, and all that.

Essentially, we're being told we don't have to play Elite like a passive videogame, where you can only ever expect scripted responses. If we strategically play the background sim - and make it clear we're doing so via things like Galnet articles - we can play it more like a pen and paper RPG, something with a real human game master controlling things and reacting to our how our actions affect the BGS.

It's basically telling us how to play to actively interact with the story.

Caveat, I might be biased given that I've been calling for players to do just that for some time.

Except we can, and even already do all that - and don't even need to look at the BGS.
 
Back
Top Bottom