So this is a serious question does Griefs/Gankers truly do harm to Elite Dangerous game reputation and keeping many commanders from enjoying the game to its fullest.
I have been playing for about 3 years and have over 2000 hours in and truly love this game over all others. When flying around I rarely see other commanders, I know you can find commanders at hot spots, CC goals, engineer’s systems but you will also find Griefs/Gankers
I have two teenage sons that have no interest in playing Elite because of what they have read on line in redit and other gamming sites.
That Elite is a giant sand box full of Griefs/Gankers and you must grind for months just to get a good enough to be safe. When I told them that its just not true, they asked when I was on DW2 why did I play only in PG Fleetcomm.
(Case 1)
Distant Worlds Two had 13,000 commanders sign up and 10,000 plus actively head off into the black only to be hunted and harassed by about 50 Griefers known as Distant Gankers forcing many into private groups or solo. FleetComm was over loaded by the sudden increases of applicants for the FleetComm PG, it took them a couple of weeks to process all the requests. Many articles were written about the Griefing/Ganking of DW2 which clouded what DW2 was all about, 10,000 plus getting together and enjoying a gaming experience for a few months, unheard of in the gaming world.
(case 2)
My first day playing Elite in my starter system and getting blown up in my Sidewinder and a cmdr seeing my destruction messages me and offers to join his private group, he recommends me to play only in PG Mobius or solo and get out of the starter system.
(case 3)
I was doing the Palin mission and landed at the scout ship in solo I did a board flip for material and jumped into open, and when I did there were 5 other ships on the ground. Two commanders were trying to scan the Scout Ship way point. This was just hilarious to watch commanders struggling to scan the point below the ground. Watching and giving technical advice on wow to scan the scout, all having a good time communicating over voice or text when a ship started shooting at the parked ships on the ground. We all scrambled I went back into solo and the fun we were all having was gone.
(Case 4)
The update drops with new Guardian fighters and a new puzzle to solve at the new Guardian beacon. I flew a ways outside the bubble in my AspX explorer ship and when I arrive I find 6 other cmdr’s in open checking out the beacon all in small ships, Diamondbacks, AspX, Hauler ? with no weapons or only small laser type weapons. We start taking turns scanning and taking the Key, talking and having a great time. Then In drops a cutter and FDL and starts attacking “Griefing” we all scatter and the enjoyment is gone.
Now in solo I flew 10k away and went back into open and it looked dead then laser lights started flashing some poor Asp getting it now, I was done for the night and signed off .
When on expeditions’ its common to invite other commanders into your friends list, I now have over 150 friends on my friends list and when playing I normally see my online friends are mainly playing in PG or Solo.
When flying around the bubble in open I rarely find other commanders. When dropping in on a Guardian site or Dav’s Hope ect., and find commanders on the ground they often will instantly switch off, I assume for fear of griefers or just being paranoid.
Effects Griefs/Gankers have on the Game
- Damaging reviews of the game from online sources
- Keeping many commanders from playing in open
- Being paranoid and not wanting to socialize when in open
- A small minority have a huge effect on how the majority play the game
- Keeping commanders from have fun like in case 3 & 4
- Keeping the game from being more popular than it should be.
- Frontier having to get involved when Griefers lied and got into Fleetcomm to cause grief.
- Causing most Expeditions to be held mostly in Private Groups
So many times, I hear if you don’t want to get Griefed you should just play in Solo or PG. How can this be healthy for the longevity of any online game might as well just sell me an offline version. While on Expeditions and in private groups I find commanders friendly and eager to share the gaming experience and helping any commander that need assistance.
This game should encourage commanders to come together and enjoy this beautiful game not to hide in solo and be afraid to interact.