A simple fix [semi fix] to combat logging!

How is piracy meant to work in this scenario then?

PvP piracy doesn't require combat. It requires cooperation. You can't forcibly take cargo from someone who isn't willing to let it happen. They can always self-destruct. High wake out remains an option as well, although 2.1 might enable a player with the right modification to stop that happening, at least for some time.
 
PvP piracy doesn't require combat. It requires cooperation. You can't forcibly take cargo from someone who isn't willing to let it happen. They can always self-destruct.

I always go for cooperation first, since I prefer pirating entirely through the use of comms and not firing a single shot.

If someone doesn't cooperate, I'll use pulse disruptors on their powerplant and use hatch-breakers on them, or shoot their drives out and hatch-break them.
And in all my time pirating (with The Code and SDC), nobody has ever self-destructed. They all combat log once they realise they're about to lose a small percentage of their cr/h.
 
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Pointing out that something is acceptable (i.e. Frontier specifically created an option to leave the game while "in danger") is not the same as suggesting that Frontier readily accept it. I expect that it's an attempt on Frontier's behalf to balance the wants of players who like destroying other players with those of those who need to leave the game at short notice and also yet another "it's been that way for a long time it's possibly / probably too difficult to change" feature.

Interesting comment above regarding leaving the game in Beta 2.1 though....

I believe, as in similar games, that deciding to travel through dangerous space and 'then needing to log off quickly' is bad time management and a cheap way of getting out of a risky gamble.

These things should be punished. Players have enough exits away from multiplayer interactivity; this is one that deserves to be slammed shut.

I don't need to be reminded of the miniscule percentage of people who log off with genuine emergencies.

Yours, Inspired,

Anopheles
Friend of Violence
King in The Dark
The Stick in The Mud
The Heat of the Night
Etc, etc
 
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I can't post videos here [ that's why what I am writing is moderated now] so I will try to set up a scene here.
There are commanders in open who play only to win. They attack other players, get into fights and like to blow up commanders. They prey mostly on non pvp players because against pvp'ers most of the time they LOOSE.

You did exactly this to me in Shinzarta last week. Twice. The second time I just sat there without deploying hardpoints and you still opened fire. I had no cargo and was in a DBx. If you don't like combat loggers then don't attack people without provocation then they will have no need to log off. If you want to pvp, then how about a direct message first asking if they are interested? Common courtesy.
 
You did exactly this to me in Shinzarta last week. Twice. The second time I just sat there without deploying hardpoints and you still opened fire. I had no cargo and was in a DBx. If you don't like combat loggers then don't attack people without provocation then they will have no need to log off. If you want to pvp, then how about a direct message first asking if they are interested? Common courtesy.

Combat is easily avoided. highlight nearby star, jump, jump back into original system, rinse repeat until instancing becomes your friend.

Space is hard, as it should be. Pulling the plug demeans you as it demeans he simulation.
 
The list Nitek is referring to is the stickied post in www.reddit.com/r/EliteCombatLoggers, a subreddit which I moderate. We're up to 222 recorded combat loggers at the time of writing this, with several of them being repeat offenders.

Cool. If its ligit to name and shame clers on reddit I guess you would not have a problem if someone were to list the ip's of your little crew so people can use them as a block list. Look on the positive side the cl's likely have you labeled as greifers. Win win you will never run into clers that are blocking your ip's possible downside for you. Others who think your little gang are no more than a bunch of greifers will also block you in open ( or even pve groups)open could become your own private group. But hey if you are willing to post lists on reddit I guess you can't complain if someone puts you on a list there too..
 
Well surprisingly they have to "leave" when loosing yes?;] Surprisingly every time a combat logger starts to loose his baby starts to cry, his cat puked on the rug etc. Surprisingly.
My suggestion would put the logger BACK EXACTLY where he/she was before "leaving" :]

I dont cl so doesn't bother me although messing about with solo or groups to deal with an open problem really does annoy me . Please explain what is to stop a cl er just switching off upnp or ip blocking before they log back in. If not losing cr is enough to make them log I would think they would also change a few settings to ensure they are not instanced with you when they log back in.
 
Combat is easily avoided. highlight nearby star, jump, jump back into original system, rinse repeat until instancing becomes your friend.

Space is hard, as it should be. Pulling the plug demeans you as it demeans he simulation.
Just so we are clear, I didn't combat log then and I never will. I was pretty upset though and can understand those that do. The problem is being caused purely by people like the OP who show no respect. No grief=no combat log.
 
Just so we are clear, I didn't combat log then and I never will. I was pretty upset though and can understand those that do. The problem is being caused purely by people like the OP who show no respect. No grief=no combat log.

I am sorry but I am not able to provide you with appropriate answer because I will be banned again.

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You did exactly this to me in Shinzarta last week. Twice. The second time I just sat there without deploying hardpoints and you still opened fire. I had no cargo and was in a DBx. If you don't like combat loggers then don't attack people without provocation then they will have no need to log off. If you want to pvp, then how about a direct message first asking if they are interested? Common courtesy.

Wasn't that in beta?
 
