A rennaisance for the DBX?

The DBX has been pretty-much my "daily driver" ship for the last couple of years.
It's not especially useful for the easily-defined gameplay such as trading, mining or combat but for simply getting around and seeing what's out there it's brillient.
It's also a tough little ship, which comes in handy if you screw up on a high-g planet or attract trouble in the course of anything you're doing.

I say that to provide a bit of perspective cos, as an exploration ship I think it currently holds 4th position, behind the Annie, Phantom and AspX.

It's kind of banging the same old drum but there's currently not a lot of use for small ships.
We're told there's 8x large pads, 4x medium and 4x small on a Carrier.
Seems like there's a lot of different roles for large and medium pad ships but what small-pad ships are people going to dock at a Carrier?
Maybe an iEagle or Viper racer or, possibly, an iCourier for CG lulz?

Seems like the DBX could become a common fixture on Carriers for use as a Scout vessel when navigating the Carrier, in preference to the AspX/Phantom, which'll take up a medium pad or an Annie which'll use a large pad.
In the same way there's been a LOT of interest in T9/T10 mining builds this year, I wouldn't be surprised if there's a renewed interest in the DBX next year, as people start to understand how to operate a Carrier.
Sorry but the top 3 explorers are
1. Beluga
2. Orca
3. Dolphin
 
I like the Yugo of the sky. I like my new Phantom for longer term trips but Firefly is my perfect ship to shoot out 500-1000LY and do a quick survey of some systems. It can land on just about any patch of level-ish ground and while I keep the engines light, with engineering it's still fun to fly down the canyons. I wouldn't want to try and do everything in it but when it comes to hopping places fast, it's the best tool in my current chest.
 
It's not especially useful for the easily-defined gameplay such as trading, mining or combat but for simply getting around and seeing what's out there it's brillient.

Precisely, that's the main use I give mine, and also it's my prime ship for surface mats collection.

I say that to provide a bit of perspective cos, as an exploration ship I think it currently holds 4th position, behind the Annie, Phantom and AspX.

For long expeditions, I give it 5th place behind the Type-7 as well, a very underrated ship that can jump 55ly while carrying everything you will ever need. When I quit exploration, the Type-7 was my favorite ship for that role. Probably the DBX would sit behind the Orca as well, and even the type-6, another very underrated ship, probably is a better long range explorer due to nice jump range and lots of slots, than the DBX.

It's kind of banging the same old drum but there's currently not a lot of use for small ships.

That is unfortunately very true, there's no reason to pick a small ship over a medium other than by the fun of it, and many missions become off-limits. It's a shame because small ships have a much larger variety than medium (where half the ships are clones) and large.

We're told there's 8x large pads, 4x medium and 4x small on a Carrier.

We still don't know if the number of ships is tied to pads, or if ships go into the Sport Billy bag storage once you switch to another like in space stations, planetary ports and megaships.
 
The DBX is the one ship that has always been near perfect in its role, in my view. More firepower than a Vulture, more armor potential than any other small (I think), ridiculously long jump range, ridiculously good heat dissipation, most viable silent runner build, balanced agility (not poor or great at anything, but good enough at everything)...That silent runner build we were talking about yesterday isn't actually a specialist pvp build, it's my bubble taxi and it humiliates any unprepared ship. The DBX is OP af.
Are you writing scripts for The Pilot now? :)
 
That's a fair point.

Right now, there's a good balance (range/cost/equipment) between the DBX and the AspX.
Giving the DBX a C5 slot, and bunging a C5 FSD booster in it, would probably render the AspX almost completely redundant as an exploration ship.

IMO, tts already redundant. The Krait Phantom says 'hi', I sold my exploration Asp last week.

I love the DBX. One of the most underrated ships in the game. Venture, my loveable yellow beetle of a ship, jumps over 67Ly for me, carries a SRV and it can drink neutron juice all day long without breaking sweat. :)
 
Haven't touched my dbx since the krait came out and provided everything the DBX does and then way more and with a comparable or better jump range.
 
But it can do 10 jumps on that tank. If you downgrade it to 64 tonnes you'll get a similar maximum range to the smaller ships and increase the unladen jump range.

And it will refuel faster than the DBX.
...

Or just don't fill it all the way.

Never understood this logic. 64 tons in a 128 ton tank jumps the same as 64 tons in a 64 ton tank.
 
...

Or just don't fill it all the way.

Never understood this logic. 64 tons in a 128 ton tank jumps the same as 64 tons in a 64 ton tank.
It's a pain in the neck to have to keep it under half though.

Haven't touched my dbx since the krait came out and provided everything the DBX does and then way more and with a comparable or better jump range.
You can get a Krait to jump 70 ly? How?

Coriolis: DBX 70ly
 
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It's a pain in the neck to have to keep it under half though.


You can get a Krait to jump 70 ly? How?

Coriolis: DBX 70ly
Try actually putting modules on it and filling it with cargo and the discrepancy diminishes.

It's not about max jump range, its about useful jump range as a utility ship.


As for the tank, just disable the fuel scoop when half full like most people do instead of crippling yourself for a long run of unscoopable stars.
 
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