Hello everyone! I decided to make my humble contribution to the world of Elite Dangerous.
In case someone asks me a question: You only have one jump while researching. Which system will you choose: discovered or nondiscovered? I will, of course, choose NonDiscovered!
Another example. You are a explorer and looking for interesting systems. On the way, you have a system with a black hole. You do not yet know if anyone else has visited this system. To do this, you need to either visit it, or write it down name on a piece of paper (because there is no way to put it on the clipboard). Then, go to EDSM or EDDB and manually type the text. Agree that this is very long and inconvenient. This is especially useful in regions with high traffic: Inner Orion Spur, nebulae, regions with Guardians, etc.
But this can be done in one click! For this, I created this script on AutoHotKey.
The principle is as follows: When you are on the Gala-Map, check the box on a target in the system of interest (no matter how far away it is, even at the edge of the galaxy). But only in this case you need to hold down the LShift key.
The script extracts the system name from your log and sends a request to the EDSM API. According to the result (whether there is such a system in the database or not), it issues a voice message. Also, just in case, the name of the system is placed on the clipboard.
In a ZIP archive: source code in AHK, EXE file (who does not have AHK installed), two voice mp3 files (they will need to be placed in the folder with logs, by default: C:\Users\User_Name\Saved Games\Frontier Developments\Elite Dangerous). There is also a SoundBank folder with various En/Ru voices. They will need to be renamed to "Discovered" or "New System" and replace the corresponding file in the logs folder.
Note: Sometimes, upon arrival in a "new" system, objects immediately appear on the radar. Well, sometimes there are such cases. Rarely. But there are. This means that the system has already been visited before, but is not described in EDSM.
Good Luck!
PS) If necessary, the hotkey in the script can be changed to a different combination. It is necessary to replace the line ~<+LButton:: with ~NewKey:: In this case, be guided by the following document: https://www.autohotkey.com/docs/KeyList.htm#toc
PPS) Tested and used in Horizons. I did not check it in the Odyssey. But it probably should work too, if the method of building log files has not changed there.
In case someone asks me a question: You only have one jump while researching. Which system will you choose: discovered or nondiscovered? I will, of course, choose NonDiscovered!
Another example. You are a explorer and looking for interesting systems. On the way, you have a system with a black hole. You do not yet know if anyone else has visited this system. To do this, you need to either visit it, or write it down name on a piece of paper (because there is no way to put it on the clipboard). Then, go to EDSM or EDDB and manually type the text. Agree that this is very long and inconvenient. This is especially useful in regions with high traffic: Inner Orion Spur, nebulae, regions with Guardians, etc.
But this can be done in one click! For this, I created this script on AutoHotKey.
The principle is as follows: When you are on the Gala-Map, check the box on a target in the system of interest (no matter how far away it is, even at the edge of the galaxy). But only in this case you need to hold down the LShift key.
In a ZIP archive: source code in AHK, EXE file (who does not have AHK installed), two voice mp3 files (they will need to be placed in the folder with logs, by default: C:\Users\User_Name\Saved Games\Frontier Developments\Elite Dangerous). There is also a SoundBank folder with various En/Ru voices. They will need to be renamed to "Discovered" or "New System" and replace the corresponding file in the logs folder.
Note: Sometimes, upon arrival in a "new" system, objects immediately appear on the radar. Well, sometimes there are such cases. Rarely. But there are. This means that the system has already been visited before, but is not described in EDSM.
Good Luck!
PS) If necessary, the hotkey in the script can be changed to a different combination. It is necessary to replace the line ~<+LButton:: with ~NewKey:: In this case, be guided by the following document: https://www.autohotkey.com/docs/KeyList.htm#toc
PPS) Tested and used in Horizons. I did not check it in the Odyssey. But it probably should work too, if the method of building log files has not changed there.
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