Just so we are clear, I didn't combat log then and I never will. I was pretty upset though and can understand those that do. The problem is being caused purely by people like the OP who show no respect. No grief=no combat log.

One person attacking another in a game with space combat is not griefing. No matter how upsetting it is, this is a very wide definition of that act.
 
I am sorry but I am not able to provide you with appropriate answer because I will be banned again.

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Wasn't that in beta?

Shame because the second time I was ready to respond to your 'hi' and have a chat - only the second time someone has bothered messaging me in game - but you just fired. I was throttled down and had my hardpoints retracted. Maybe not griefing by strict definition but certainly unpleasant - gaining pleasure from someone else's misery. And no it wasn't in beta, that hadn't started yet. I wouldn't have brought it up but your OP was so disingenuos, making out you're not one of those cmdrs who hunts pve players when that's exactly what you did. At least be honest about your playing style if you're going to criticize other players.
 
Cool. If its ligit to name and shame clers on reddit I guess you would not have a problem if someone were to list the ip's of your little crew so people can use them as a block list. Look on the positive side the cl's likely have you labeled as greifers. Win win you will never run into clers that are blocking your ip's possible downside for you. Others who think your little gang are no more than a bunch of greifers will also block you in open ( or even pve groups)open could become your own private group. But hey if you are willing to post lists on reddit I guess you can't complain if someone puts you on a list there too..


"Ding dong! Another GREAT idea from the people who brought you Beeeeeeer Milkshakes!"

[video=youtube_share;IK1v3sU3hW0]https://youtu.be/IK1v3sU3hW0[/video]

Would instituting a blocklist like that be considered as:

A: Interfering with the game client?

B: Replicating and enhancing the already present built in functions of the matchmaking system?

C: Non of FD's problem as what someone does on their router they bought, that may or may not have an effect not the quality of internet connection that they pay for, and does not have a detrimental effect or interfere with the game code in any way, is just fair game.

We need an internet lawyer STAT!!! :)
 
Cool. If its ligit to name and shame clers on reddit I guess you would not have a problem if someone were to list the ip's of your little crew so people can use them as a block list. Look on the positive side the cl's likely have you labeled as greifers. Win win you will never run into clers that are blocking your ip's possible downside for you. Others who think your little gang are no more than a bunch of greifers will also block you in open ( or even pve groups)open could become your own private group. But hey if you are willing to post lists on reddit I guess you can't complain if someone puts you on a list there too..

I couldn't care less what other people on the internet think of me. Blocking my IP though? Good luck with that. I have a VPN

Plus there is nothing wrong with my list in the first place

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He's right though, you can't deny it
 

Robert Maynard

Volunteer Moderator
He's right though, you can't deny it

Is he though? The inference is that attacking a player *cannot* ever be griefing. I would disagree with that contention.

Of course, I would expect only a subset of attacks on players to constitute griefing and griefing players is not limited to attacking them - it's just one delivery method.
 
Is he though? The inference is that attacking a player *cannot* ever be griefing. I would disagree with that contention.

Of course, I would expect only a subset of attacks on players to constitute griefing and griefing players is not limited to attacking them - it's just one delivery method.

Well, today shooting a player is most of the time called griefing. No one wants to die in this game, me too! I can live with defeat but will try not to die. But when I die - I DIE. To a player that was better than me, more lucky than me or by an accident. It's GAMEPLAY!
[don't ban me again!!!!:]]]
 
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And this is where the problem lies players in open calling everything that goes against them griefing and i use the term players loosely becuas eto me there just an example of the modern console era of players easily pleased by dumbed down games and mollycoddled game designers to me this is a thinking mans game not a game that will be completed in 1 week
 
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Robert Maynard

Volunteer Moderator
Well, today shooting a player is most of the time called griefing. No one wants to die in this game, me too! I can live with defeat but will try not to die. But when I die - I DIE. To a player that was better than me, more lucky than me or by an accident. It's GAMEPLAY!
[don't ban me again!!!!:]]]

I would expect that it rather depends on context.
 
Well, today shooting a player is most of the time called griefing. No one wants to die in this game, me too! I can live with defeat but will try not to die. But when I die - I DIE. To a player that was better than me, more lucky than me or by an accident. It's GAMEPLAY!
[don't ban me again!!!!:]]]

Hi Nitek o9

What about context though?

Player 1 is in a ship fitted out for Exploration - say a Clipper - it's lightweight and has standard armour and reduced shields etc.

Player 2 is in a FdL meta-ship

Player 2 interdicts Player 1 who's returning back from a long journey that's taken weeks or months. They very quickly disable said ship's drives and/or FSD - there is no hi-waking out for the explorer. They blow up the explorer's ship.

Questions :

Is this PvP?

Is PvP defined purely as "1 player shooting at another" ?

Is it really PvP if the other player wasn't playing to the same game context?

Is it really PvP if there is already an obvious outcome that the meta-FdL is going to blow up the ship built for a specifically non-PvP purpose?

Why do the players who indiscriminately blow up other ships of lesser builds do so?

Where's the excitement in the lack of actual competition or challenge? What's the motivation of the player who indulges in such things?

So many questions! I'm just interested in such a player's thought processes.

Regards o9
 
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