A simple suggestion to help keep Dangerous from getting old!

Why is it spoiling it for you? Is it because everybody is doing it faster and better than you? That's despair talking, really. If the game is getting old for you already, take a break and play something else.

Myself I'm exploring, sort of randomly on the way to the Scutum dark region and UY Scutum if I can find it, perhaps the Eagle Nebula as well. There might have been people there before me, but I'm taking my time and exploring systems as I get to them. It's like seeing what's over the next hill. Found a red giant star last night and spent some time marvelling at that. Found a ternary system with 46 planets many of which were rich in metals, including several terraformable water worlds. UY Scutum should be enormous though, if I can find it. If not, or if my ship starts falling apart, I'll head back and explore randomly in another direction.

400 billion stars. Plenty to see.

:D S
 
You realize how many star systems and amazing sights were missed on the rush to the center? Thousands. What's left to explore? BILLIONS! get out there be the first to see something! (Then post it to you tube please)
 
I actually think what happened to exploration is kind of sad. There's a lot of unfinished, partial and placeholdery stuff in the game right now, but a lot this can be fixed at a later date.
For exploration, however, it's kind of too late.

In the alphas and betas, groups such as the first great expedition were planning massive organized forays into uncharted space, with logistical support, to combat ship wear, help with refuelling or repairs and so on.
Space would truly be a great expanse, and exploring the far-away dead worlds in uncharted space would be hard, dangerous, complex, but possibly quite rewarding
So, when the galaxy opened up, what happened?

After two days, someone reached the Orion nebula and took screenshots of it all.
After three days, someone reached the Pleiades and took screenshots of it all.
After two weeks, people had reached and documented the galactic core. After three weeks, screenshots started popping up of VY Canis Majoris and systems on the other side of the galaxy.
All of this could be done, just with a single pilot in an exploration-fitted Cobra using fuel scoops.

Sure, there's still the permit systems. There's still possible hidden authored stuff. There's still awesome generated systems, but in my opinion, a lot of the spirit and possibility that exploration could have, never... materialized at all.
Exploration could have been something more, and people who pushed the frontier border could actually feel like they were doing that, instead of being the 57th commander to map the same system.

Oh, and does anyone know what even happened to the first great expedition? I don't really see those people around here anymore.
 
Popping into a system, taking a screen shot, and moving to the next thing is not exploration. No one can claim they've mapped out a sector or so of the galaxy, because that's a huge amount of stars and planets. The explorers you're talking about did bee lines to known objects or to certain locations. No way did they explore everything along the way. The math by itself says that.
 
Popping into a system, taking a screen shot, and moving to the next thing is not exploration. No one can claim they've mapped out a sector or so of the galaxy, because that's a huge amount of stars and planets. The explorers you're talking about did bee lines to known objects or to certain locations. No way did they explore everything along the way. The math by itself says that.

And besides, the same system can be explored several times. You actually don't even have to go outside the core worlds, because there's explorable stuff there too.
Yay, exploration...
 
The latest newsletter has a great segmemt that puts exploration in perspective. So far only .00015% has been explored. At the current rate it will take the community over 150,000 years to map the Galaxy. There is still WAY more to see.
 
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The latest newsletter has a great segmemt that puts exploration in perspective. So far only .00015% has been explored. At the current rate it will take the community over 150,000 years to map the Galaxy. There is still WAY more to see.

At least it gives us something to do since no one is pushing space exploration to map the real thing anytime soon....
 
Isn't there about 400 billion stars/systems?

What I'd do is play the game myself and not search YouTube for videos for intersteller objects.

Add to that... don't use cheating online tools for trading and rare routes too. You're only killing the game for yourself.
 
Who cares if someone has been there before or not?

Remember, the race is long but in the end it's only with yourself.
 
The latest newsletter has a great segmemt that puts exploration in perspective. So far only .00015% has been explored. At the current rate it will take the community over 150,000 years to map the Galaxy. There is still WAY more to see.

There's stations that have millions of tonnes of goods in supply.
Does this fact make trading more enjoyable?

Seeing awesome things is nice, but I always hoped for a bit more... difficulty.
 
I don't think the problem is that everything interesting has already been found (like said, there are hundreds of billions of unexplored stars left). The problem is that the whole exploration mechanic feels like a placeholder. You fly around and honk at things, watch a few spinners go around, and you don't even see what you discovered unless you make a point of going to a system map (which throws you out of your ship's UI), so basically it's reduced to a list of places with a credit value attached. Of course you can add “challenge” for yourself by deliberately using a lower level discovery scanner (since ADS is a magic wand), or just explore for the screenshots, but the game doesn't reward you for this (rather the opposite as you will be less effective an explorer from the game's perspective).

I truly hope they have more interactive exploration planned with potential for higher rewards through, e.g., perhaps you could drop into normal space and bring back samples, such as from asteroids, in your cargo hold and have them analysed when you return to civilisation (and these would take hold space, could be pirated, etc). With planetary landings surely you should be able to explore a planet's surface as well, and some of these environments should be dangerous as such (the 2D planetary landings of Star Control II come to mind, but obviously don't quite fit the game =).
 
No offense, but intentionally watching a youtube spoiler, and then complaining that there are youtube spoilers out there... is a bit like standing in the rain on purpose, and complaining that you are getting wet.

Don't watch any spoiler vidoes on youtube, and every time you discover something, it will feel like a unique accomplishment in the game.
 
In the end exploration is basically the same thing over and over without any surprises. How many suns, how many planets, how my belts, next... Expecting to find some ancient artifact, derelict ship, or unique ANYTHING would make a point of this. As it sits now, all you do when you explore a place is force the random engine into action to produce something with the ingredients we already know and have seen before. I want something AMAZING and unique out there! Are we the only race in the universe? Is space empty out there aside from these celestial bodies? Might as well have 900 trillion systems if all you are doing is giving us random numbers to allocate.
 
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