A mile wide, an inch deep: Change my mind.

As opposed to, if you like playing this game, you must be a cult.

This may sound oddballs, but how about different players are looking for different experiences in the game, which is why their appreciation will vary.

Are you saying there's no win in arguing on Internet just because there are different opinions and tastes?

There is no endgame for all this?

:eek:
 
I hear you. That's all well and good, but... I for one don't play EVE for example (a short affair some years ago aside) but it never ever occurred to me to post in the EVE forums about why I don't like this game. Why should I? And what on earth are your motives for doing it here (and not once, you're doing it all the time)? It's completely pointless, fruitless and joyless. Are you really such a pitiful guy who can't find anything more interesting to do with his precious life?

Call me crazy but didn't somebody post a thread asking for peoples opinions on the game and isn't this thread it?
 

Rafe Zetter

Banned
Ok - I'll bite.

ED does have SOME amazing visuals, but don't count the planet (moons etc) surfaces as one of those (which makes up quite a big portion of the possible eyecandy) which are the VERY DEFINITION of "generic".

Flight and combat can be great or sucky, depending on what you are piloting and who you are fighting against, and the current disposition of this months version of AI.

Trading can be rewarding - for credits - otherwise it's just the normal back and forth, back and forth, back and forth of games where the economy is STATIC and dumping 500 tonnes of cargo has ZERO EFFECT on the price - have at it.

CG's can also be amazing - IF you have a godrolled PvP ship, or change modes to SOLO / PG's - to get away from the idiots who like to seal club - sorry, "legit PvP". Oh and taking part means repetitive back and forth, back and forth... you get the idea.

Missions can also be good fun - unless your mission target disappears, or doesn't show up, or your passengers decide they want some ridiculous side trip into a conflict zone (which WAS NOT mentioned in the mission briefing), then complain when the ship gets attacked, or your important engineering NPC wants 50 tonnes of cigars** before he'll even talk to you but you are only *allowed* to buy them 5 tonnes at a time so you have to make 10 trips, even though your ship can carry 50 tonnes (why? we have no idea, ask FDev)

**(does FDev even know what 50 TONNES of cigars looks like? That's a lifetime supply for an entire village.)

The alien "Thargoid invasion" stuff can be cool - BUT you've got to go to specific places to find them - and it's all scripted by FDev, and IF you decide to find them you'll have to have special weapons that take days or weeks (depending on your playtime allowance) to get - unless you have really good engineered weapons and are a good pilot.

Oh and you'll need friends too as they are designed for multiplayer - so you'll have to be winged up, which can work... sometimes, depending on your internet connection, or thiers, so you may be able to actually see your wingmates in the same instance as you, or what they are shooting at... sometimes.

You may decide to open up your multiplayer ship slot (or bay fighter) to a random player, who may or may not decide to open fire on friendlies and get YOU wanted for murder - because it's the SHIP THAT GETS WANTED NOT THE INDIVIDUAL PLAYER - and a HUGE fine, and your ship destroyed "for teh lulz" and there's NOTHING you can do to stop them doing that, while they logout laughing at you.

You can go and explore the vast procedural Galaxy, that does have some amazing visuals, but I don't advise you to bother landing on any of the planets, because most of them are EMPTY, the amount of POI's there are in this game, compared to the size of the galaxy is ridiculously small; it's a total guess but there's prolly only 1 POI per 1000 planets - I could be wrong, it might be 10,000, or 100,000 as there's 2 BILLION stars. After all POI's are not procedural but hand scripted by FDev, like most other ingame *fluff*.

(If you do decide you want to see them, go to INARA webpage - AFAIK they list all the known ones - you can see them all in a week or two, tops.)

No, you can't own or even make your own base - you can own a faction if you like, but that gets you nothing much.

Mining? forget it, don't even try.

So yeah - that's sort of it in a nutshell - ED is a good looking game, but it ain't no Morrowwind for gamePLAY.

PS - I've just bought NMS - and LOVING IT. LOVE. ING. IT. (and for those who've read my stuff that says a LOT because I'm quite a hard critic) Bought friday afternoon, got 43 hours logged already (yes really). I've not done that in a game for close to a decade. It's especially cool in 3D (not oculous, my TV does upscaling simulated 4k 3D, really really REALLY well)

Ingame Rafezetter88 - no surprise there, hit me up..... omg did I just write that, I'm 48 ..... contact me if you like. :) SURVIVAL ONLY - you've been warned.

Enjoy.

PPS - all you white knights, go ahead and claim that what I've said isn't factual, go on, call me a liar, I DARE you.
 
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You should take a look at tons of other games so you can spot facts when you see them. Of course, the lack of any robust rebuttal proves you incorrect which we've gone over a 100 times.

The lack of a robust rebuttal comes from the knowledge that it's pointless to discuss with you. You have our opinion, I have mine. You call yours a fact and at this point nothing I could say would change it. And it isn't even my intention to change your opinion, you are free to hate the game as much as you want. Doesn't mean I no longer like you.
 
