Recently turned up in Mudhrid to participate in a CG (haven't been in one for quite a while).
The activity was the same but seemed to me that bullet sponging/time to kill (TTK) was lengthier than remembered.
It was mentioned in chat and confirmed by my scanner that some the NPCs were sporting Prismatics; their loadouts and the ability to fly with 0% modules, led to to the extended times.
Even snipping various NPC modules past 0% would not stop the NPCs from flying/firing and recharging their shields. The most effective kill method was just batter them until their hulls went to 0%. For fun, I tried to snipe a Clipper's pontoon engine, hit after hit with 4 rails and 3 MCs at close range it wouldn't go below 72%.
The TTK favors wing action, the NPC bullet sponging and TTK is reasonable when you have a wing acting in concert. When going at it alone, TTK becomes a chore.
After completing a 48 ship mission solo (for a relatively poor payout of 9 million plus the bonds), I felt that it wasn't worth my time, won't return to this CG.
My ship was a fully grown well-armed Corvette which for years has been used successfully in many CGs.
Maybe satiation is setting in after a long run with the game.
The activity was the same but seemed to me that bullet sponging/time to kill (TTK) was lengthier than remembered.
It was mentioned in chat and confirmed by my scanner that some the NPCs were sporting Prismatics; their loadouts and the ability to fly with 0% modules, led to to the extended times.
Even snipping various NPC modules past 0% would not stop the NPCs from flying/firing and recharging their shields. The most effective kill method was just batter them until their hulls went to 0%. For fun, I tried to snipe a Clipper's pontoon engine, hit after hit with 4 rails and 3 MCs at close range it wouldn't go below 72%.
The TTK favors wing action, the NPC bullet sponging and TTK is reasonable when you have a wing acting in concert. When going at it alone, TTK becomes a chore.
After completing a 48 ship mission solo (for a relatively poor payout of 9 million plus the bonds), I felt that it wasn't worth my time, won't return to this CG.
My ship was a fully grown well-armed Corvette which for years has been used successfully in many CGs.
Maybe satiation is setting in after a long run with the game.