A typical night for me playing elite dangerous

So here is my typical ED sessoion.
I go to EDDB to get a good trade route in case im not finding missions i like, go to inara to find out what i need as far as engineers materials to upgrade a ship (currently doing the shields, shield boosters and FSD on my t9), start thinking about all the time i have spent trying to find what ever engineers mat without sucess, and then say "Screw it!" and decide to watch a movie or something on a streaming service.

Last Frontier game i will ever buy. They may know something about coding, but they dont know much about fun.

I have gone through so many HGE's looking for improvised components that im sick of it.
OTOH, im really catching up on my movie watching :)

Exactly. We have a galaxy but we do not have a game.

Another FD game?![wacko]
 
Lots of HGEs in lhs 278, anarchy system with a large population. Dropping in at the star and heading for what i think is the witchhead nebula, i have had a lot of success with finding HGEs, all containing stuff that is absolutely useless to me, proto somethings, personal effects, data beacons, scrap etc.
I also need polymer capacitors, but i have given up finding them.

Could not find any military ships in Audumui although I got a few items I needed.
Moved to HIP 104471 War-Election-Anarchy. Got a couple Polymer Capacitors and other items so far. Only spent 45 minutes there so can't say it's a goldmine yet.
Will be hitting the High intensity combat zones next play session.
Got interdicted by high ranked Anacondas every time I moved which is good because they are dropping good stuff after I kill them.
 
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So, even if you like the look of JWE you won't buy it because of issues you have with ED?

Hells, if i didn't buy games from producers where i didn't like one of their games then there would be no companies left for me to buy from except small indie devs.

I actually have applied this approach to some degree.

I no longer buy Firaxis games because I dislike the design direction all of their games started taking some years ago.
I haven't bought any game published by Ubisoft since uPlay showed up. uPlay sucketh.
I haven't bought any game published by EA since Origin showed up. Origin sucketh.

As a result, I do play a lot of indie games now, and I'm a much happier gamer. Go figure.

Anyhow, back on topic--I feel ya, OP. There have been many nights I've set up the HOTAS, opened the Elite launcher, and said to myself.....Nawwww, and went and put it all away again. I love flying the ships, but the rest too often feels like work. Or at least, when it does, it's time for a break. I've taken a few but I've gotten sucked back into Han Solo mode every time. I feel break #4 coming on, so it's likely I'll just put away my HOTAS this weekend and maybe actually go play Divinity Original Sin for more than a few minutes this time. Or Pillars of Eternity. Or, Cthulu help me, Witcher 3.
 
I'm depressed. Arby's no longer has fish sandwiches on sale. That helped me keep shooting rocks longer.

To get Improvised Components, and Exquisite Crystals, I have to trade up. So, I have to collect everything.

Typical night with Elite: Shoot rocks, sell metals, collect stuff, visit traders for balance passes. My personal journey no longer has cheap fish sandwiches to sustain me... :(
 
A Typical Night for me:

1. Settle into seat.
2. Realize I forgot to get a drink.
3. Go have a smoke.
4. Return to seat, realize I still forgot to get a drink.
5. Get up, make something to eat for the family.
6. Sit back down, realize I have once more forgotten to get a drink.
7. Use the toilet.
8. Play with cats.
9. Get drink, leave sitting in other room.
10. Spend some quality time with wife, wife is now happy, there is peace.
11. Return to seat, start Elite, reach over for drink only to realize I left it somewhere else.
12. Explore house looking for drink.
13. Get distracted along the way by other things - projects in progress, reminders to do other things.
14. Find drink, drink drink.
15. Return to seat, actually start up Elite.
16. Remember where I was and what I was doing last.
17. Realize I don't, spend time deciding what to do.
18. Locate ship I want to use for task I've decided to do.
19. Realize that I finished my drink and need one.
20. Send kid to get drink.
21. Finally start doing that thing I decided I wanted to do.
22. Realize some time later that I still don't have a drink, kid never came back, or came back with his own drink and forgot mine.
23. Go get my own drink, reminding myself along the way that I am in the middle of doing something in Elite.
24. With drink in hand, settle back into chair to finally start enjoying what I started doing in the first place.
25. Realize that after all those drinks, I really need to use the toilet.
26. Return once more to resume my activity.
27. Realize what time it is, hurry though activity as much as possible.
28. Log out, head for bed, much later than I'd intended.
29. Do it all again the following evening.

Hmm... I see a background pattern here regarding #s 4, 5, 6, 8, 9, 11-14, 17, 19, and 22... what is it that you're smoking at #3?
 
Sometimes I feel like this too OP. I can't understand why we need to engineer our ships in the manner FD has implemented. Can't they change all modules to max G5 upgrades and save us the bother? Seriously FD, this type of "fun" you have in mind is coma-inducing. :)

Funny you should mention that...I was just thinking on this subject last night when I realized I've been building my ships as if they all had one purpose - combat.

Overcharged power plants, dirty drive tuning, etc etc etc. Why? Because they're the "best" mods. And I thought, "Why? Who says they're the best?"

And I went ahead and built a smuggler's Python. Cool and quiet are the keywords for the build, engineered to enhance cooling (so a BIGGER A-grade power plant than necessary and then reduce power output by enhancing cooling ability) and doing the same for the drives.

What did this do for me? It gave me a Python that I can drop into silent running after requesting dock and cruise on into the station and dock, before even hitting 80% heat build-up.

Scans? What scans? LoL.

So, engineering isn't just "Make it fast, make it powerful, make them bleed!" it's also using your brain for something more than hanging your hat on and figuring out a new way of doing something that you've done a million times before.
 
People who only use engineering for combat are just short-sighted:

I've had two combat ships for a long time before 3.0 came out but I've also engineered to make exploring easier, engineered myself a super-stripped down DBX taxi, made myself an unarmed unshielded cargo cutter equipped for slave-smuggling and silent-running, and more recently I've engineered a second DBX to gather data and materials more efficiently (slightly self-defeating, but I find the goal of engineering more fun that missions in a weird RPG-like character-improvement way).

With max imp/fed rank, and spare billions in the bank I'm certainly not in it for the rank/credit grind anymore.
 
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Funny you should mention that...I was just thinking on this subject last night when I realized I've been building my ships as if they all had one purpose - combat.

Overcharged power plants, dirty drive tuning, etc etc etc. Why? Because they're the "best" mods. And I thought, "Why? Who says they're the best?"

And I went ahead and built a smuggler's Python. Cool and quiet are the keywords for the build, engineered to enhance cooling (so a BIGGER A-grade power plant than necessary and then reduce power output by enhancing cooling ability) and doing the same for the drives.

What did this do for me? It gave me a Python that I can drop into silent running after requesting dock and cruise on into the station and dock, before even hitting 80% heat build-up.

Scans? What scans? LoL.

So, engineering isn't just "Make it fast, make it powerful, make them bleed!" it's also using your brain for something more than hanging your hat on and figuring out a new way of doing something that you've done a million times before.

I absolutely agree. I also enjoy configuring my ships for different roles but I'd rather have forego the mundane process that goes with it. :)
 
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