A Scream of help from an empty space (An Appeal to FDev)

OP does not speak for me either. Having played Elite since it first came out on the old 8-bit machines, I bought into it for the 'Han Solo' simulator aspect: one commander alone making their way in a wild Frontier of space. I play solo to chill out and forget about the outside world. I love the background simulation aspect and the community goals, GALNET etc. but frankly the last thing I want to see in this game is the emergence of vast player-owned corporations controlling stuff. I'd much rather play Frontier's game thanks.

When I want to work with clans and corporations, to chat and trade online with other players, I play EVE. EVE is awesome, and I love it, but I play it for very different reasons to Elite: Dangerous.

I think the thing is that there's a certain player base that's never really known the original Elite and Frontier games, and have grown up with MMOS and stuff like EVE and therefore expect Elite Dangerous to have the same stuff in it. I understand that it's probably a bit tricky to 'get' what the Elite games are about, and therefore where Frontier are going with it, but to try and emphasise player-owned corporations and clans and criticise Braben's team for not going down that path is a bit like criticising Depeche Mode for not producing enough Dubstep and Trap.

But I think the thing that grinds my gears the most: who the blazes are you to DEMAND something from Frontier Developments? I mean, seriously? Jeez. By all means make suggestions, but the sheer foot-stamping sense of entitlement that's been displayed here beggars belief!
 

Stachel

Banned
I understand that it's probably a bit tricky to 'get' what the Elite games are about

And no-one's having that difficulty more than the people trying to make Elite Dangerous.

Possibly in part due to the fact that almost none of them had anything to do with the development of the previous successful games.
 
And no-one's having that difficulty more than the people trying to make Elite Dangerous.

Possibly in part due to the fact that almost none of them had anything to do with the development of the previous successful games.

I disagree: I reckon they've pretty much nailed the core aspects about what made Elite and Frontier great games. There's still work to do on some things (atmospheric planetary landings for example), but even so I don't think the answer is bolting on a new slew of gaming mechanics 'borrowed' from a completely different game that would change its fundamental nature into something it isn't. Better to develop and refine the mechanics that are already there, and leave the player-owned corporations, guilds etc. to EVE.
 
It's an attempt to deceive the community and hide behind the nice slogans to collect as many signatures in support!It really is a desperate and pathetic attempt EPG defend your faction from collapse which by the way is quite not numerous and does not reflect the opinion of the greater part of the community Elite,they just want to use the discontent of the players lack big quantity of content in developing the game to solve their problems!The whole story began with the fact that a collaborative group of pvp players arrived in the Colony and began systematically to exterminate their pilots and lower the impact of their faction!First, they tried to find allies in using political slogans as pvp players were Russian but did not find broad support decided to act clever way of writing this petition!I think people who can read and analyze already realized this,I urge the community not to go on about them!
 
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835 supported. A great result for a small initiative.
Well... We clearly see how a large number of players dissatisfied with what is happening in the game.
Whether to do something FDev, we don't know. But the closer we get to 2.4, discontent is stronger.
 

Robert Maynard

Volunteer Moderator
835 supported. A great result for a small initiative.
Well... We clearly see how a large number of players dissatisfied with what is happening in the game.
Whether to do something FDev, we don't know. But the closer we get to 2.4, discontent is stronger.

How can it be determined that all those who voted are players?
 

Robert Maynard

Volunteer Moderator
Trust, my friend.
The authors try to do it the right way. They do this to find out the number of players, not to deceive someone.

Even polls on this forum could not be trusted to represent the views of players only - as shown by the fact that, when Frontier chose to seek the opinion of the player-base on the topic of instant vs. delayed ship transfer, they chose to do so in a manner that guaranteed that each voter was entitled to do so (by checking that they actually owned the game).
 
Even polls on this forum could not be trusted to represent the views of players only - as shown by the fact that, when Frontier chose to seek the opinion of the player-base on the topic of instant vs. delayed ship transfer, they chose to do so in a manner that guaranteed that each voter was entitled to do so (by checking that they actually owned the game).

Especially on this forum how we see.
The authors it is not FDev, they can't require you to specify a game account. But FDev will not do such surveys.

Nothing inherently wrong with that list of issues but you lost me at "demand" ... sorry.

No problem, that's your opinion. :)
 
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Even polls on this forum could not be trusted to represent the views of players only - as shown by the fact that, when Frontier chose to seek the opinion of the player-base on the topic of instant vs. delayed ship transfer, they chose to do so in a manner that guaranteed that each voter was entitled to do so (by checking that they actually owned the game).
Do you have any other survey mechanics? Suggest them. And since there are none, it's incorrect to skimp on this. You express your disbelief to people who really worry about the game and ask for changes for the sake of the future of your favorite game. Is it not obvious that the thoughts expressed in the petition have good reasons?
 
Only Frontier are in a position to conduct polls where there is any guarantee that only players can vote.
Not so - I could hang around at a busy station asking people in local chat to guarantee that. It wouldn't be anywhere near a representative sample for many other reasons, but it would certainly guarantee players-only.

For more complexity and removal of some sources of unrepresentativeness [1] you could ask players to send friend requests to a particular account (well, a set of a few accounts crossing timezones and platforms), then in-game message them back a unique one-time code which they enter into the poll.

[1] Still plenty left, but then since when has this been a democracy anyway? ;)
 

Robert Maynard

Volunteer Moderator
Not so - I could hang around at a busy station asking people in local chat to guarantee that. It wouldn't be anywhere near a representative sample for many other reasons, but it would certainly guarantee players-only.

Would need some form of ability to be scrutinised - to ensure that quoted responses were indeed made and that all responses were included. Only players on one platform could be asked (by a single pollster) - and even then only those in Open. Then there's the difficulty of making everyone aware of the poll in the first place and the fact that it is possible that the pollsters might not be able to be instanced with some players.

For more complexity and removal of some sources of unrepresentativeness [1] you could ask players to send friend requests to a particular account (well, a set of a few accounts crossing timezones and platforms), then in-game message them back a unique one-time code which they enter into the poll.

[1] Still plenty left, but then since when has this been a democracy anyway? ;)

Indeed.
 
Not so - I could hang around at a busy station asking people in local chat to guarantee that. It wouldn't be anywhere near a representative sample for many other reasons, but it would certainly guarantee players-only.

For more complexity and removal of some sources of unrepresentativeness [1] you could ask players to send friend requests to a particular account (well, a set of a few accounts crossing timezones and platforms), then in-game message them back a unique one-time code which they enter into the poll.

[1] Still plenty left, but then since when has this been a democracy anyway? ;)

We can still think clearly. :)
 

OuterGTR

Banned
There is a thing that was not mentioned. Affter the release of 2.3, Elite can be called a game with Buy2Win functionality, thanks to multicrew, specificaly to additional pips. Thanks god that multicrew is not working stably. But, since the release of 2.3, FDev OFFICIALY confirmed that if you have multiple accounts, and you want to play from all of them at the same time, using a function that is called multiboxing (wich is considered as a cheat in normal MMO-games (and doesn't matter what anyone will say, Elite Dangerous is an MMO-game)), and connect all of the secondarry accounts to the same one in multicrew, they are completley OK with it! I think that I don't need to say how much does an extra-pip means for PvP-players!
 
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