Newcomer / Intro A question of intensity

Ok this will probably not make much sense to people w/o some background info on me. So, here goes. I have leukemia, it's terminal, so I'm not getting out of this job, errr game, alive, and it effects my ability to do things that require a lot of mental concentration. My brain is foggy as it is due to the leukemia, and when I have to think hard about something, it gets even worse (thus my frequent frustration and rage/hate at the game developers over complicating stuff). OK, so that being said.... here's my question. What activities in EDH would be considered as 'low energy/effort' activities? Things that don't require much mental effort, and are simple to do. By simple to do, I mean, step one, done, repeat, type simple.

I'm looking to maximize my game time by doing/engaging in activities that are not taxing or wearing on what little energy I have, so.... suggestions. Ready. GO!
 
Laser mining in a large ship. Either outside (>100 ly or so) of the bubble, or you'll need to find a place to sell your stuff after every relog.

Get a large ship - largest you can afford, but that won't be an issue for long, as mining can make you ridiculous amounts of money - and set it up:
  • mining lasers
  • refinery
  • prospector limpet controller
  • collector limpet controllers
  • cargo racks
  • a DSS will let you identify hotspots, but here is where things start to get complicated
Find a pristine ring of your choice, DSS it for hotspots (or not), drop into the ring. If in an inhabited system, don't drop into a RES unless you like fighting off pirates constantly. Within reach of a inhabited system, a couple of pirates will drop on right after you, but as long as you have only limpets in your cargo, they'll leave after scanning you.
Start mining:
  • shoot prospector limpet at rock
  • target the prospector limpet when it docks at the asteroid
  • if you like what you get, go close, deploy collector limpets and start shooting the mining lasers until the asteroid is depleted
  • find your next rock and repeat
  • when done, find a station to sell your stuff to. Don't relog into the ring (see above); and if you do by accident - run!
Most mining guides you will find will focus on maximizing profit - right now, the money is in Tritium and Palladium, the problem is to find a place that buys at top dollar. But basically anything is worth more than the limpets in your hold.
There are other ways to mine that are more demanding, but you wanted low key.
 
I would say passenger sightseeing missions are pretty easy and straightforward. Pick them up. Take them to the tourist beacon. Scan beacon and read the cool lore. Then bring them back and get paid. Yes, more than 1 step, but they aren’t taxing.
 
Delivery missions, either data or a quantity of goods you can ship in one trip. No return trip required so you don't need to keep track of where you picked them up from.

Trading. Buy any goods that show a profit to a particular station shown on the right-hand side of the market screen. Set route to that system & station directly from the market screen. Fly there and sell.

All the best.
 
Laser mining with enough cargo capacity to not fill up quickly can be very relaxing just don’t go to a RES or start collecting until any visitors have left.
Passenger missions for me have a drawback, passengers who seem to have their own mission to be as annoying as possible, but in theory could fit the bill.

Not a money-making activity, pick a favourite ship to fly remove the cargo racks and take it to the lit side of an icy ring, a RES can provide additional eye candy, and just enjoy the beauty as you fly around.
 
Two activities which I have not tried in Elite are SRV racing and Canyon Racing. Maybe they would satisfy the desire to carry out interesting activities that don't require a lot of complicated steps, just hooning about really.
 
I enjoyed the rares runs in the early game. Mild OCD here. I found an Imperial slaves trading route too, which took me to my first millions. I haven't done the R2R stuff, but I think that would compare/suit too.
Laser mining (as suggested above) - it's all profit, and if yr not min/maxing it's a joy.
All are both easy and challenging ...
o7
 
Laser mining in a large ship. Either outside (>100 ly or so) of the bubble, or you'll need to find a place to sell your stuff after every relog.

Get a large ship - largest you can afford, but that won't be an issue for long, as mining can make you ridiculous amounts of money - and set it up:
  • mining lasers
  • refinery
  • prospector limpet controller
  • collector limpet controllers
  • cargo racks
  • a DSS will let you identify hotspots, but here is where things start to get complicated
Find a pristine ring of your choice, DSS it for hotspots (or not), drop into the ring. If in an inhabited system, don't drop into a RES unless you like fighting off pirates constantly. Within reach of a inhabited system, a couple of pirates will drop on right after you, but as long as you have only limpets in your cargo, they'll leave after scanning you.
Start mining:
  • shoot prospector limpet at rock
  • target the prospector limpet when it docks at the asteroid
  • if you like what you get, go close, deploy collector limpets and start shooting the mining lasers until the asteroid is depleted
  • find your next rock and repeat
  • when done, find a station to sell your stuff to. Don't relog into the ring (see above); and if you do by accident - run!
Most mining guides you will find will focus on maximizing profit - right now, the money is in Tritium and Palladium, the problem is to find a place that buys at top dollar. But basically anything is worth more than the limpets in your hold.
There are other ways to mine that are more demanding, but you wanted low key.
Would a keelback be considered decent for this? I suck at combat so thinking maybe a fighter bay and some hotshot pilot with me maybe?
 
Would a keelback be considered decent for this? I suck at combat so thinking maybe a fighter bay and some hotshot pilot with me maybe?
Krait Mk.II if you have the buck. Keelback only in emergency.
I love Keelback and enjoy flying with her, but she's objectively bad at EVERYTHING. She's like an anti-multipurpose ship.

Krait is basically a bigger better Keelback. You don't have be a god-tier pilot to make her work.
 
