I have to admit that I thought the speed of updates and patches would come a lot faster than they currently do. It does seem hard to believe that there is a squad of 100 people dedicated to Elite Dangerous. I think Frontier need to decide where they really want to take their company. Currently, they don't want to put all their eggs in one basket, and focus solely on being a provider of an MMO. Most other MMO games, from what I've seen, are maintained by companies that focus on that one game. They also feature some type of subscription to maintain a reasonable amount of income to be able to pay for, I suppose, the team that maintain and develop the game - as well as server costs and other expenses.
Looking at Frontier, they appear to want to develop other games and projects, and also provide an MMO experience. I'm not certain that those employed at Frontier said to be working on Elite Dangerous are always 100% utilised to focus on Elite Dangerous. I personally believe that Frontier needs to drop all other projects and focus all of its resources on Elite Dangerous. This may also necessitate switching to some kind of monthly subscription. They probably also need to liaise with other successful MMO providers and look at best practice and see what ways these companies operate, and also develop and maintain their MMOs.
As it is, Frontier are treating this game as a 10 year project - not a permanent MMO. They have expanded to include XBOX and PlayStation platforms - each requiring resources to code and develop for that platform - taking away resources from the PC, I guess. Probably, Frontier have bitten off more than they can chew, and don't want to make the change to a true MMO only provider - for whatever reason. This game will be dropped, probably, in around 8 years.
My feeling is that despite Frontier half-heartedly providing a kind of 'MMO', the game remains a single player experience (like its predecessors). They probably should have sold the game as a single player, stand-alone project - with optional multiplayer. Rather than promoting it as some kind of MMO (which it really isn't). They could then have simply sold the various new parts of the game as DLC, and the larger updates - The Return (for example) - as either larger DLC (more expensive), or a completely new game.
In 8 years time, if the project is completed and brought to an end - what then...?