Any griefer should know the answer to that question. Certain wizard for example. Anyone who is a voice of griefing really.

It's the human element that removes the repetition. A bit like the difference between kicking a ball at an empty net for an hour vs practising penalties/set pieces with other team mates or playing a game of 5 a side.
 
How anyone can still get their jollies from repeating a skill-less task 3 years on amazes me

Because it is everchanging obstacles and situation, story that gets written for me that makes it.

That's how ED works for me. And fact that I play it when I really feel it.
 
There is a lot of grinding, and a lot of half finished or terribly broken in some regard. Not a single aspect of the game is fully fleshed out or bug free.

That being said, if you contented yourself with not progressing at anywhere near a reasonable pace, not engaging in MP content without being at a severe disadvantage, and not spending enough time on any one aspect of the game to realize just how shallow it is, E:D can offer you many hours of enjoyment. You also should be prepared to run into issues that basic common sense from the dev's perspective would have prevented from existing, and having it take years for those issues to be fixed.

Overall, E:D has many good aspects to it, but it is soured by the devs' philosophy of trying to meet deadlines and content quantity goals at the expense of quality, their belief that repeating the same thing over and over again dozens of dozens of times is somehow fun, and their belief that power creep is a good thing (they have actually said this on a livestream, I kid you not). If you can get over those issues, it can be a fun game. If you can't, steer clear.

Troll sock puppet accounts tend to do that.

Pretty sure when the first 3 responses were a direct attack against him for daring to dislike the game and making a little joke it told him all he needed to know about the game and its community.
 
Pretty sure when the first 3 responses were a direct attack against him for daring to dislike the game and making a little joke it told him all he needed to know about the game and its community.
I'm sure "what is it about this game that keeps you coming back besides being a masochist?" had nothing to do with that.

By the way, it amuses me to no end that some members of this community are slagging off this community. Cheers for that :)
 
Ok - I'll bite.

ED does have SOME amazing visuals, but don't count the planet (moons etc) surfaces as one of those (which makes up quite a big portion of the possible eyecandy) which are the VERY DEFINITION of "generic".

Flight and combat can be great or sucky, depending on what you are piloting and who you are fighting against, and the current disposition of this months version of AI.

Trading can be rewarding - for credits - otherwise it's just the normal back and forth, back and forth, back and forth of games where the economy is STATIC and dumping 500 tonnes of cargo has ZERO EFFECT on the price - have at it.

CG's can also be amazing - IF you have a godrolled PvP ship, or change modes to SOLO / PG's - to get away from the idiots who like to seal club - sorry, "legit PvP". Oh and taking part means repetitive back and forth, back and forth... you get the idea.

Missions can also be good fun - unless your mission target disappears, or doesn't show up, or your passengers decide they want some ridiculous side trip into a conflict zone (which WAS NOT mentioned in the mission briefing), then complain when the ship gets attacked, or your important engineering NPC wants 50 tonnes of cigars** before he'll even talk to you but you are only *allowed* to buy them 5 tonnes at a time so you have to make 10 trips, even though your ship can carry 50 tonnes (why? we have no idea, ask FDev)

**(does FDev even know what 50 TONNES of cigars looks like? That's a lifetime supply for an entire village.)

The alien "Thargoid invasion" stuff can be cool - BUT you've got to go to specific places to find them - and it's all scripted by FDev, and IF you decide to find them you'll have to have special weapons that take days or weeks (depending on your playtime allowance) to get - unless you have really good engineered weapons and are a good pilot.

Oh and you'll need friends too as they are designed for multiplayer - so you'll have to be winged up, which can work... sometimes, depending on your internet connection, or thiers, so you may be able to actually see your wingmates in the same instance as you, or what they are shooting at... sometimes.

You may decide to open up your multiplayer ship slot (or bay fighter) to a random player, who may or may not decide to open fire on friendlies and get YOU wanted for murder - because it's the SHIP THAT GETS WANTED NOT THE INDIVIDUAL PLAYER - and a HUGE fine, and your ship destroyed "for teh lulz" and there's NOTHING you can do to stop them doing that, while they logout laughing at you.

You can go and explore the vast procedural Galaxy, that does have some amazing visuals, but I don't advise you to bother landing on any of the planets, because most of them are EMPTY, the amount of POI's there are in this game, compared to the size of the galaxy is ridiculously small; it's a total guess but there's prolly only 1 POI per 1000 planets - I could be wrong, it might be 10,000, or 100,000 as there's 2 BILLION stars. After all POI's are not procedural but hand scripted by FDev, like most other ingame *fluff*.

(If you do decide you want to see them, go to INARA webpage - AFAIK they list all the known ones - you can see them all in a week or two, tops.)

No, you can't own or even make your own base - you can own a faction if you like, but that gets you nothing much.

Mining? forget it, don't even try.