Operation Ida is a dedicated group of Commanders who deliver repair commodities to stations that have been destroyed by the Thargoids.

Unfortunately, Operation IDA is on hiatus because of bugs not accurately counting deliveries.

If they do resume, Operation IDA provides a valuable service to all of us by repairing stations to full functionality.

Im sure they have a Discord.
o7
:)
 
Would a keelback be considered decent for this? I suck at combat so thinking maybe a fighter bay and some hotshot pilot with me maybe?
Then don't fight. Unless you have something in your hold besides limpets, the pirates (outside of a RES) will leave after scanning you. If you want to fight and mine, a Krait/Python is about as small as it gets. With a Keelback, once you have the fighter bay fitted, there's little space left for anything else.

As a starter for laser mining, a T-6 isn't much worse, but will give you more cargo space. Yes, the Keelback has two M hardpoints - but shares the size 3 distributor with her sister ship, and two small mining lasers is all that PD can handle (unless you go for Engineering).

This could be a small, non-engineered T6 laser miner: https://s.orbis.zone/f5vv
Replace the fuel scoop with another cargo rack, if you want to stay close. With the scoop, though, you can just jump a couple hundred ly from the bubble and mine unmolested from pirates. You'll just need to shake off their interdictions when you return to sell your haul.
 
... looking through my stack, I also found this:
A design for a fighting/mining Keelback, but this one (as is) would require a bit of engineering. Set up for core mining, but could be easily refitted for laser mining. With just 32 tons of cargo space, though (and no scoop), that'd be a strictly local affair. Never actually built it.

Instead, I used this DBX for core mining:
Nice and agile, and enough jump range to go mining where nobody will interrupt you. But also requiring engineering.
 
Ok this will probably not make much sense to people w/o some background info on me. So, here goes. I have leukemia, it's terminal, so I'm not getting out of this job, errr game, alive, and it effects my ability to do things that require a lot of mental concentration. My brain is foggy as it is due to the leukemia, and when I have to think hard about something, it gets even worse (thus my frequent frustration and rage/hate at the game developers over complicating stuff). OK, so that being said.... here's my question. What activities in EDH would be considered as 'low energy/effort' activities? Things that don't require much mental effort, and are simple to do. By simple to do, I mean, step one, done, repeat, type simple.

I'm looking to maximize my game time by doing/engaging in activities that are not taxing or wearing on what little energy I have, so.... suggestions. Ready. GO!
On one word: Exploring!
 
Ok this will probably not make much sense to people w/o some background info on me. So, here goes. I have leukemia, it's terminal, so I'm not getting out of this job, errr game, alive, and it effects my ability to do things that require a lot of mental concentration. My brain is foggy as it is due to the leukemia, and when I have to think hard about something, it gets even worse (thus my frequent frustration and rage/hate at the game developers over complicating stuff). OK, so that being said.... here's my question. What activities in EDH would be considered as 'low energy/effort' activities? Things that don't require much mental effort, and are simple to do. By simple to do, I mean, step one, done, repeat, type simple.

I'm looking to maximize my game time by doing/engaging in activities that are not taxing or wearing on what little energy I have, so.... suggestions. Ready. GO!
Exploration.
 
huh found Benitoite. can't mine it. it's core mining lol. system is Synuefe QJ-g c27-2 largest ring planet has it.

small ring planet has 4 hotspots. Monazite, Alexandrite, musgravite, and benitoite as well. Not that far out. Did get attacked by npc rats.
 
Last edited:
First thing, what ship are you using and what equipment have you got fitted?

I have had a look at Synuefe QJ-g c27-2 via EDSM, I am too far away to actually visit this system. all the hotspots you have listed are found in rocky rings, both of these planets have 2 rings each ring has got to be probed with the DSS. Planet A3 the second ring is an Icy ring, this hopefully will have other hotspots such as Bromellite, LTD's and Tritium, all of which can be laser mined and sold at a reasonable price.

When you probe rings with the DSS aim at first at the planet and gradually move your aiming point out until it says ring and fire your first probe, carry on moving out a little bit further and fire a second probe, when the probes hit the rings light up, if you do not see the outer part of the rings lighten the fire another probe. Most people when starting mining fail to find the ring nearest the planet as this is normally a very narrow ring.

The NPC's will appear whenever you enter a ring, this is normal, as long as you are carrying no cargo apart from limpets and do not run they will scan you and eventually leave, be careful they will sometimes circle a couple of times before they do so. you will then be safe unless you either log out and then back in while in the ring or low wake to another location.

Once the NPC's have gone laser mining is easy, the basics, fire a prospector limpet into a rock, target the prospector, look to see what rock contains and if good open cargo scoop, release some collector limpets and laser rock until it is depleted, allow limpets to collect and then move onto next rock and repeat.

The contacts tab in the navigation panel allows you to control what the limpets will collect and if need be the inventory - refinery page will allow you to get rid of unwanted items in the refinery.
 
Forgot to mention in the contacts tab do not stop limpets collecting any mats, only stop them collecting fragments, the limpets will automatically stop collecting mats when you are full.
 
Forgot to mention in the contacts tab do not stop limpets collecting any mats, only stop them collecting fragments, the limpets will automatically stop collecting mats when you are full.

I put them on ignore when full to stop being annoyed by the icons on the sensor display. ;)
 
Back
Top Bottom