So yeah - that's sort of it in a nutshell - ED is a good looking game, but it ain't no Morrowwind for gamePLAY.

PS - I've just bought NMS - and LOVING IT. LOVE. ING. IT. (and for those who've read my stuff that says a LOT because I'm quite a hard critic) Bought friday afternoon, got 43 hours logged already (yes really). I've not done that in a game for close to a decade. It's especially cool in 3D (not oculous, my TV does upscaling simulated 4k 3D, really really REALLY well)

Ingame Rafezetter88 - no surprise there, hit me up..... omg did I just write that, I'm 48 ..... contact me if you like. :) SURVIVAL ONLY - you've been warned.

Enjoy.

PPS - all you white knights, go ahead and claim that what I've said isn't factual, go on, call me a liar, I DARE you.

Most of what you said is opinionated and not factual, or just flat out wrong.
 
Most of what you said is opinionated and not factual, or just flat out wrong.
Op asked for opinions so yeah, those are valid responses. Reading it shows some hyperbole at best rather than factual inaccuracies.

As for my personal experiences:

1) The game takes time. Call it a grind, call it a time sink, call it whatever you want but the universal constant is outside of repetitive exploits doing anything and progressing to endgame equipment takes time. Some will appreciate that more than others.

2) The game itself obfuscates a lot of information from the player. This can be quite frustrating depending on what you're doing. While some argue this is the proper state of play it's been enough of an obstacle to promote a series of 3rd party sites and tools for the purpose of making many tasks palpable for a large number of players.

3) Reward for time invested in various tasks is skewed and to do it all unless you like everything you'll hit some level of grind that you'll go out of your way to do either a little at a time or all at once.

4) Those objecting with the "thousands of hours on steam" argument need to bear in mind that steam counts time with the launcher open as hours played. With some leaving it open and running their PCs 24/7 that adds up fast while time actually logged in is several orders of magnitude lower. And even then...

5) The game does have it's highs. Depending on who you are it may not outweigh the lows, but those lows are often temporary grinds that people power through to get to the highs. That inflates time played with hours that can feel wasted. Especially when the methods to get there are either not fun for you or your way of doing it is comparatively ineffective (ask me about ranking with massacre missions). But in the end many of those complaining still have some reason to keep playing. It doesn't invalidate their concerns, but means they at least weren't totally game breaking (though some do take breaks when it gets to be too much or not enough).

6) Bring or find friends. They make 1-4 considerably better to deal with.
 
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Ok - I'll bite.


The alien "Thargoid invasion" stuff can be cool - BUT you've got to go to specific places to find them - and it's all scripted by FDev, and IF you decide to find them you'll have to have special weapons that take days or weeks (depending on your playtime allowance) to get - unless you have really good engineered weapons and are a good pilot.

(If you do decide you want to see them, go to INARA webpage - AFAIK they list all the known ones - you can see them all in a week or two, tops.)

PPS - all you white knights, go ahead and claim that what I've said isn't factual, go on, call me a liar, I DARE you.

Scouts can be fought with normal AX weapons that don't required anything but credits. Guardian stuff takes a few hours, or minutes to complete, depending on if you are alone or grouped or have guides or go in blind. Farming for the rest of the materials - few hours.
And no, you can't see all POIs in that time. Tbh, seeing one of each is pretty much enough. Most discovered Thargoid POIs (230+) are the same, as are barnacles (250+), Guardian sites (70+), braintrees (180+), fungal gourds, geysirs etc. Not THAT different from one another, that you'd have to visit each separately. Few will have unique logs etc., but those seems to be few and far between.

Complaining about content having "gear checks" is just such nonsense. There is supposed to be some kind of rewards for effort at the end of the tunnel, otherwise this would be Sea of Thieves - grinding for cosmetics.
If you don't travel anywhere, engineer at all or develop as a pilot, you won't see everything in the game. That goes for pretty much any game that has time-consuming features or skill checks.

Having stuff handed to you ruins the game. I know, it happened to me. I made my first billion in literally 2-3 days and withing my first 2 weeks in the game. Being in an Anaconda and not understanding anything about the game is just nonsense. It's kinda like shoving someone who bought their WoW character off eBay into a raid instance and thinking they'll survive longer than 5 seconds.

I haven't seen any POI lists on Inara, but the ones visited by commanders using ExTool plugin for EDMC, can be found online.

I can't really tell if you're complaining that the game is too easy or too hard. It's a time sink for sure.
 
Despite being a known white knight I agree with most of his criticism (or at least admit that it's a valid opinion).

And not being known as a white knight, I agree that his opinions are valid, I just don't hold them myself. I can agree that the criticisms are fair criticisms for someone who holds them. I don't hold the same criticisms.
 
And not being known as a white knight, I agree that his opinions are valid, I just don't hold them myself. I can agree that the criticisms are fair criticisms for someone who holds them. I don't hold the same criticisms.

Oh, that's perfectly fair as well. ;)
 
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